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The Connector
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The Connector (Japanese: 紡ぎし者 Weaving one) is the fifteenth paralogue chapter of Fire Emblem Engage, unlocked upon the completion of Chapter 22. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. Completing this chapter unlocks the Pact Ring, which allows Alear to reach the highest support level possible with a single ally.
Plot
- Main article:
The Connector/Script
Alear, Marth, and Vander find a garden outside of Lythos Castle that is uncannily similar to the garden within said castle. Alear and Vander reminisce about the time before Lythos was attacked, when Lumera had sparred with them. Marth then notices a ring on an altar. As the group is about to observe it, the Corrupted swarm it. Believing that the ring could belong to another Emblem, Alear commands their army to defend it, though Marth seems to surmise it as something else entirely.
After fending off the Corrupted and retrieving the ring, Alear finds that it does not contain an Emblem, but still possesses some warmth. Marth identifies it as the Pact Ring, a special ring Lumera held that was to be given by a Divine Dragon to someone they truly trust, enriching their bond further. As they do not know who Lumera gifted it to, or even if she did, Marth recommends that Alear entrusts it to their closest ally. After briefly contemplating about Lumera watching over them, Alear sets off with the others.
Beginning log
A mysterious ring is enshrined in a place that feels similar to the Lythos Castle gardens.
Chapter data
Normal/Hard Maddening
Character data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Emblem Ring data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.
Additionally, Emblem Energy appears in the following locations:
- Column 3, row 6: Just south of the shrubbery surrounding the northwestern statue
- Column 6, row 11: Just south of the western zigzagging shrubbery
- Column 12, row 8: Just south of the northwestern square shrubbery
- Column 16, row 8: Just south of the northeastern square shrubbery
- Column 22, row 11: Just south of the eastern zigzagging shrubbery
- Column 25, row 6: Just south of the shrubbery surrounding the northeastern statue
Item data
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Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
Normal Hard Maddening
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Reinforcements
- After the boss Barbarian is defeated, a large group of forces will appear near every border of the map. The turn immediately progresses to the next, skipping the next enemy phase when this happens. The reinforcements appear as following:
- 2 Halberdiers; one from northeast of the northwestern statue, one from northwest of the northeastern statue
- 4 Wolf Knights; one from near the northwest corner of the map, one that drops 1000 gold from near the northwest corner of the map, two from near the northeast corner of the map
- 2 Griffin Knights; one from the western and eastern square shrubbery respectively
- 3 Mage Knights; one from south of the northwestern statue, two from near the southeast corner of the map
- 4 Thieves; two from the roads near the western and eastern borders of the map respectively
- 3 Bow Knights; one that drops 1000 gold from south of the northeastern statue, two from near the southwest corner of the map
- The boss Hero from the road near the southern border of the map
- 3 Generals from the stairs furthest south of the central pedestal
- 2 High Priests from the road near the southern border of the map
- 2 Warriors from east of the southwestern statue
- 2 Heroes from west of the southeastern statue
Boss data
Normal Hard Maddening
Normal Hard Maddening
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Connector |
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Japanese |
紡ぎし者 |
"Weaving one" or "one who spins yarn" |
Spanish |
El vínculo |
The bond |
French |
Cohésion |
Cohesion, or solidarity |
German |
Bande werden geknüpft |
Bonds will be tied |
Italian |
La Coesione |
The Cohesion/Bond |
Korean |
연결하는 자 |
Connecting one |
Simplified Chinese |
编织者 |
Weaving one |
Traditional Chinese |
編織者 |
Weaving one |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← The Hero-King • | The Connector |
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