Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Airborne Spear
| ||||||
|
Airborne Spear (Japanese: 穢れなき白槍 Uncorrupted white lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Fiora. When its user is near allies, Airborne Spear boosts their stats, prevents the foe's special cooldown charge to increasing or the user's from decreasing, and if the user's resistance is higher than the foe's, reduces the damage the user takes based on that difference.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | If user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | DIf user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that increase foe's special cooldown charge or reduce user's special cooldown charge during combat, and if user's attack can trigger user's special and user's (speed + resistance) ≥ foe's (speed + resistance − 5) during combat (excluding effects from Phantom (If skill compares unit's stats to foe's stats, treats unit's stats as granted +X)), grants −2 special cooldown count to user before user's first attack during combat. If user's HP ≥ 25% at start of combat, restores 7 HP to user after combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | DIf user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | DIf user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | DIf user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | DIf user initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat, and if user's resistance > foe's resistance, user takes −([user's resistance − foe's resistance] × 4; maximum: 40)% damage (except from Røkkr specials). Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Fiora: Airborne Warrior |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat, and also, if unit's Res > foe's Res, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 かつ、魔防が敵より高い時、 受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 魔防の差×4%軽減(最大40%) (巨影の範囲奥義を除く) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's attack can trigger unit's Special and unit's Spd+Res ≥ foe's Spd+Res-5 during combat (excluding effects from【Phantom】), grants Special cooldown count-2 to unit before unit's first attack during combat. At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat. 【Phantom】 If a skill effect compares unit's stats to foe or ally stats, treats unit's stats as if granted +X. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 戦闘開始時、自身のHPが25%以上で、 攻撃時に発動する奥義を装備している時、 戦闘中、【虚勢】の効果無しで 自分の速さ+魔防が「敵の速さ+魔防-5」以上であれば、 自分の最初の攻撃前に奥義発動カウント-2 戦闘開始時、自身のHPが25%以上なら、 戦闘後、7回復 【虚勢】 能力値の差を比較する比較判定時、 自身の能力を+して判定する効果 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Airborne Spear |
-- |
Japanese |
穢れなき白槍 |
Uncorrupted white lance |
Spanish |
Lanza alada |
Winged lance |
French |
Lance du ciel |
Lance of the sky |
German |
Speer der Lüfte |
Spear of the air |
Italian |
Lancia alata |
Winged lance |
Portuguese |
Lança aérea |
Aerial lance |
Traditional Chinese |
純潔無瑕的白槍 |
Pure and faultless white lance |
Gallery
The Airborne Spear as it appears in Heroes.