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Flame Lance
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The Flame Lance (Japanese: フレイムランス Flame Lance) is a magic lance which debuted in Fire Emblem: Path of Radiance. Channeling fire powers, attacks using the Flame Lance are fuelled by the unit's magic stat and target the foe's resistance, instead of strength and defense. In Path of Radiance, it is also not affected by the weapon triangle for physical weapons and is neutral to swords and axes, and it is instead affected by the Trinity of Magic, having an advantage over wind magic and a disadvantage to thunder magic.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | B | 10 | 12 | 70 | 0 | 1–2 | 25 | 7,500 | 2 | Works as magical damage. Counts as fire magic under the Trinity of Magic and not as a lance under the weapon triangle. Deals bonus damage to beast units. | |
Engage | C | 10 | 16 | 75 | 0 | 1–2 | -- | 3,000 | -- | Works as magical damage. |
Forged stats
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage (+1) |
C | 11 | 16 | 80 | 0 | 1–2 | -- | ? | -- | Works as magical damage. | |
Engage (+2) |
C | 12 | 16 | 80 | 0 | 1–2 | -- | ? | -- | Works as magical damage. | |
Engage (+3) |
C | 13 | 16 | 80 | 0 | 1–2 | -- | ? | -- | Works as magical damage. | |
Engage (+4) |
C | 14 | 16 | 80 | 0 | 1–2 | -- | ? | -- | Works as magical damage. | |
Engage (+5) |
C | 15 | 16 | 85 | 0 | 1–2 | -- | ? | -- | Works as magical damage. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
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Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Lance | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 50% at start of combat, calculates damage using foe's resistance and inflicts −5 each to speed and resistance on foe during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 25% at start of combat, calculates damage using foe's resistance and inflicts −4 attack, −5 speed, −5 resistance on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +3 HP. If user initiates combat or number of allies adjacent to user ≤ 1, inflicts −4 each to attack, speed, and resistance on foe, inflicts −(current bonus on foe's stats × 2; calculated independently) each to attack, speed, and resistance, and foe's first attack deals −30% damage during combat, and user's next attack during combat deals +(damage of foe's attack before reduction × 30%) damage. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 25% at start of combat, calculates damage using foe's resistance and inflicts −4 attack, −5 speed, −5 resistance on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 25% at start of combat, calculates damage using foe's resistance and inflicts −4 attack, −5 speed, −5 resistance on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 25% at start of combat, calculates damage using foe's resistance and inflicts −4 attack, −5 speed, −5 resistance on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Deals bonus damage to beast units. Grants +3 speed. If user's HP ≥ 25% at start of combat, calculates damage using foe's resistance and inflicts −4 attack, −5 speed, −5 resistance on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +4 resistance. |
Locations
Path of Radiance
Dropped by | Chapter 23, enemy Petrine |
Engage
This section has been marked as a stub. Please help improve the page by adding information.
Inventory | Mauvier |
Heroes
Method | Data |
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Unit (★★★★★) | Petrine: Icy Flame-Lancer |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Path of Radiance | A magic lance. Its attacks deal magical,
rather than physical, damage. |
魔力をひめた槍
力ではなく魔法で攻撃する |
Engage | A magical lance that can strike
close or at range. |
魔法の炎で離れた敵にも攻撃可能
|
Heroes (Unrefined) |
Effective against beast foes. Grants Spd+3.
At start of combat, if unit's HP ≥ 50%, calculates damage using foe's Res, and inflicts Spd/Res-5 on foe during combat. |
獣特効 速さ+3
戦闘開始時、自身のHPが50%以上なら 敵の魔防でダメージ計算、かつ、 戦闘中、敵の速さ、魔防-5 |
Heroes (Refined) |
Effective against beast foes. Grants Spd+3.
At start of combat, if unit's HP ≥ 25%, calculates damage using foe's Res, inflicts Atk-4 and Spd/Res-5 on foe during combat, and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
獣特効 速さ+3
戦闘開始時、自身のHPが25%以上なら、 敵の魔防でダメージ計算、かつ、 戦闘中、敵の攻撃-4、速さ、魔防-5、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効 |
Heroes (Refined: +effect) |
If unit initiates combat or the number of allies
adjacent to unit ≤ 1, inflicts Atk/Spd/Res-4 on foe, inflicts penalty on foe's Atk/Spd/Res = current bonus on each of foe's stats × 2 (calculates each stat penalty independently; example: if foe has +7 bonus to Atk, inflicts Atk-18, for a net penalty of Atk-11), and reduces damage from foe's first attack by 30% during combat, and unit's next attack deals damage = 30% of foe's attack damage prior to reductions (resets at end of combat; only highest value applied; does not stack). |
自分から攻撃した時、または、
周囲1マス以内の味方が1体以下の時、 戦闘中、敵の攻撃、速さ、魔防-4、 さらに、敵の攻撃、速さ、魔防が 敵が受けている攻撃、速さ、魔防の 強化の値の2倍だけ減少(能力値ごとに計算) (例えば、攻撃+7の強化を受けていれば、 +7-14-4で、攻撃-11となる)、 最初に受けた攻撃のダメージを30%軽減、かつ 最初に攻撃を受けた時、 戦闘中、軽減前のダメージの30%を 自身の次の攻撃のダメージに+ (その戦闘中のみ。同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Flame Lance |
-- |
Japanese |
|
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Spanish |
Lanza de fuego |
Fire lance; abbreviated as L de fuego in Path of Radiance. |
French |
Pyrolance |
Pyrolance |
German |
Feuerlanze |
Firelance |
Italian |
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Portuguese |
Lança de fogo |
Fire lance |
Korean |
불꽃의 창 |
Flame lance |
Simplified Chinese |
炎枪 |
Flame lance |
Traditional Chinese |
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Gallery
Artwork of Petrine with her Flame Lance from Path of Radiance.
Concept art of a Flame Lance from Tellius Recollection: Volume 1.
Petrine wielding the Flame Lance in Path of Radiance.
Petrine attacking at range with the Flame Lance in Path of Radiance.
References
See also
Weapons in Fire Emblem: Path of Radiance | ||||||||||||||||||||||||||
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Weapons in Fire Emblem Engage | ||||||||||||||||||||
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Lance skills in Heroes | ||||||
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