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List of skills in Fire Emblem Engage

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

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This page lists all of the skills in Fire Emblem Engage.

Personal skills

Personal skills in Fire Emblem Engage
Skill Effect Personal skill of
Is ns02 divinely inspiring.png Divinely Inspiring +3 damage dealt, -1 damage taken by adjacent allies. Alear
Is ns02 alabaster duty.png Alabaster Duty +5 critical rate to user and Alear if user is adjacent to Alear. Vander
Is ns02 verdant faith.png Verdant Faith +10 hit rate to user and Alear if user is adjacent to Alear. Clanne
Is ns02 crimson cheer.png Crimson Cheer +10 avoid to user and Alear if user is adjacent to Alear. Framme
Is ns02 self-improver.png Self-Improver +2 strength for one turn if user takes no action other than wait. Alfred
Is ns02 energized.png Energized +2 strength for one turn if user uses a healing item. Etie
Is ns02 moved to tears.png Moved to Tears +2 damage dealt by user if an ally makes a chain attack alongside the user. Boucheron
Is ns02 gentle flower.png Gentle Flower Allies within 2 spaces restore ×1.5 as much HP from healing items. Céline
Is ns02 fairy-tale folk.png Fairy-Tale Folk +2 damage dealt if a male ally and a female ally are adjacent within 2 spaces. Chloé
Is ns02 admiration.png Admiration -2 damage taken if two female allies are adjacent within 2 spaces. Louis
Is ns02 fair fight.png Fair Fight +15 hit rate if user initiates combat against a foe that can counterattack. Diamant
Is ns02 aspiring hero.png Aspiring Hero +20 hit rate, -10 avoid if no other units are adjacent to the user or foe. Amber
Is ns02 meditation.png Meditation +2 resistance for one turn if user takes no action other than wait. Jade
Is ns02 get behind me!.png Get Behind Me! +3 strength for one turn if a foe initiates combat against an ally within 2 spaces. Alcryst
Is ns02 share spoils.png Share Spoils +10 hit rate, +10 avoid, -10 critical rate if user is adjacent to an ally. Lapis
Is ns02 generosity.png Generosity If user uses a healing item, adjacent allies recover the same amount of HP. Citrinne
Is ns02 single-minded.png Single-Minded +20 hit rate if user's current foe is also their most recently fought one. Ivy
Is ns02 not *quite*.png Not *Quite* -10 hit rate to foe if foe initiates combat. Zelkov
Is ns02 blinding flash.png Blinding Flash -10 avoid to foe if user initiates combat. Kagetsu
Is ns02 big personality.png Big Personality +1 range when using healing staves. Hortensia
Is ns02 stunning smile.png Stunning Smile -20 avoid to male foes. Rosado
Is ns02 disarming sigh.png Disarming Sigh -20 hit rate to male foes. Goldmary
Is ns02 racket of solm.png Racket of Solm -5 critical rate to foes within 3 spaces. Timerra
Is ns02 knightly escort.png Knightly Escort If at least 2 female allies are within 2 spaces, grants +5 hit rate and +5 avoid to user and those allies. Merrin
Is ns02 blood fury.png Blood Fury +15 critical rate if user's HP < 100%. Panette
Is ns02 charmer.png Charmer -10 critical rate to foe if that foe is also the user's most recently fought one. Fogado
Is ns02 party animal.png Party Animal +3 hit rate, +3 avoid to user for every ally within 2 spaces. Pandreo
Is ns02 seconds?.png Seconds? If user uses a meal, (Luck)% chance to obtain another. Bunet
Is ns02 make a killing.png Make a Killing If user defeats a foe, (Luck)% chance to obtain 500 gold. Anna
Is ns02 expertise.png Expertise Multiplies class growth rates by ×2. Jean
Is ns02 trained to kill.png Trained to Kill +15 critical rate if user is standing in terrain that provides a bonus to avoid. Yunaka
Is ns02 curious dance.png Curious Dance Allies within 2 spaces recover 10% of their maximum HP at the start of the user's phase. Seadall
Is ns02 weapon insight.png Weapon Insight +20 critical rate if the required weapon level of the user's currently equipped weapon is lower than that of the foe's. Lindon
Is ns02 will to win.png Will to Win +20 hit rate, +20 avoid if user's HP ≤ 50%. Saphir
Is ns02 fell protection.png Fell Protection +1 damage dealt, -3 damage taken by adjacent allies. Veyle
Is ns02 contemplative.png Contemplative +2 defense for one turn if user takes no action other than wait. Mauvier
Is ns02 protective.png Protective If foe initiates combat against Nil/Rafal, grants Crit+10 to unit for 1 turn. Nel
Is ns02 rivalry.png Rivalry When an ally within 2 spaces defeats a foe, grants Crit+10 to unit for 1 turn. Rafal
Is ns02 friendly boost.png Friendly Boost When unit defeats a foe, grants Hit+20 to allies within 2 spaces for 1 turn. Zelestia
Is ns02 survival plan.png Survival Plan When there are more foes than allies within 3 spaces, grants Avo+20. Gregory
Is ns02 knightly code.png Knightly Code If foe initiates combat and unit is adjacent to an ally, unit takes 2 less damage. Madeline

Class skills

Class skills in Fire Emblem Engage
Skill Effect Learned at
Is ns02 run through.png Run Through On command, initiate combat with an adjacent foe, then move to the space on the opposite side of them. Swordmaster, level 5
Is ns02 brave assist.png Brave Assist If user's HP = 100%, user strikes twice when making chain attacks. Hero, level 5
Is ns02 pincer attack.png Pincer Attack User makes a guaranteed follow-up attack if user initiates combat against a foe who is between the user and an ally. Halberdier, level 5
Is ns02 reforge.png Reforge If user has HP ≥ 11 and an adjacent ally is inflicted with break, transfers 10 HP to the ally and restores their break status. Royal Knight, level 5
Is ns02 smash+.png Smash+ Attacks that knock enemies back 1 space now knock them back 2 spaces instead. Berserker, level 5
Is ns02 merciless.png Merciless +50% damage dealt against foes suffering from break. Warrior, level 5
Is ns02 no distractions.png No Distractions +10 critical rate against foes that cannot counterattack. Sniper, level 5
Is ns02 careful aim.png Careful Aim +40 hit rate if user initiates combat without moving. Bow Knight, level 5
Is ns02 swap.png Swap On command, switches places with an adjacent ally. General, level 5
Is ns02 allied defense.png Allied Defense -3 damage taken if user is between an ally and a foe. Great Knight, level 5
Is ns02 pivot.png Pivot On command, move one space in front of an adjacent ally. Paladin, level 5
Is ns02 hobble.png Hobble If user initiates combat with a knife, inflicts -2 movement debuff on foe after combat. Wolf Knight, level 5
Is ns02 clear the way.png Clear the Way Allies can move through spaces occupied and adjacent to user with a movement cost of 1. Griffin Knight, level 5
Is ns02 air raid.png Air Raid +5 speed if user initiates combat from a space the foe cannot enter. Wyvern Knight, level 5
Is ns02 pass.png Pass User can move through spaces occupied by foes. Thief, level 25
Is ns02 spell harmony.png Spell Harmony Grants attack bonus equal to the number of adjacent allies with tomes equipped. Sage, level 5
Is ns02 chaos style.png Chaos Style +3 speed if user initiates combat with a physical attack against a foe using magical attacks, or vice versa. Mage Knight, level 5
Is ns02 diffuse healer.png Diffuse Healer If user is healed with a staff, adjacent allies recover 50% of the HP the user recovered. Martial Master, level 5
Is ns02 self-healing.png Self-Healing User can target themself with healing staves. High Priest, level 5
Is ns02 divine spirit.png Divine Spirit Shortens the Engage meter by 1 step. Divine Dragon, level 5
Is ns02 fell spirit.png Fell Spirit Fills the Engage meter by 1 step at the start of the user's phase. Fell Child (Veyle), level 25
Is ns02 dark spirit.png Dark Spirit Reduces the Engage meters of foes within 2 spaces by 1 step at the start of the user's phase. Enemy Fell Child, Fell Monarch, and Great Fell Dragon; level 25
Is ns02 golden lotus.png Golden Lotus (Dexterity)% chance to reduce damage taken from a physical attack by 50%. Avenir, level 5
Is ns02 ignis.png Ignis (Dexterity)% chance to add (magic / 2) to the attack power of a physical attack, or (strength / 2) to the attack power of a magical attack. Vidame, level 5
Is ns02 sol.png Sol (Dexterity)% chance to recover HP = (damage dealt / 2). Successeur, level 5
Is ns02 luna.png Luna (Dexterity)% chance to ignore 50% of foe's defense and resistance during an attack. Tireur d'élite, level 5
Is ns02 grasping void.png Grasping Void (Dexterity)% chance to add (foe's magic / 2) to the attack power of the user's attack. Lindwurm, level 5
Is ns02 world tree.png World Tree (Dexterity)% chance to not consume durability when using a staff. Sleipnir Rider, level 5
Is ns02 sandstorm.png Sandstorm (Dexterity)% chance to calculate damage using (defense × 1.5) instead of strength when using a physical weapon. Picket, level 5
Is ns02 back at you.png Back at You (Dexterity)% chance to add (damage taken / 2) to the attack power of the user's next attack if foe initiates combat. Cupido, level 5
Is ns02 soulblade.png Soulblade Sword attacks calculate damage using the average of the foe's defense and resistance. Melusine, level 25
Is ns02 special dance.png Special Dance +3 dexterity, +3 speed, +3 luck to an ally targeted with dance for one turn. Dancer, level 25
Is ns02 let fly.png Let Fly Use to perform a guaranteed-hit, area-of-effect attack at the start of the next player phase. Unit loses equipped weapon. Mage Cannoneer, level 5
Is ns02 convoy.png Convoy Use to deposit or retrieve weapons and items. Enchanter, level 5
Is ns02 resist emblems.png Resist Emblems When attacked with an engage attack, prevents 20% of damage. Fell Child (Nel), level 25
Is ns02 spur emblems.png Spur Emblems At start of player phase, fills adjacent allies’ engage meters by 1. Fell Child (Rafal), level 25
Is ns02 pack hunter.png Pack Hunter Allies of the same class as unit within 3 spaces participate in chain attacks. Corrupted Wolf, level 25
Phantom Wolf, level 25
Is ns02 miasma domain.png Miasma Domain At start of turn, applies miasma to terrain within 2 spaces of unit. Corrupted Wyvern, level 25
Is ns02 frost domain.png Frost Domain At start of turn, applies frost to terrain within 2 spaces of unit. Phantom Wyvern, level 25

Sync skills

Sync skills in Fire Emblem Engage
Skill Effect Learned from
Is ns02 perceptive.png Perceptive +15 avoid if user initiates combat. Marth (Bond level 1)
Is ns02 perceptive+.png Perceptive+ +30 avoid if user initiates combat. Marth (Bond level 16)
Is ns02 break defenses.png Break Defenses User makes an additional follow-up attack that deals half damage if they inflict break. Marth (Bond level 3)
Is ns02 unyielding.png Unyielding Unit recovers up to 20% HP at the start of their turn if their HP ≤ 20%. Marth (Bond level 7)
Is ns02 unyielding+.png Unyielding+ Unit recovers up to 30% HP at the start of their turn if their HP ≤ 30%. Marth (Bond level 12)
Is ns02 unyielding++.png Unyielding++ Unit recovers up to 40% HP at the start of their turn if their HP ≤ 40%. Marth (Bond level 18)
Is ns02 canter.png Canter User can move again with 2 movement after attacking or performing other actions. Sigurd (Bond level 1)
Is ns02 canter+.png Canter+ User can move again with 3 movement after attacking or performing other actions. Sigurd (Bond level 13)
Is ns02 momentum.png Momentum Adds (number of spaces moved that turn) to damage dealt by the user's first strike, up to a maximum of +10. Sigurd (Bond level 3)
Is ns02 momentum+.png Momentum+ Adds (number of spaces moved that turn) to damage dealt by the user's first strike. Sigurd (Bond level 17)
Is ns02 headlong rush.png Headlong Rush User is immune to freeze status. Sigurd (Bond level 7)
Is ns02 holy stance.png Holy Stance If Corrupted foe initiates combat, deals (damage taken × 0.1) back against them. Celica (Bond level 1)
Is ns02 holy stance+.png Holy Stance+ If Corrupted foe initiates combat, deals (damage taken × 0.3) back against them. Celica (Bond level 12)
Is ns02 holy stance++.png Holy Stance++ If Corrupted foe initiates combat, deals (damage taken × 0.5) back against them. Celica (Bond level 18)
Is ns02 resonance.png Resonance When using a tome with at least 2 HP, user takes 1 damage at the start of combat and deals +2 damage. Celica (Bond level 3)
Is ns02 resonance+.png Resonance+ When using a tome with at least 2 HP, user takes 1 damage at the start of combat and deals +3 damage. Celica (Bond level 16)
Is ns02 favorite food.png Favorite Food Completely fills the user's engage meter after using a meal. Celica (Bond level 8)
Is ns02 cleric.png Cleric Unit can equip staves up to level C. Micaiah (Bond level 1, cannot be inherited)
Is ns02 cleric+.png Cleric+ Unit can equip staves up to level B. Micaiah (Bond level 13, cannot be inherited)
Is ns02 cleric++.png Cleric++ Unit can equip staves up to level A. Micaiah (Bond level 18, cannot be inherited)
Is ns02 healing light.png Healing Light When unit heals an ally with a staff, unit also recovers HP=50% of the amount healed. Micaiah (Bond level 3)
Is ns02 silence ward.png Silence Ward Grants immunity to silence. Micaiah (Bond level 7)
Is ns02 hold out.png Hold Out If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP. Roy (Bond level 1)
Is ns02 hold out+.png Hold Out+ If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP. Roy (Bond level 8)
Is ns02 hold out++.png Hold Out++ If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP. Roy (Bond level 13)
Is ns02 hold out+++.png Hold Out+++ If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP. Roy (Bond level 18)
Is ns02 advance.png Advance Use to move 1 space toward a foe that is 2 spaces away and attack. Roy (Bond level 3)
Is ns02 arms shield.png Arms Shield When unit has weapon advantage, unit takes 3 less damage. Leif (Bond level 1)
Is ns02 arms shield+.png Arms Shield+ When unit has weapon advantage, unit takes 5 less damage. Leif (Bond level 7)
Is ns02 arms shield++.png Arms Shield++ When unit has weapon advantage, unit takes 7 less damage. Leif (Bond level 16)
Is ns02 vantage.png Vantage If unit’s HP is 25% or less and foe initiates combat, unit can counter before foe’s first attack. Leif (Bond level 3)
Is ns02 vantage+.png Vantage+ If unit’s HP is 50% or less and foe initiates combat, unit can counter before foe’s first attack. Leif (Bond level 12)
Is ns02 vantage++.png Vantage++ If unit’s HP is 75% or less and foe initiates combat, unit can counter before foe’s first attack. Leif (Bond level 18)
Is ns02 dual strike.png Dual Strike Unit participates in chain attacks as if it were a backup unit. Lucina (Bond level 1, cannot be inherited)
Is ns02 dual assist.png Dual Assist If unit is able to chain attack, unit will do so when allies attack foes unit could reach by moving. Trigger %=35. Lucina (Bond level 3)
Is ns02 dual assist+.png Dual Assist+ If unit is able to chain attack, unit will do so when allies attack foes unit could reach by moving. Trigger %=70. Lucina (Bond level 18)
Is ns02 dual support.png Dual Support Grants a bonus to Avo that increases with unit’s support level with adjacent allies. (+5 for each support level, Max +90) Lucina (Bond level 13)
Is ns02 alacrity.png Alacrity User's follow-up attack occurs before the foe's counterattack if user initiates combat and (user's speed − foe's speed) ≥ 9. Lyn (Bond level 1)
Is ns02 alacrity+.png Alacrity+ User's follow-up attack occurs before the foe's counterattack if user initiates combat and (user's speed − foe's speed) ≥ 7. Lyn (Bond level 13)
Is ns02 alacrity++.png Alacrity++ User's follow-up attack occurs before the foe's counterattack if user initiates combat and (user's speed − foe's speed) ≥ 5. Lyn (Bond level 18)
Is ns02 speedtaker.png Speedtaker Grants a stacking Spd+2 each time unit initiates combat and defeats a foe. Bonus lasts for the rest of the battle. (Max +10) Lyn (Bond level 3)
Is ns02 demolish.png Demolish Break destructible terrain in a single blow when using Destroy. Ike (Bond level 1)
Is ns02 resolve.png Resolve +5 defense, +5 resistance when HP ≤ 75%. Ike (Bond level 1)
Is ns02 resolve+.png Resolve+ +7 defense, +7 resistance when HP ≤ 75%. Ike (Bond level 18)
Is ns02 wrath.png Wrath At start of combat, for each HP the unit has lost, grants Crit+1 during combat. (Max +30) Ike (Bond level 13)
Is ns02 divine pulse.png Divine Pulse May force an attack that would have missed to hit regardless (base chance = 30%). Byleth (Bond level 1)
Is ns02 divine pulse+.png Divine Pulse+ May force an attack that would have missed to hit regardless (base chance = 50%). Byleth (Bond level 18)
Is ns02 mentorship.png Mentorship Grants 1.2× EXP modifier to unit and adjacent allies. Byleth (Bond level 3)
Is ns02 lost & found.png Lost & Found If unit finishes an action or waits next to an ally, grants a Luck% chance to increase support with that ally. Byleth (Bond level 13)
Is ns02 dragon vein.png Dragon Vein Applies a terrain effect onto spaces around the user. Area and effect depend on unit type. Corrin (Bond level 1, cannot be inherited)
Is ns02 quality time.png Quality Time After unit acts or waits, restores 5 HP to adjacent allies and slightly increases support with them. Corrin (Bond level 3)
Is ns02 quality time+.png Quality Time+ After unit acts or waits, restores 10 HP to adjacent allies and slightly increases support with them. Corrin (Bond level 18)
Is ns02 draconic hex.png Draconic Hex If user initiates combat, inflicts -4 debuff to all stats on foe after combat. Corrin (Bond level 8)
Is ns02 pair up.png Pair Up Prevents damage from foes’ chain attacks against unit. Corrin (Bond level 13)
Is ns02 night and day.png Night and Day Switches between Eirika and Ephraim, and swaps between Lunar Brace/Gentility and Solar Brace/Bravery for all allies. Eirika (Bond level 1, cannot be inherited)
Is ns02 lunar brace.png Lunar Brace If user initiates combat, adds (foe's defense × 0.2) to damage dealt. Eirika (Bond level 1)
Is ns02 lunar brace+.png Lunar Brace+ If user initiates combat, adds (foe's defense × 0.3) to damage dealt. Eirika (Bond level 13)
Is ns02 solar brace.png Solar Brace If user initiates combat, restores (damage dealt × 0.3) HP to the user. Ephraim (Bond level 1)
Is ns02 solar brace+.png Solar Brace+ If user initiates combat, restores (damage dealt × 0.5) HP to the user. Ephraim (Bond level 13)
Is ns02 gentility.png Gentility Unit takes 3 less damage. Eirika (Bond level 3)
Is ns02 gentility+.png Gentility+ Unit takes 5 less damage. Eirika (Bond level 18)
Is ns02 bravery.png Bravery Unit deals +3 damage. Ephraim (Bond level 3)
Is ns02 bravery+.png Bravery+ Unit deals +5 damage. Ephraim (Bond level 18)
Is ns02 friendly rivalry.png Friendly Rivalry At start of player phase, the Emblem will randomly switch to Edelgard, Dimitri, or Claude. Edelgard (Bond level 1, cannot be inherited)
Is ns02 gambit.png Flame Gambit Use when synced with Edelgard to attack a foe, then set the target foe’s space and nearby spaces on fire. Edelgard (Bond level 1)
Is ns02 gambit.png Shield Gambit Use when synced with Dimitri to negate damage from first attacks of ranged foes targeting unit in next enemy phase. Edelgard (Bond level 1)
Is ns02 gambit.png Poison Gambit Use when synced with Claude to attack a foe, then poison target and all foes adjacent to it after combat. Edelgard (Bond level 1)
Is ns02 gambit.png Assembly Gambit Use to attack an adjacent foe, then move 1 space away after combat. Target foe moves to unit’s previous space. Edelgard (Bond level 1)
Is ns02 lineage.png Lineage Increases unit’s earned experience by 20%. Edelgard (Bond level 1)
Is ns02 weapon sync.png Weapon Sync If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type. Edelgard (Bond level 12)
Is ns02 weapon sync+.png Weapon Sync+ If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type. Edelgard (Bond level 17)
Is ns02 starsphere.png Starsphere Adds 15% to all of the user's growth rates. Tiki (bond level 1)
Is ns02 geosphere.png Geosphere At start of player phase, if there are allies adjacent to unit, grants Def/Res+3 to unit and those allies for 1 turn. Tiki (Bond level 3)
Is ns02 geosphere+.png Geosphere+ At start of player phase, if there are allies adjacent to unit, grants Def/Res+5 to unit and those allies for 1 turn. Tiki (Bond level 16)
Is ns02 lifesphere.png Lifesphere If unit uses Wait without attacking or using items, restores 20 HP and heals status effects. Tiki (Bond level 8)
Is ns02 lifesphere+.png Lifesphere+ If unit uses Wait without attacking or using items, restores 30 HP and heals status effects. Tiki (Bond level 14)
Is ns02 lifesphere++.png Lifesphere++ If unit uses Wait without attacking or using items, restores 40 HP and heals status effects. Tiki (Bond level 19)
Is ns02 lightsphere.png Lightsphere If unit initiates combat, halves chance of receiving critical hit from foe. Tiki (Bond level 10)
Is ns02 quick riposte.png Quick Riposte If unit’s HP is 80% or more and foe initiates combat, unit will always follow up (if weapon allows). Hector (Bond level 1)
Is ns02 quick riposte+.png Quick Riposte+ If unit’s HP is 60% or more and foe initiates combat, unit will always follow up (if weapon allows). Hector (Bond level 16)
Is ns02 adaptability.png Adaptability When hit by a foe’s attack, grants Def+2 for a physical attack or Res+2 for a magical attack after combat. Lasts until end of battle, or until activated again. Hector (Bond level 3)
Is ns02 adaptability+.png Adaptability+ When hit by a foe’s attack, grants Def+3 for a physical attack or Res+3 for a magical attack after combat. Lasts until end of battle, or until activated again. Hector (Bond level 19)
Is ns02 heavy attack.png Heavy Attack When making a physical attack, if an equipped weapon’s Wt exceeds unit’s Bld, adds excess as damage. (Max +5) Hector (Bond level 8)
Is ns02 piercing glare.png Piercing Glare Use when HP is full to consume 20% of max HP and prevent foes from entering the 4 spaces diagonally adjacent to unit for 1 turn. Hector (Bond level 12, cannot be inherited)
Is ns02 dragon vein camilla.png Dragon Vein Applies a terrain effect onto spaces around the user. Area and effect depend on unit type. Camilla (Bond level 1, cannot be inherited)
Is ns02 decisive strike.png Decisive Strike If unit initiates combat and lands a critical, deals 5 damage to foe after combat. Camilla (Bond level 4)
Is ns02 decisive strike+.png Decisive Strike+ If unit initiates combat and lands a critical, deals 10 damage to foe after combat. Camilla (Bond level 18)
Is ns02 detoxify.png Detoxify Cures poison at start of turn. Camilla (Bond level 8)
Is ns02 groundswell.png Groundswell After unit acts or waits in flames, miasma, or similar terrain effect, unit clears effect and recovers 10 HP. Camilla (Bond level 12)
Is ns02 brute force.png Brute Force While making a physical attack, critical hits deal increased damage. Chrom (Bond level 1)
Is ns02 surprise attack.png Surprise Attack If unit initiates combat from terrain that provides an Avo bonus, foe cannot counterattack. Chrom (Bond level 1)
Is ns02 rally spectrum.png Rally Spectrum Use to grant adjacent allies +3 to all seven basic stats for 1 turn. Chrom (Bond level 4)
Is ns02 rally spectrum+.png Rally Spectrum+ Use to grant allies within 2 spaces +3 to all seven basic stats for 1 turn. Chrom (Bond level 18)
Is ns02 charm.png Charm If unit’s attack triggers a chain attack, increases chain attack accuracy to 90%. Chrom (Bond level 13)
Is ns02 assign decoy.png Assign Decoy Use to make one chosen ally more likely to be targeted by enemies for 1 turn. Effect is removed after ally is targeted by or otherwise damaged by foes 3 times. Soren (Bond level 1)
Is ns02 anima focus.png Anima Focus When using tomes, unit inflicts Def-3 with fire, Hit-20 with thunder, or Mov-2 with wind magic for 1 turn. Soren (Bond level 4)
Is ns02 keen insight.png Keen Insight When unit deals Effective damage, deal +5 damage. Soren (Bond level 9)
Is ns02 keen insight+.png Keen Insight+ When unit deals Effective damage, deal +7 damage. Soren (Bond level 18)
Is ns02 block recovery.png Block Recovery When attacking a broken foe with a tome, grants a chance the foe will remain broken. Chance increases with high Spd. Soren (Bond level 13)
Is ns02 reprisal.png Reprisal If unit’s HP is not full, adds 30% of lost HP to Atk. Veronica (Bond level 1)
Is ns02 reprisal+.png Reprisal+ If unit’s HP is not full, adds 50% of lost HP to Atk. Veronica (Bond level 18)
Is ns02 book of worlds.png Book of Worlds Grants one of five different effects when initiating combat, depending on how many times in a row user has waited. Effect is spent once used. Veronica (Bond level 3)
Is ns02 level boost.png Level Boost When unit defeats a foe of a higher level, grants Lvl+1 until the end of battle. (Max +3) Veronica (Bond level 8)
Is ns02 sp conversion.png SP Conversion Grants +20 SP for each defeated foe. Triggers even without a ring or bracelet equipped. Veronica (Bond level 13)

Engage skills

Engage skills in Fire Emblem Engage
Skill Effect Emblem
Is ns02 divine speed.png Divine Speed User makes an additional follow-up attack that deals half damage. Marth
Is ns02 gallop.png Gallop +5 movement. Sigurd
Is ns02 echo.png Echo On command, make two attack actions with a tome that deal half damage. Celica
Is ns02 augment.png Augment +5 maximum range with staves, +1 to their area of effect. Micaiah
Is ns02 rise above.png Rise Above +5 to level with according stat gains. Roy
Is ns02 adaptable.png Adaptable When countering, user automatically equips the best weapon for the scenario based on range and weapon triangle. Leif
Is ns02 bonded shield.png Bonded Shield On command, have a chance to block the first attack an adjacent ally takes. Lucina
Is ns02 call doubles.png Call Doubles On command, summon four Mani Katti-wielding phantoms with 1 HP that can always participate in chain attacks. Lyn
Is ns02 laguz friend.png Laguz Friend Reduces all damage dealt to unit by 50%, but sets avoid to 0. Ike
Is ns02 instruct.png Instruct Grant a stat buff dependent on the unit type of the user to all allies within 2 spaces. Byleth
Is ns02 dreadful aura.png Dreadful Aura If user initiates combat, inflicts freeze status on target and all foes adjacent to target after combat. Corrin
Is ns02 sacred twins.png Sacred Twins Changes Lunar Brace and Solar Brace to Eclipse Brace and changes Gentility and Bravery to Blue Skies for all allies. Eirika
Is ns02 eclipse brace.png Eclipse Brace If user initiates combat, adds (foe's defense / 5) to damage dealt and restores (damage dealt × 0.3) HP to the user. Eirika
Is ns02 eclipse brace+.png Eclipse Brace+ If user initiates combat, adds (foe's defense × 0.3) to damage dealt and restores (damage dealt / 2) HP to the user. Eirika
Is ns02 blue skies.png Blue Skies +3 damage dealt, -3 damage taken by unit during combat. Eirika
Is ns02 blue skies+.png Blue Skies+ +5 damage dealt, -5 damage taken by unit during combat. Eirika
Is ns02 holy aura.png Holy Aura User and allies within 2 spaces deal bonus damage to Is ns02 fell dragon.png Fell Dragon units. Alear
Is ns02 holy shield.png Holy Shield Negates all bonus damage against the user. Alear
Is ns02 bond forger.png Bond Forger +20 hit rate, +20 avoid to user and allies synced with an Emblem within 2 spaces. Alear
Is ns02 bond forger+.png Bond Forger+ +30 hit rate, +30 avoid to user and allies synced with an Emblem within 2 spaces. Alear
Is ns02 boon of elyos.png Boon of Elyos Grants a critical rate and dodge boost = (number of allies who have already acted × 2). Alear
Is ns02 attuned.png Attuned If user initiates combat and defeats their target, grants a stat buff dependent on the unit type of the user to their engage partner. Alear
Is ns02 combat arts.png Combat Arts Enables use of Edelgard, Dimitri, or Claude’s Combat Art. Edelgard
Is ns02 draconic form.png Draconic Form Unit transforms into and fights as a dragon while engaged. Grants +10 to max HP and +5 to Bld and all basic stats. Tiki
Is ns02 impenetrable.png Impenetrable If foe initiates combat, grants Def/Res+30% during combat. Hector
Is ns02 soar.png Soar Grants Mov+2. Unit can cross terrain as if flying. Camilla
Is ns02 other half.png Other Half If unit initiates combat, Robin chain attacks. Grants Mag+10 while engaged. Chrom
Is ns02 flare.png Flare When attacking with tomes, inflicts Res-20% on foe, and unit recovers 50% of damage dealt. Soren
Is ns02 contract.png Contract Use to grant another action to an adjacent ally who has already acted. (Ally cannot move.) Veronica

Engage attacks

See also: Emblem Rings § Engaging
Engage attacks in Fire Emblem Engage
Skill Effect Emblem
Is ns02 lodestar rush.png Lodestar Rush User attacks with a sword seven times consecutively at 30% damage. Marth
Is ns02 override.png Override User attacks all foes within a straight line with a sword or lance, then moves to the space at the end of the line of foes. Sigurd
Is ns02 warp ragnarok.png Warp Ragnarok User warps to a space within attacking range of a foe within 10 spaces, then attacks with Ragnarok. Celica
Is ns02 great sacrifice.png Great Sacrifice Restores all HP to all allies, then sets user's HP to 1. Micaiah
Is ns02 blazing lion.png Blazing Lion User attacks all foes within a 3-space wide line with a sword, then creates flame terrain within a 3×3 area in front of the user. Roy
Is ns02 quadruple hit.png Quadruple Hit User attacks four times consecutively: once with a sword, lance, axe, and bow each. Leif
Is ns02 all for one.png All for One All allies within 2 spaces of the user make a chain attack against the foe, then the user attacks with a sword. Lucina
Is ns02 astra storm.png Astra Storm User attacks with a bow five times consecutively at 30% damage up to 10 spaces away. Lyn
Is ns02 great aether.png Great Aether For one turn, user gains +5 defense and +5 resistance but cannot counterattack. At the start of their next phase, user attacks all foes within 2 spaces with a sword or axe, then restores (damage dealt × 0.3) HP. Ike
Is ns02 goddess dance.png Goddess Dance Allows all adjacent allies to act again. Byleth
Is ns02 torrential roar.png Torrential Roar User attacks all foes within a 3-space long straight line with Dragon Fang, then creates water terrain in a 3-space long line in front of the user. Corrin
Is ns02 twin strike.png Twin Strike User strikes twice consecutively: first with a sword, second with a lance from Ephraim. Both hits deal bonus damage to Corrupted units. Eirika
Is ns02 houses unite.png Houses Unite Use to attack with Aymr, Areadbhar, and Failnaught at 50% damage. Edelgard
Is ns02 divine blessing.png Divine Blessing Use to grant 1 adjacent ally a Revival Stone. Tiki
Is ns02 storm's eye.png Storm's Eye For one turn, grants the user immunity to break, makes foes unable to follow-up attack, and guarantees the user a follow-up attack. Sword/axe only. Hector
Is ns02 dark inferno.png Dark Inferno Use to deal damage to foes on certain spaces near unit and set those spaces on fire. Camilla
Is ns02 giga levin sword.png Giga Levin Sword Use to attack with a magic sword. Magic attack that uses physical attack power. Swords only. Chrom
Is ns02 cataclysm.png Cataclysm Use to attack foes in an area with fire, thunder and wind magic at 40% damage. Wind is effective: Flying. Soren
Is ns02 summon hero.png Summon Hero Summons a random unit wielding a chosen weapon type. The unit is controllable by the player and disappears once the engaged state ends. Veronica

Inheritable skills

Inheritable skills in Fire Emblem Engage
Skill Effect Cost Inherited from
Is ns02 hp +5.pngIs ns02 hp +7.pngIs ns02 hp +10.pngIs ns02 hp +12.pngIs ns02 hp +15.png HP + +5~15 HP. 300~3,000 Corrin
Is ns02 strength +1.pngIs ns02 strength +2.pngIs ns02 strength +3.pngIs ns02 strength +4.pngIs ns02 strength +5.pngIs ns02 strength +6.png Strength + +1~6 strength. 500~6,000 Roy
Is ns02 magic +2.pngIs ns02 magic +3.pngIs ns02 magic +4.pngIs ns02 magic +5.png Magic + +2~5 magic. 1,000~5,000 Celica
Is ns02 dexterity +1.pngIs ns02 dexterity +2.pngIs ns02 dexterity +3.pngIs ns02 dexterity +4.pngIs ns02 dexterity +5.png Dexterity + +1~5 dexterity. 100~2,000 Lucina
Is ns02 speed +1.pngIs ns02 speed +2.pngIs ns02 speed +3.pngIs ns02 speed +4.pngIs ns02 speed +5.png Speed + +1~5 speed. 100~2,000 Lyn
Is ns02 defense +1.pngIs ns02 defense +2.pngIs ns02 defense +3.pngIs ns02 defense +4.pngIs ns02 defense +5.png Defense + +1~5 defense. 100~2,000 Ike
Is ns02 resistance +2.pngIs ns02 resistance +3.pngIs ns02 resistance +4.pngIs ns02 resistance +5.png Resistance + +2~5 resistance. 200~2,000 Micaiah
Is ns02 luck +2.pngIs ns02 luck +4.pngIs ns02 luck +6.pngIs ns02 luck +8.pngIs ns02 luck +10.pngIs ns02 luck +12.png Luck + +2~12 luck. 100~3,000 Byleth
Is ns02 build +3.pngIs ns02 build +4.pngIs ns02 build +5.png Build + +3~5 build. 500~2,000 Leif
Is ns02 hp lck +2.pngIs ns02 hp lck +4.pngIs ns02 hp lck +6.pngIs ns02 hp lck +8.pngIs ns02 hp lck +10.png HP/Luck + +2~10 HP and luck. 200~3,600 Tiki
Is ns02 str dex +1.pngIs ns02 str dex +2.pngIs ns02 str dex +3.pngIs ns02 str dex +4.pngIs ns02 str dex +5.png Str/Dex + +1~5 strength and dexterity. 700~8,400 Edelgard
Is ns02 str def +1.pngIs ns02 str def +2.pngIs ns02 str def +3.pngIs ns02 str def +4.pngIs ns02 str def +5.png Str/Def + +1~5 strength and defense. 700~8,400 Hector
Is ns02 mag dex +1.pngIs ns02 mag dex +2.pngIs ns02 mag dex +3.pngIs ns02 mag dex +4.pngIs ns02 mag dex +5.png Mag/Dex + +1~5 Magic and dexterity. 700~8,400 Veronica
Is ns02 mag res +1.pngIs ns02 mag res +2.pngIs ns02 mag res +3.pngIs ns02 mag res +4.pngIs ns02 mag res +5.png Mag/Res + +1~5 Magic and resistance. 700~8,400 Soren
Is ns02 spd dex +1.pngIs ns02 spd dex +2.pngIs ns02 spd dex +3.pngIs ns02 spd dex +4.pngIs ns02 spd dex +5.png Spd/Dex + +1~5 speed and dexterity. 250~4,800 Chrom
Is ns02 spd res +1.pngIs ns02 spd res +2.pngIs ns02 spd res +3.pngIs ns02 spd res +4.pngIs ns02 spd res +5.png Spd/Res + +1~5 speed and resistance. 250~4,800 Camilla
Is ns02 hit +10.pngIs ns02 hit +15.pngIs ns02 hit +20.pngIs ns02 hit +25.pngIs ns02 hit +30.png Hit + +10~30 hit rate. 500~2,500 Sigurd
Is ns02 avoid +10.pngIs ns02 avoid +15.pngIs ns02 avoid +20.pngIs ns02 avoid +25.pngIs ns02 avoid +30.png Avoid + +10~30 avoid. 500~4,500 Marth
Is ns02 dodge +10.pngIs ns02 dodge +15.pngIs ns02 dodge +20.pngIs ns02 dodge +25.pngIs ns02 dodge +30.png Dodge + +10~30 dodge. 500~2,500 Eirika
Is ns02 sword power 1.pngIs ns02 sword power 2.pngIs ns02 sword power 3.pngIs ns02 sword power 4.pngIs ns02 sword power 5.png Sword Power +2~10 attack, −10 avoid while equipped with a sword. 1,000~5,000 Roy
Is ns02 sword agility 1.pngIs ns02 sword agility 2.pngIs ns02 sword agility 3.pngIs ns02 sword agility 4.pngIs ns02 sword agility 5.png Sword Agility +10~30 avoid, −10 critical rate while equipped with a sword. 500~4,000 Marth
Is ns02 sword focus 1.pngIs ns02 sword focus 2.pngIs ns02 sword focus 3.pngIs ns02 sword focus 4.pngIs ns02 sword focus 5.png Sword Focus +10~30 hit rate, −10 dodge while equipped with a sword. 100~1,000 Corrin
Is ns02 lance power 1.pngIs ns02 lance power 2.pngIs ns02 lance power 3.pngIs ns02 lance power 4.pngIs ns02 lance power 5.png Lance Power +2~10 attack, −10 avoid while equipped with a lance. 1,000~5,000 Sigurd
Is ns02 lance agility 1.pngIs ns02 lance agility 2.pngIs ns02 lance agility 3.pngIs ns02 lance agility 4.pngIs ns02 lance agility 5.png Lance Agility +10~30 avoid, −10 critical rate while equipped with a lance. 500~4,000 Eirika
Is ns02 axe power 1.pngIs ns02 axe power 2.pngIs ns02 axe power 3.pngIs ns02 axe power 4.pngIs ns02 axe power 5.png Axe Power +2~10 attack, −10 avoid while equipped with an axe. 1,000~5,000 Ike
Is ns02 bow agility 1.pngIs ns02 bow agility 2.pngIs ns02 bow agility 3.pngIs ns02 bow agility 4.pngIs ns02 bow agility 5.png Bow Agility +10~30 avoid, −10 critical rate while equipped with a bow. 500~4,000 Lucina
Is ns02 bow focus 1.pngIs ns02 bow focus 2.pngIs ns02 bow focus 3.pngIs ns02 bow focus 4.pngIs ns02 bow focus 5.png Bow Focus +10~30 hit rate, −10 dodge while equipped with a bow. 100~1,000 Lyn
Is ns02 art focus 1.pngIs ns02 art focus 2.pngIs ns02 art focus 3.pngIs ns02 art focus 4.pngIs ns02 art focus 5.png Art Focus +10~30 hit rate, −10 dodge while equipped with an art. 100~1,000 Byleth
Is ns02 knife precision 1.pngIs ns02 knife precision 2.pngIs ns02 knife precision 3.pngIs ns02 knife precision 4.pngIs ns02 knife precision 5.png Knife Precision +3~15 hit rate and avoid while equipped with a knife. 100~2,000 Leif
Is ns02 tome precision 1.pngIs ns02 tome precision 2.pngIs ns02 tome precision 3.pngIs ns02 tome precision 4.pngIs ns02 tome precision 5.png Tome Precision +3~15 hit rate and avoid while equipped with a tome. 1,000~2,000 Celica
Is ns02 staff mastery 1.pngIs ns02 staff mastery 2.pngIs ns02 staff mastery 3.pngIs ns02 staff mastery 4.pngIs ns02 staff mastery 5.png Staff Mastery +10~30 hit rate while using an offensive staff. Adds 3~15 additional HP to the healing output of staves. 100~1,000 Micaiah
Is ns02 sword guard 1.pngIs ns02 sword guard 2.pngIs ns02 sword guard 3.pngIs ns02 sword guard 4.pngIs ns02 sword guard 5.png Sword Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a sword. 200~1,000 Chrom
Is ns02 lance guard 1.pngIs ns02 lance guard 2.pngIs ns02 lance guard 3.pngIs ns02 lance guard 4.pngIs ns02 lance guard 5.png Lance Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a lance. 200~1,000 Camilla
Is ns02 axe guard 1.pngIs ns02 axe guard 2.pngIs ns02 axe guard 3.pngIs ns02 axe guard 4.pngIs ns02 axe guard 5.png Axe Guard Reduces damage taken by 1~5 when attacked by an enemy wielding an axe. 200~1,000 Hector
Is ns02 bow guard 1.pngIs ns02 bow guard 2.pngIs ns02 bow guard 3.pngIs ns02 bow guard 4.pngIs ns02 bow guard 5.png Bow Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a bow. 200~1,000 Edelgard
Is ns02 knife guard 1.pngIs ns02 knife guard 2.pngIs ns02 knife guard 3.pngIs ns02 knife guard 4.pngIs ns02 knife guard 5.png Knife Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a knife. 200~1,000 Veronica
Is ns02 magic guard 1.pngIs ns02 magic guard 2.pngIs ns02 magic guard 3.pngIs ns02 magic guard 4.pngIs ns02 magic guard 5.png Magic Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a tome. 200~1,000 Soren
Is ns02 special guard 1.pngIs ns02 special guard 2.pngIs ns02 special guard 3.pngIs ns02 special guard 4.pngIs ns02 special guard 5.png Special Guard Reduces damage taken by 1~5 when attacked by an enemy wielding a special weapon. 200~1,000 Tiki

Bond Ring skills

These skills are acquired by equipping certain S-Rank Bond Rings.

Bond Ring skills in Fire Emblem Engage
Skill Effect Bond Ring
Is ns02 sympathetic.png Sympathetic If foe initiates combat and if unit’s HP is 50% or less, unit takes 5 less damage. Caeda
Is ns02 deadly blade.png Deadly Blade If unit initiates combat with a sword, grants Crit+10 during combat. Navarre
Is ns02 battlewise.png Battlewise Grants a stacking Crit+1 each time unit initiates combat and defeats a foe. Bonus lasts for the rest of the battle. (Max +10) Seliph
Is ns02 renewal.png Renewal Unit recovers 5 HP each turn. Deirdre
Is ns02 windsweep.png Windsweep If unit initiates combat with a sword, foe may not counterattack. Trigger %=Lck. Alm
Is ns02 great thunder.png Great Thunder If unit uses Thunder, Elthunder, or Thoron, deals +20% damage. Mae
Is ns02 bane.png Bane May reduce foe’s HP to 1. Trigger %=half of Dex. (Certain foes are immune to this effect.) Sothe
Is ns02 mercy.png Mercy If dealing enough damage to defeat foe, instead leaves foe with 1 HP. Elincia
Is ns02 raging fire.png Raging Fire If unit uses Fire, Elfire, or Bolganone, deals +20% damage. Lilina
Is ns02 strong arm.png Strong Arm Grants Hit+20 while unit is equipped with a smash weapon. Dieck
Is ns02 miracle.png Miracle Avoids foe’s attack when unit would be defeated. Trigger %=Lck. (Max 50%) Finn
Is ns02 dire thunder.png Dire Thunder When unit initiates combat with Thunder equipped, unit attacks twice. (Excludes Elthunder and Thoron.) Olwen
Is ns02 rightful ruler.png Rightful Ruler Adds +5% to trigger rate for all skills with trigger rates. Chrom
Is ns02 healtouch.png Healtouch When unit heals an ally with a staff, restores +5 HP to target. Lissa
Is ns02 draw back.png Draw Back Use to move 1 space away from adjacent ally and pull the ally along. Eliwood
Is ns02 giga excalibur.png Giga Excalibur If unit initiates combat with Excalibur, deals +20% damage. Nino
Is ns02 wind adept.png Wind Adept If unit initiates combat with Wind equipped, unit may attack twice. Trigger %=Dex. (Excludes Elwind and Excalibur.) Soren
Is ns02 shove.png Shove Use to push an adjacent ally with less Bld 1 space away. Mia
Is ns02 flickering flower.png Flickering Flower If unit initiates combat, freezes foe. Trigger % = total damage dealt. Edelgard
Is ns02 paraselene.png Paraselene Use to make an attack against an adjacent foe, then move 1 space away from that foe after combat. Dimitri
Is ns02 wind god.png Wind God If unit’s HP=100%, grants range +1 with bows. Claude
Is ns02 chivalry.png Chivalry If unit initiates combat while foe’s HP=100%, unit deals +2 damage and takes 2 less damage. Xander
Is ns02 bushido.png Bushido If unit’s level is higher than foe’s, grants Crit+10 during combat, and unit deals +2 damage and takes 2 less damage. Ryoma
Is ns02 lethality.png Lethality When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.) Marisa
Is ns02 sure strike.png Sure Strike If unit initiates combat, attacks are guaranteed to hit. Trigger %=Dex Innes
Is ns02 spur attack.png Spur Attack Grants Atk+2 to adjacent allies. Alfonse
Is ns02 fortify def.png Fortify Def Grants Def+2 to adjacent allies for 1 turn at start of player phase. Sharena
Is ns02 spur res.png Spur Res Grants Res+2 to adjacent allies. Anna

Class-based enemy-only skills

These skills are used exclusively by some promoted enemies on Maddening mode. Every advanced class has an associated skill, but not all enemies of that class have them.

Enemy-only skills in Fire Emblem Engage
Skill Effect Class
Is ns02 poison strike.png Poison Strike If unit initiates combat, deals damage to foe equal to 20% of their max HP after combat. Wolf Knight
Is ns02 savage blow.png Savage Blow If unit initiates combat, deals damage to foes within 2 spaces equal to 20% of their max HP after combat. Thief
Is ns02 swordbreaker.png Swordbreaker If unit’s HP is 50% or higher at start of combat and foe has a sword equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 lancebreaker.png Lancebreaker If unit’s HP is 50% or higher at start of combat and foe has a lance equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 axebreaker.png Axebreaker If unit’s HP is 50% or higher at start of combat and foe has an axe equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 tomebreaker.png Tomebreaker If unit’s HP is 50% or higher at start of combat and foe has a tome equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 bowbreaker.png Bowbreaker If unit’s HP is 50% or higher at start of combat and foe has a bow equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 knifebreaker.png Knifebreaker If unit’s HP is 50% or higher at start of combat and foe has a knife equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 artbreaker.png Artbreaker If unit’s HP is 50% or higher at start of combat and foe has an art equipped, unit can follow up and foe cannot follow up. Paladin
Is ns02 seal strength.png Seal Strength If unit initiates combat, inflicts Str-6 on foe after combat. (Penalty shrinks by 1 each turn.) Bow Knight
Is ns02 seal magic.png Seal Magic If unit initiates combat, inflicts Mag-6 on foe after combat. (Penalty shrinks by 1 each turn.) Mage Knight
Is ns02 seal defense.png Seal Defense If unit initiates combat, inflicts Def-6 on foe after combat. (Penalty shrinks by 1 each turn.) Sniper
Is ns02 seal speed.png Seal Speed If unit initiates combat, inflicts Spd-6 on foe after combat. (Penalty shrinks by 1 each turn.) Halberdier
Is ns02 seal resistance.png Seal Resistance If unit initiates combat, inflicts Res-6 on foe after combat. (Penalty shrinks by 1 each turn.) Sage
Is ns02 fierce stance.png Fierce Stance If foe initiates combat, grants Str+6 during combat. Warrior
Is ns02 steady stance.png Steady Stance If foe initiates combat, grants Def+6 during combat. General
Mage Cannoneer
Is ns02 darting stance.png Darting Stance If foe initiates combat, grants Spd+6 during combat. Royal Knight
Is ns02 warding stance.png Warding Stance If foe initiates combat, grants Res+6 during combat. Great Knight
Is ns02 life and death.png Life and Death Unit deals +10 damage and takes +10 damage during combat. Barbarian
Is ns02 triangle adept.png Triangle Adept When unit has weapon advantage, always follows up. When unit has disadvantage, foe always follows up. Hero
Is ns02 cornered beast.png Cornered Beast If unit’s HP is 50% or less at start of combat, grants Crit+30 during combat. Berserker
Is ns02 self-destruct.png Self-Destruct If unit’s HP is 50% or less at the start of player phase, unit dies and deals 50% of its max HP to foes within 2 spaces. Martial Master
Enchanter
Is ns02 spirit strike.png Spirit Strike When unit hits with an attack, inflicts -5 to foe’s engage meter. Corrupted Wyrm
Phantom Wyrm
Corrupted Wyvern
Phantom Wyvern
Is ns02 duelist's blow.png Duelist's Blow When unit initiates combat, grants Avo+30 during combat. Corrupted Wolf
Phantom Wolf
Is ns02 darting blow.png Darting Blow When unit initiates combat, grants Spd+5 during combat. Griffin Knight
Is ns02 death blow.png Death Blow When unit initiates combat, grants Crit+20 during combat. Swordmaster
Is ns02 certain blow.png Certain Blow When unit initiates combat, grants Hit+40 during combat. Wyvern Knight
Is ns02 armored blow.png Armored Blow When unit initiates combat, unit takes 10 less physical damage during combat. Unknown
Is ns02 warding blow.png Warding Blow When unit initiates combat, unit takes 20 less magical damage during combat. High Priest

Other enemy-only skills

Other skills in Fire Emblem Engage
Skill Effect
Is ns02 unbreakable.png Unbreakable Prevents unit from being broken.
Is ns02 stalwart.png Stalwart Reduces damage from effectiveness
Is ns02 unwavering.png Unwavering Negates damage from effectiveness.
Is ns02 anchor.png Anchor Unit cannot be moved by skills, smash weapons, etc.
Is ns02 veteran.png Veteran Prevents unit from being broken. Reduces damage from effectiveness.
Is ns02 veteran+.png Veteran+ Prevents unit from being broken. Negates damage from effectiveness.
Is ns02 void curse.png Void Curse Foes do not earn EXP fighting this unit.
Is ns02 dark barrier.png Dark Barrier Prevents 20% of damage to unit.
Is ns02 dark barrier+.png Dark Barrier+ Prevents 40% of damage to unit.
Is ns02 dark barrier++.png Dark Barrier++ Prevents 60% of damage to unit.
Is ns02 dark barrier+++.png Dark Barrier+++ Prevents 80% of damage to unit.
Is ns02 fell barrier.png Fell Barrier Nullifies Effective: Fell Dragon and prevents 50% of damage to unit.
Is ns02 fell barrier+.png Fell Barrier+ Nullifies Effective: Fell Dragon and prevents 70% of damage to unit.
Is ns02 fell barrier++.png Fell Barrier++ Nullifies Effective: Fell Dragon and prevents 85% of damage to unit.
Is ns02 fell barrier+++.png Fell Barrier+++ Nullifies Effective: Fell Dragon and prevents all damage to unit.
Is ns02 sigil protection.png Sigil Protection Reduces damage taken and foe’s critical hit chance by 50.
Is ns02 bond breaker.png Bond Breaker Makes enemy chain attack accuracy always 30%. Reduces damage taken.
Is ns02 bond breaker+.png Bond Breaker+ Makes enemy chain attack accuracy always 10%. Reduces damage taken.


Skills in Fire Emblem Engage
Inheritable skills Art FocusAvoid +Axe GuardAxe PowerBow AgilityBow FocusBow GuardBuild +Defense +Dexterity +Dodge +Hit +HP +HP/Lck +Knife GuardKnife PrecisionLance AgilityLance GuardLance PowerLuck +Magic +Mag/Dex +Mag/Res +Magic GuardMovement +1Resistance +Special GuardSpeed +Spd/Dex +Spd/Res +Staff MasteryStrength +Str/Def +Str/Dex +Sword AgilitySword FocusSword GuardSword PowerTome Precision
Personal skills AdmirationAlabaster DutyAspiring HeroBig PersonalityBlinding FlashBlood FuryCharmerContemplativeCrimson CheerCurious DanceDisarming SighDivinely InspiringEnergizedExpertiseFair FightFairy-Tale FolkFell ProtectionFriendly BoostGenerosityGentle FlowerGet Behind Me!Knightly CodeKnightly EscortMeditationMoved to TearsNot *Quite*Party AnimalProtectiveRacket of SolmSeconds?Self-ImproverShare SpoilsSingle-MindedStunning SmileSurvival PlanTrained to KillVerdant FaithWeapon InsightWill to WinWounded Pride
Class skills Air RaidAllied DefenseBack at YouBrave AssistCareful AimChaos StyleClear the WayConvoyDark SpiritDiffuse HealerDivine SpiritEnchantFell SpiritFrost DomainGolden LotusGrasping VoidHobbleIgnisLet FlyLunaMercilessMiasma DomainNo DistractionsPack HunterPassPincer AttackPivotReforgeResist EmblemsRun ThroughSandstormSelf-HealingSmash+Special DanceSpur EmblemsSolSoulbladeSpell HarmonySwapWorld Tree
Sync skills AdaptabilityAdvanceAlacrityAnima FocusArms ShieldAssign DecoyBlock RecoveryBook of WorldsBraveryBreak DefensesBrute ForceCanterCharmClericDecisive StrikeDemolishDetoxifyDivine PulseDraconic HexDragon VeinDual AssistDual StrikeDual SupportEclipse BraceFavorite FoodFlame GambitFriendly RivalryGentilityGeosphereGroundswellHeadlong RushHealing LightHeavy AttackHold OutHoly StanceKeen InsightLevel BoostLifesphereLightsphereLineageLost & FoundLunar BraceMentorshipMomentumNight and DayPair UpPerceptivePiercing GlarePoison GambitQuick RiposteRally SpectrumRepositionReprisalResolveResonanceSacred TwinsShield GambitSilence WardSolar BraceSP ConversionSpeedtakerStarsphereSurprise AttackQuality TimeUnyieldingVantageWeapon SyncWrath
Engage skills AdaptableAtrocityAttunedAugmentBlue SkiesBond ForgerBonded ShieldBoon of ElyosCall DoublesCombat ArtsContractDivine SpeedDraconic FormDreadful AuraEchoEclipse BraceFallen StarFlareGallopHoly AuraHoly ShieldImpenetrableInstructLaguz FriendOther HalfRaging StormRise AboveSoar
Engage attacks All for OneAstra StormBlazing LionCataclysmDark InfernoDivine BlessingGoddess DanceDragon BlastGiga Levin SwordGreat SacrificeHouses UniteLodestar RushOverrideGreat AetherQuadruple HitStorm's EyeSummon HeroTorrential RoarTwin StrikeWarp Ragnarok
Bond Ring skills BaneBattlewiseBushidoChivalryDeadly BladeDire ThunderDraw BackFlickering FlowerFortify DefGiga ExcaliburGreat ThunderHealtouchLethalityMercyMiracleParaseleneRaging FireRenewalRightful RulerShoveSpur AttackSpur ResStrong ArmSure StrikeSympatheticWind AdeptWind GodWindsweep
Enemy-exclusive skills AnchorArmored BlowArtbreakerAxebreakerBond BreakerBowbreakerCertain BlowCornered BeastDark BarrierDarting BlowDarting StanceDeath BlowDuelist's BlowFell BarrierFierce StanceKnifebreakerLancebreakerLife and DeathPoison StrikeSavage BlowSeal DefenseSeal MagicSeal ResistanceSeal SpeedSeal StrengthSigil ProtectionSpirit StrikeStalwartSteady StanceSwordbreakerTomebreakerTriangle AdeptUnbreakableUnwaveringVeteranVoid CurseWarding BlowWarding Stance
Fire Emblem Engage
Playable characters AlcrystAlearAlfredAmberAnnaBoucheronBunetCélineChloéCitrinneClanneDiamantEtieFogadoFrammeGoldmaryGregoryHortensiaIvyJadeJeanKagetsuLapisLindonLouisMadelineMauvierMerrinNelNilPandreoPanetteRafalRosadoSaphirSeadallTimerraVanderVeyleYunakaZelestiaZelkov
Non-playable characters AnisseAnjeCalneyDurthonÈvePinetSeanSeforiaSommie
Bosses AlcrystAlfredAbymeBylethCamillaCelicaCélineChromCorrinDiamantEirikaFogadoGrissHectorHortensiaHyacinthIkeIvyLeifLucinaLumeraLynMarniMarthMauvierMicaiahMitanMorionNelucceNilPast AlearRobinRodineRoySigurdSombronSorenTerondaTetchieTikiTimerraTotchieVeronicaVeyleZephia
Background characters Nil
Emblems AlearBylethCamillaCelicaChromClaudeCorrinDimitriEdelgardEirikaEphraimHectorIkeLeifLucinaLynMarthMicaiahRobinRoySigurdSorenTikiVeronica
Regalia and personal weapons LibérationMisericordeObscuritéWille Glanz
Chapters Main story P: The Emblems • 1: Awake at Last • 2: Queen Lumera • 3: Hostilities • 4: A Land in Bloom • 5: Retaking the Castle • 6: The Stolen Ring • 7: Dark Emblem • 8: The Kingdom of Might • 9: A Clash of Forces • 10: The Fell Dragon Sombron • 11: Retreat • 12: The Sentinels • 13: Heroes of the Oasis • 14: The Battle for Solm • 15: Dancer in the Ruins • 16: Seashore Travels • 17: Serenity in Ruin • 18: The Cold Voyage • 19: The Dead Town • 20: The Kingless Castle • 21: The Return • 22: The Fell & the Divine • 23: The Four Hounds • 24: Recollections • 25: The Final Guardian • 26: The Last Engage
Paralogues Budding TalentMysterious MerchantThe ExaltThe Lady of the PlainsThe Radiant HeroThe InstructorThe Crux of FateThe Azure TwinThe Holy KnightThe Sage LordThe Dawn MaidenThe Young LionThe Caring PrincessThe Hero-KingThe Connector
Divine Paralogues The AncestorThe Brash GeneralThe Lonely HeirThe Radiant StrategistThe Doting SisterThe Shepherd Exalt
Fell Xenologue 1: Dragons from Afar • 2: Seeds of Unrest • 3: Path to War • 4: Clash of Queens • 5: The Fell Heir • 6: Seven Bracelets
Locations ElyosBrodiaElusiaFireneGradlonLythosSolmSomniel
Groups, objects, and concepts CorruptedEmblem RingsFour HoundsFour WindsFirst Fell Dragon War
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Downloadable contentMangaName chart • Other games (Fire Emblem series) • Pre-release informationTimelineWorld map