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Silent Yule Knife

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Silent Yule Knife

Is feh silent yule knife.png
The Silent Yule Knife as it appears in Heroes.

Type

Dagger

Wielder(s)

Yunaka

First game

Heroes

Silent Yule Knife (Japanese: 見えざる聖夜の刃 Invisible Christmas Eve blade) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes; it is a personal weapon of the winter variation of Yunaka. Silent Yule Knife allows its user to move again after certain actions; and when its user's HP is not low, it boosts their stats, boosts their attack and speed based on the number of allies adjacent to them, neutralizes effects that reduce the user's special cooldown charge, and when they initiate combat, reduces the potency of the foe's damage-reducing effects and reduces the damage of their first attack based on the number of spaces moved by the user.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Daggers 14 2 400 -- Silver Dagger -- Enables Canto (Dist.; Max 3) (Unit can move (number of spaces spaces moved from starting position; maximum: 3) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces).
Grants −1 special cooldown count.
If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, grants +⁠(9 − [number of allies adjacent to user × 2]; minimum: 0) each to attack and speed to user, and neutralizes effects that reduce user's special cooldown charge during combat, and if user initiates combat, reduces percentage of foe's non-special effects that reduce damage by percentage by ([number of spaces from starting position; maximum: 3; if any space within 2 spaces of user has a Divine Vein effect or counts as difficult terrain (excluding impassable terrain), uses maximum] × 30)% and foe's first attack deals −⁠([number of spaces from starting position; maximum: 3; if any space within 2 spaces of user has a Divine Vein effect or counts as difficult terrain (excluding impassable terrain), uses maximum] × 30)% damage.
Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions).

Availability

Method Data
Unit (★★★★★) Yunaka: Spirited Envoy

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Enables【Canto (Dist.; Max 3)】.

Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit and grants bonus
to unit's Atk/Spd = 9 - number of allies
adjacent to unit × 2 (min 0), neutralizes effects
that prevent unit's follow-up attacks, and
neutralizes effects that inflict "Special cooldown
charge -X" on unit during combat, and also,
if unit initiates combat, reduces the percentage
of foe's non-Special "reduce damage by X%"
skills by percentage = X × 30 and reduces
damage from foe's first attack by percentage
= X × 30 during combat (X = number of spaces
from start position to end position of whoever
initiated combat, max 3; if any space within
2 spaces of unit has a Divine Vein effect
applied or counts as difficult terrain, excluding
impassable terrain, value is treated as 3;
"first attack" normally means only the first
strike; for effects that grant "unit attacks twice,"
it means the first and second strikes). After
combat, if unit attacked, inflicts Def/Res-7 on
target and foes within 2 spaces of target
through their next actions.

【Canto (Dist.; Max 3)】
After an attack, Assist skill, or structure
destruction, unit can move spaces = number
of spaces from start position to end position
unit moved prior to taking action (max 3).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(マス間の距離、最大3)】を発動可能

奥義が発動しやすい(発動カウント-1)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、
さらに、攻撃、速さが、
9-周囲1マス以内の味方の数×2だけ増加(最低0)、
自分の追撃不可を無効、
自身の奥義発動カウント変動量-を無効、かつ
自分から攻撃した時、
敵の奥義以外のスキルによる
「ダメージを◯◯%軽減」を30×◇%無効
(無効にする数値は端数切捨て)、
最初に受けた攻撃と2回攻撃のダメージを30×◇%軽減
◇は、攻撃した時の移動前と移動後のマスの距離
(最大3、自身の周囲2マス以内に
 以下のいずれかのマスがある時は3として扱う
 ・天脈が付与されたマス
 ・いずれかの移動タイプが侵入可能で、
  平地のように移動できない地形のマス)
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)

戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

【再移動(マス間の距離、最大3)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に移動できる

移動できる距離は、
上記の行動前の移動前と移動後のマスの距離
(最大3)

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Silent Yule Knife

--

Japanese

見えざる聖夜の刃

Invisible Christmas Eve blade

Spanish

Daga invernal

Winter dagger

French

Couteau des fêtes

Holiday knife

German

Festlicher Dolch

Festive dagger

Italian

Pugnale festivo

Festive dagger

Portuguese

Adaga festiva

Festive dagger

Traditional Chinese

無形的聖夜之刃

Invisible sacred knight blade

Gallery

See also

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving