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Miasma Dagger
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Miasma Dagger (Japanese: 毒煙の暗器 Poison smoke dagger) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. When its user does not have low HP, Miasma Dagger boosts their attack and speed and reduces the damage the foe deals.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Miasma Dagger) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. | ||
Heroes (Miasma Dagger+; refine: Unrefined) |
12 | 2 | 300 | -- | Miasma Dagger | -- | ✓ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. | ||
Heroes (Miasma Dagger+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP. | ||
Heroes (Miasma Dagger+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +2 speed. | ||
Heroes (Miasma Dagger+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 defense. | ||
Heroes (Miasma Dagger+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat, and if user attacked in combat, deals 7 damage to foe and enemies within 2 spaces of foe after combat. If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Miasma Dagger | Miasma Dagger+ | |
Unit (★★★) | Patty: Youthful Thief | — |
Unit (★★★★★) | — | Patty: Youthful Thief |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Miasma Dagger) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat. Effect:【Dagger 5】 【Dagger 5】 After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、かつ 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵に7ダメージ 【暗器(5)】効果 【暗器(5)】 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-5(敵の次回行動終了まで) |
Heroes (Miasma Dagger+) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd+5 to unit during combat, and also, if unit attacked, deals 7 damage to target and foes within 2 spaces of target after combat. Effect:【Dagger 7】 【Dagger 7】 After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5、かつ 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵に7ダメージ 【暗器(7)】効果 【暗器(7)】 戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の 守備、魔防-7(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Miasma Dagger |
-- |
Japanese |
毒煙の暗器 |
Poison smoke concealed weapon |
Spanish |
Daga miasma |
Miasma dagger |
French |
Dague putride |
Putrid dagger |
German |
Miasma-Dolch |
Miasma Dagger |
Italian |
Pugnale fosco |
Murky dagger |
Portuguese |
Adaga virosa |
Poisonous dagger |
Traditional Chinese |
毒煙暗器 |
Poison smoke concealed weapon |
Gallery
The Miasma Dagger as it appears in Heroes.