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Libération
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Libération (Japanese: リベラシオン Liberation) a sword appearing in Fire Emblem Engage, and is Alear's personal weapon. It additionally appears in Fire Emblem Heroes.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage | D* | 6 | 4 | 90 | 0 | 1 | -- | 1,000 | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. | |
Engage (Prologue variant) |
D* | 10 | 4 | 90 | 0 | 1 | -- | 100 | -- | -- | |
Engage (Fell Xenologue 6 variant, Normal) |
D* | 18 | 2 | 90 | 0 | 1 | -- | 1,000 | -- | +30 attack when fighting Fell Nil. | |
Engage (Fell Xenologue 6 variant, Hard and Maddening) |
D* | 14 | 2 | 90 | 0 | 1 | -- | 1,000 | -- | +15 attack when fighting Fell Nil. |
Forged stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage (+1) |
D* | 8 | 4 | 90 | 0 | 1 | -- | ? | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. | |
Engage (+2) |
D* | 9 | 4 | 95 | 0 | 1 | -- | ? | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. | |
Engage (+3) |
D* | 10 | 4 | 95 | 0 | 1 | -- | ? | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. | |
Engage (+4) |
D* | 11 | 4 | 100 | 0 | 1 | -- | ? | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. | |
Engage (+5) |
D* | 12 | 4 | 105 | 5 | 1 | -- | ? | -- | If user initiates combat and defeats the target, fills the user's engage meter by 1 step. Cannot be sold. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, grants Charge (Unit can warp up to 3 spaces in any cardinal direction; cannot move through foes, impassible terrain, or effects of skills like Obstruct) to user and support partners within 3 spaces for 1 turn. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, inflicts −([number of different game titles among allies within 3 spaces of user × 4] + 4; maximum: 12) each to foe's speed and defense during combat, and if user's speed > foe's speed, user takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). |
Availability
Engage
Event | Chapter 2, closing cutscene |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Alear: Dragon Child • Alear: Dragon Youth |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Engage | Divine Dragon only. Fills engage
meter by 1 when user attacks and defeats a foe in a single turn. |
神竜専用
自分から攻撃して敵を撃破した時 エンゲージカウント+1 |
Engage (Prologue variant) |
The Divine Dragon's personal sword.
|
神竜専用の剣
|
Engage (Fell Xenologue 6 Normal variant) |
Divine Dragon only. Grants Atk+30
against Fell Nil. |
??
|
Engage (Fell Xenologue 6 Hard and Maddening variant) |
Divine Dragon only. Grants Atk+15
against Fell Nil. |
??
|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, grants 【Charge】to unit and support partners within 3 spaces of unit for 1 turn. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat and inflicts Spd/Def-X on foe during combat (X = number of distinct game titles among allies within 3 spaces of unit × 4, + 4; max 12), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4; max 40%). 【Charge】 Unit can move up to 3 spaces in any cardinal direction. (Cannot move through foes, terrain that blocks movement, or effects of skills like Obstruct. Granted movement treated as Warp movement.) |
奥義が発動しやすい(発動カウント-1)
ターン開始時、自身のHPが25%以上なら、 自分と、周囲3マス以内の 自分と支援を結んでいる相手に 【突撃】を付与(1ターン) 戦闘開始時、自身のHPが25%以上の時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 敵の速さ、守備が、 周囲3マス以内の味方の出典の種類数×4+4だけ減少 (最大12)、かつ 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 【突撃】 自分の十字方向の3マス以内に移動可能 (敵や移動不可地形、 進軍阻止等の効果を越えての移動は不可) (ワープ移動として扱う) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Libération |
French for "liberation". |
Japanese |
リベラシオン |
From French libération. |
Spanish |
Libération |
-- |
French |
Libération |
-- |
German |
Libération |
-- |
Italian |
Libération |
-- |
Portuguese |
Libération |
-- |
Korean |
리베라시옹 |
Libération |
Simplified Chinese |
里贝拉锡翁 |
Libération |
Traditional Chinese |
里貝拉錫翁 |
Libération |
Gallery
The Libération as it appears in Heroes.
See also
Weapons in Fire Emblem Engage | ||||||||||||||||||||
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Sword skills in Heroes | ||||||
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