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Recollections

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Recollections

No image available.

Location

Mountainous Region

Boss(es)

Past Alear

Previous chapter(s)

The Four Hounds

Next chapter(s)

The Final Guardian

Recollections (Japanese: 追憶 Recollection) is the twenty-fourth chapter of Fire Emblem Engage. In this chapter, Alear and their army travel back in time in order to destroy the second Fell Dragon Shard.

Plot

Main article: Recollections/Script

Alear and their army arrive near a lake in a mountainous region of Gradlon, where Veyle senses another Fell Dragon Shard at the bottom of. They use the enchanted crystal given to them by Zephia, which drains the lake and raises a mountain from underneath it, but separates Alear from their army. While separated, they meet themself, but with red hair, a black outfit, and an emotionless voice. The other Alear tells to hand over their Emblem Rings, as it is their duty to their father Sombron to do so, and mentions that they are at war with the Divine Dragons. The original Alear then reasons that the crystal brought them into the past, with the red-haired Alear being them from one thousand years ago. Past Alear demands again for Alear to give them their Emblem Rings, and speaks of how they do not want to be seen of as a "defect" and executed like their siblings. Alear asks their past self what will happen when they give the rings to Sombron, but they are interrupted by a sudden avalanche that also agitates nearby Corrupted. As Alear runs back to find their army, past Alear beckons their Dark Emblem, Marth, and declares that Alear will not escape.

Alear manages to reconvenes with their army. Veyle tells them that the Fell Dragon Shard is near, but Alfred also informs them that they have been followed by Zephia. When Ivy and Veyle are confused by her presence, Alear explains to them that they have traveled a thousand years back in time. Past Alear catches up to the group, and commands Zephia to leave Alear's army to them. Veyle expresses worry over having to fight her sibling to destroy the shard. Past Alear then challenges Alear to a battle; if past Alear wins, they take Alear's Emblem Rings, but if Alear wins, they can destroy the shard. The two Alears show their Emblems Marth to each other, and begin to fight each other.

Alear defeats their past self, causing the Fell Dragon Shard to shatter. Some time latter, members of Alear's army tend to their past self's wounds, so that they may awaken later. As the power of the enchanted crystal wears off, Alear and Veyle reminisce on the past Alear and Zephia, and they return to their time. Back in the past, Sombron and Zephia meet, too late to see the battle. Sombron states that he sensed an unusual Emblem that he wanted to see, but that he now senses nothing. Zephia offhandedly mentions wanting loyal subordinates, which Sombron says she can gain by making children. Zephia asks to have a child with him, but he puts it off until after the war's end, and he leaves to return to his temple. Zephia then contemplates what it would be like to truly love a child, and if her parents loved her.

Elsewhere in the mountains, Lumera arrives to find the past Alear as they awaken. Alear tells her that they dreamt of someone who had their own face, but Lumera's blue hair and eyes. Lumera offers to bring them to somewhere warm, which Alear accepts, as they tell her that this is the first time they have ever received kindness. The two give each other their names, and Alear recognizes her as Sombron's enemy, but does not want to fight her. They repeatedly call themself a "defect", and confide to Lumera about their situation and desire to keep living. Lumera and Alear make a pinky promise to keep the day to them.

One thousand years later, Alear reconvenes with their army, and Veyle senses that the barrier guarding the portal has weakened. When she attempts to sense the last shard, she senses something that shocks her, which she opts to not say. Alear gives her the time she needs to rest. When Veyle is left alone, she worries about how she will tell the army about what she sensed.

Beginning log

Armed with a powerful artifact from Zephia, the party heads to a lake in pursuit of a sunken shard.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the past Alear Player Partner Other Enemy
Defeat: Alear dies, or 20 turns pass 1–14 {{{partner}}} {{{other}}} 25+26
File:Cm fe17 24.png
Map dimensions:
30 columns by 25 rows

This chapter features avalanches that can move units. At the end of a turn, these avalanches will push all player units within them west until they reach either untraversable terrain or an enemy unit. These avalanches follow a set pattern; the pattern is as follows:

  • At the start of turn 1: Middle mountain path (rows 11–15)
  • Turn 2: Lower mountain path (rows 19–23)
  • Turn 4: Upper mountain path (rows 3–7)
  • Turn 6: Middle mountain path
  • Turn 8: Repeat from turn 2

This chapter additionally features Ballistae. They are located as follows:

  • Column 21, row 13: Ballista with 3–7 Rng, +20 Hit, 10 (Normal)/7 (Hard)/5 (Maddening) uses
  • Column 24, row 5: Ballista with 3–7 Rng, +20 Hit, 10 (Normal)/7 (Hard)/5 (Maddening) uses
  • Column 24, row 20: Ballista with 3–7 Rng, +20 Hit, 10 (Normal)/7 (Hard)/5 (Maddening) uses

Character data

Characters
New units

None

Required characters
Alear m ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​Seadall ​Rosado ​Goldmary ​Lindon ​Saphir ​Mauvier ​Veyle ​

Emblem Ring data

Characters
New units

None

Required characters
Alear m emblem ​
Available characters
Lucina ​Lyn ​Ike ​Byleth ​Corrin ​Eirika ​Sigurd ​Leif ​Micaiah ​Roy ​Celica ​Marth ​

Additionally, Emblem Energy appears in the following locations:

  • Column 15, row 4: Adjacent to a Corrupted Wyrm within the northern mountain path
  • Column 16, row 22: Adjacent to a General within the southern mountain path
  • Column 21, row 11: North of the Ballista within the center mountain path
  • Column 28, row 18: Within the easternmost entryway to the southern mountain path
  • Column 30, row 7: At the southeastern corner of the northern mountain path

Item data

Items
Name Obtainment Method
Is ns02 boots.png Boots Dropped by Past Alear
Is ns02 ukonvasara.png Ukonvasara Dropped by enemy Berserker
Is ns02 lendabair.png Lendabair Dropped by enemy Sniper

Marketplace data

Marketplace

Armory Item Shop Flea Market

Name Stock Price
Is ns02 slim sword.png Slim Sword 500
Is ns02 iron sword.png Iron Sword 1,000
Is ns02 steel sword.png Steel Sword 2,000
Is ns02 silver sword.png Silver Sword 4,000
Is ns02 armorslayer.png Armorslayer 3 2,500
Is ns02 killing edge.png Killing Edge 2 2,500
Is ns02 levin sword.png Levin Sword 2 3,000
Is ns02 wo dao.png Wo Dao 2 2,500
Is ns02 wyrmslayer.png Wyrmslayer 2 2,500
Is ns02 iron blade.png Iron Blade 6 1,500
Is ns02 brave sword.png Brave Sword 1 8,000
Is ns02 steel blade.png Steel Blade 3 3,000
Is ns02 silver blade.png Silver Blade 1 6,000
Is ns02 slim lance.png Slim Lance 500
Is ns02 iron lance.png Iron Lance 1,000
Is ns02 steel lance.png Steel Lance 2,000
Is ns02 silver lance.png Silver Lance 4,000
Is ns02 javelin.png Javelin 6 1,800
Is ns02 ridersbane.png Ridersbane 3 2,500
Is ns02 killer lance.png Killer Lance 2 3,000
Is ns02 flame lance.png Flame Lance 2 3,000
Is ns02 spear.png Spear 3 4,500
Is ns02 brave lance.png Brave Lance 1 8,000
Is ns02 iron greatlance.png Iron Greatlance 6 1,500
Is ns02 steel greatlance.png Steel Greatlance 3 3,000
Is ns02 silver greatlance.png Silver Greatlance 1 6,000
Is ns02 compact axe.png Compact Axe 500
Is ns02 iron axe.png Iron Axe 1,000
Is ns02 steel axe.png Steel Axe 2,000
Is ns02 silver axe.png Silver Axe 4,000
Is ns02 hand axe.png Hand Axe 6 1,800
Is ns02 hammer.png Hammer 3 2,500
Is ns02 poleaxe.png Poleaxe 3 2,500
Is ns02 killer axe.png Killer Axe 2 3,000
Is ns02 tomahawk.png Tomahawk 3 4,500
Is ns02 brave axe.png Brave Axe 1 8,000
Is ns02 iron greataxe.png Iron Greataxe 6 1,500
Is ns02 steel greataxe.png Steel Greataxe 3 3,000
Is ns02 silver greataxe.png Silver Greataxe 1 6,000
Is ns02 hurricane axe.png Hurricane Axe 2 3,000
Is ns02 mini bow.png Mini Bow 500
Is ns02 iron bow.png Iron Bow 1,000
Is ns02 steel bow.png Steel Bow 2,000
Is ns02 silver bow.png Silver Bow 4,000
Is ns02 longbow.png Longbow 3 2,000
Is ns02 killer bow.png Killer Bow 2 3,000
Is ns02 radiant bow.png Radiant Bow 2 3,000
Is ns02 brave bow.png Brave Bow 1 8,000
Is ns02 short knife.png Short Knife 500
Is ns02 iron dagger.png Iron Dagger 1,000
Is ns02 steel dagger.png Steel Dagger 2,000
Is ns02 silver dagger.png Silver Dagger 4,000
Is ns02 kard.png Kard 3 1,000
Is ns02 stiletto.png Stiletto 3 2,000
Is ns02 peshkatz.png Peshkatz 1 4,000
Is ns02 surge.png Surge 1,500
Is ns02 fire.png Fire 1,000
Is ns02 thunder.png Thunder 1,000
Is ns02 wind.png Wind 1,000
Is ns02 elsurge.png Elsurge 3 2,500
Is ns02 elfire.png Elfire 3 2,000
Is ns02 elthunder.png Elthunder 3 2,000
Is ns02 elwind.png Elwind 3 2,000
Is ns02 bolganone.png Bolganone 2 4,000
Is ns02 thoron.png Thoron 1 4,000
Is ns02 excalibur.png Excalibur 1 4,000
Is ns02 initiate art.png Initiate Art 500
Is ns02 iron-body art.png Iron-Body Art 1,000
Is ns02 steel-hand art.png Steel-Hand Art 2,000
Is ns02 silver-spirit art.png Silver-Spirit Art 4,000
Is ns02 shielding art.png Shielding Art 2,500
Is ns02 flashing fist art.png Flashing Fist Art 2 6,000

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 fell child alear m.png Past Alear & Marth Fell Child 17 1 49
Revival StoneRevival Stone
24+4 10 22+5 31+5 24 21 9 11 5 Rapier Mercurius Falchion
Perceptive+ Unyielding++ Divine Speed Lodestar Rush
Starts in fog.
Ma ns02 sniper corrupted.png Corrupted Sniper 17 3 46 25 6 35 22 14 9 7 10 5 Silver Bow
• Two man Ballistae.
• The southwestern one immediately begins moving unprovoked.
Ma ns02 hero corrupted sword.png Corrupted Hero 17 2 50 23 5 25 27−1 17 9 10 12 5 Silver Blade
Immediately begins moving unprovoked.
Ma ns02 hero corrupted axe.png Corrupted Hero 17 1 50 23 5 25 27−4 17 9 10 12 5 Tomahawk
Immediately begins moving unprovoked.
Ma ns02 corrupted wyrm corrupted.png Corrupted Wyrm Corrupted Wyrm 37 3 53 0 20 13 4 26 21 1 19 2 Fire Breath Fireball
• Automatically equips Fire Breath after initiating combat with Fireball.
• Immediately begins moving unprovoked.
• The northern one will not move beyond the northern mountain pass, or east of column 23.
• The center one will not move beyond the center mountain pass, or east of column 19.
• The southern one will not move beyond the southern mountain pass, or east of column 22.
Ma ns02 berserker corrupted female.png Corrupted Berserker 17 1 64 28 4 16 19−7 9 4 1 17 5 UkonvasaraThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma ns02 griffin knight corrupted lance.png Corrupted Griffin Knight 17 2 46 21 16 32 33−5 13 19 12 10 6 Silver Greatlance Physic
Immediately begins moving unprovoked.
Ma ns02 sniper corrupted.png Corrupted Sniper 17 1 46 25 6 35 22−1 14 9 7 10 5 LendabairThis item is dropped upon this unit's defeat.
Mans a Ballista.
Ma ns02 swordmaster corrupted female.png Corrupted Swordmaster 18 2 46 20 9 30 33−4 13 11 12 9 5 Silver Blade
Immediately begins moving unprovoked.
Ma ns02 sage corrupted female.png Corrupted Sage 17 1 32 7 21 24 24−8 9 22 16 8 5 Thoron Physic
Immediately begins moving unprovoked.
Ma ns02 martial master corrupted art.png Corrupted Martial Master 16 2 44 18 17 17 19+5 13 18 7 10 5 Flashing Fist Art Physic
Immediately begins moving unprovoked.
Ma ns02 warrior corrupted axe.png Corrupted Warrior 17 2 62 26 6 20 23−3 13 7 1 14 5 Silver Greataxe
Immediately begins moving unprovoked.
Ma ns02 general corrupted lance.png Corrupted General 17 2 58 26 3 25 11 31 5 5 18 4 Silver Greatlance
Immediately begins moving unprovoked.
Ma ns02 high priest corrupted female tome.png Corrupted High Priest 16 2 37 9 22 22 20 9 24 13 8 5 Elwind Shielding Art Recover
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Bld Mov Inventory and Skills
Ma ns02 hero corrupted sword.png Corrupted Hero 17 3 50 23 5 25 27−1 17 9 10 12 5 Silver Blade
--
Ma ns02 berserker corrupted female.png Corrupted Berserker 17 2 64 28 4 16 19 9 4 1 17 5 Silver Greataxe
--
Ma ns02 berserker corrupted female.png Corrupted Berserker 17 2 60 23 15 16 16 6 9 1 15 5 Hurricane Axe
--
Ma ns02 sniper corrupted female.png Corrupted Sniper 17 3 44 20 13 32 17−2 12 14 7 10 5 Radiant Bow
--
Ma ns02 sage corrupted female.png Corrupted Sage 17 1 32 7 21 24 24−3 9 22 16 8 5 Bolganone Physic
--
Ma ns02 sage corrupted female.png Corrupted Sage 17 1 32 7 21 24 24−1 9 22 16 8 5 Excalibur Physic
--
Ma ns02 wolf knight corrupted female knife.png Corrupted Wolf Knight 17 1 47 20 12 27 30 13 15 11 9 6 Silver Dagger
--
Ma ns02 wolf knight corrupted female knife.png Corrupted Wolf Knight 17 1 47 20 12 27 30 13 15 11 9 6 Peshkatz
--
Ma ns02 wyvern knight corrupted female axe.png Corrupted Wyvern Knight 18 1 56 24 11 29 26 17 10 5 12 6 Killer Axe
--
Ma ns02 wyvern knight corrupted female axe.png Corrupted Wyvern Knight 18 3 56 24 11 29 26−5 17 10 5 12 6 Silver Greataxe
--
Ma ns02 griffin knight corrupted lance.png Corrupted Griffin Knight 17 1 46 21 16 32 33 13 19 12 10 6 Killer Lance
--
Ma ns02 griffin knight corrupted sword.png Corrupted Griffin Knight 17 3 46 21 16 32 33−3 13 19 12 10 6 Silver Blade
--
Ma ns02 great knight corrupted sword.png Corrupted Great Knight 17 1 52 23 6 28 17 28 9 8 14 6 Silver Blade
--
Ma ns02 great knight corrupted axe.png Corrupted Great Knight 17 1 52 23 6 28 17−3 28 9 8 14 6 Silver Greataxe
--
Ma ns02 high priest corrupted female tome.png Corrupted High Priest 16 2 37 9 22 22 20−5 9 24 13 8 5 Elthunder Mend
--

Reinforcements

Boss data

Main article: Past Alear

Normal Hard Maddening

Ma ns02 fell child alear m.png Fell Child
Level 17
Movement 5
Emblem Marth
Stats
Max HP 49
Revival StoneRevival Stone
Defense 24
Strength 24+4 Resistance 21
Magic 10 Luck 9
Dexterity 22+5 Build 11
Speed 31+5
Inventory Skills
Rapier
Mercurius
Falchion
BootsThis item is dropped upon this unit's defeat.
Perceptive+
Unyielding++
Divine Speed
Lodestar Rush
Weapon Levels
Swords A Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts -- Special --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Recollections

--

Japanese

追憶

Recollection

Spanish

Recuerdos

Memories

French

Réminiscences

Reminiscences

German

Erinnerungen

Memories

Italian

Ricordi

Memories

Korean

추억

Recollection

Simplified Chinese

回忆

Recollection

Traditional Chinese

回憶

Recollection

References

← The Four Hounds • Recollections • The Final Guardian →
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map