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{{Item Infobox | {{Item Infobox | ||
|image=[[File:FEA Amatsu.png|x250px]] | |image=[[File:FEA Amatsu.png|x250px]] | ||
|caption=Concept artwork of Amatsu from {{title|Awakening}}. | |caption=Concept artwork of Amatsu from {{title|Awakening}}. | ||
|help_text=Myrmidon classes only. | |help_text=Myrmidon classes only. Yen'fay's blade. | ||
|type=[[Sword]] | |type=[[Sword]] | ||
|bearer=[[Yen'fay]] | |bearer=[[Yen'fay]] | ||
Line 10: | Line 9: | ||
'''Amatsu''' (Japanese: {{hl|アマツ|Amatsu}} ''Amatsu'') is a [[regalia]] [[sword]] introduced in {{FE13}}. It is characterized as a sword belonging to [[Yen'fay]], the former king of [[Chon'sin]]. Its distinguishing feature is its ability to attack at both close and distant [[range]], being thrown at enemies when attacking from 2 range, but it can only be used by units in the [[Myrmidon]] and [[Swordmaster]] classes like Yen'fay himself. | '''Amatsu''' (Japanese: {{hl|アマツ|Amatsu}} ''Amatsu'') is a [[regalia]] [[sword]] introduced in {{FE13}}. It is characterized as a sword belonging to [[Yen'fay]], the former king of [[Chon'sin]]. Its distinguishing feature is its ability to attack at both close and distant [[range]], being thrown at enemies when attacking from 2 range, but it can only be used by units in the [[Myrmidon]] and [[Swordmaster]] classes like Yen'fay himself. | ||
__toc__ | |||
{{clear}} | {{clear}} | ||
Line 16: | Line 16: | ||
===In the main ''Fire Emblem'' series=== | ===In the main ''Fire Emblem'' series=== | ||
{{WeaponStats | {{WeaponStats | ||
| | |game1={{title|Awakening}} | ||
| | |sprite1=[[File:Is 3ds01 amatsu.png]] | ||
| | |rank1={{Sword13}} [[Personal weapons|A]]{{h|*|Myrmidons and Swordmasters only}} | ||
| | |mt1=12 | ||
| | |hit1=60 | ||
|crt1=5 | |||
| | |rng1=1–2 | ||
| | |uses1=30 | ||
| | |worth1=0 | ||
| | |wex1=2 | ||
| | |notes1=Cannot be [[forge]]d. | ||
| | |||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Amatsu | ||
| | |refine=Unrefined | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Sword]] | ||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 50% at start of combat, user can [[counterattack]] regardless of [[range]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
|skill=Amatsu | |||
|refine=Effect | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7 damage during combat.<br>Grants +3 HP.<br>If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, foe's first attack deals −40% damage, and grants +1 special cooldown charge to user per attack during combat, and restores 7 HP to user after combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Amatsu | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7 damage during combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Amatsu | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7 damage during combat.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Amatsu | |||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7 damage during combat.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Amatsu | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7 damage during combat.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Carnage Amatsu | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>User can counterattack regardless of [[range]].<br>If user is not adjacent to an ally and user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 4)% damage (except from Røkkr specials). | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
{{Nav|Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information| | {{Nav|Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information| | ||
The Amatsu appears as one of [[Yashiro Tsurugi]]'s Carnages in {{TMSFE}}. | The Amatsu appears as one of [[Yashiro Tsurugi]]'s Carnages in {{TMSFE}}. It is only available if Yashiro's carnage, [[Navarre]], has been made a Hero. | ||
{{CarnageTMS|Amatsu}} | {{CarnageTMS|Amatsu}} | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|method1=Dropped by | |method1=Dropped by | ||
|data1=[[Sibling Blades|Chapter 18]], enemy [[Yen'fay]] | |data1=[[Sibling Blades|Chapter 18]], enemy [[Yen'fay]] | ||
|methodlast=Treasure | |methodlast=Treasure | ||
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items. | |datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items. | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | ====Amatsu==== | ||
{{FEH skill availability}} | |||
| | |||
====Carnage Amatsu==== | |||
{{FEH skill availability | |||
|skill=Carnage Amatsu | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
| | |english=Myrmidon classes only. Yen'fay's blade. | ||
|japanese=剣士系専用 剣聖の剣 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Amatsu; unrefined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 50%, unit can<br>counterattack regardless of foe's range. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>戦闘開始時、自身のHPが50%以上なら<br>敵から攻撃された時、距離に関係なく反撃する | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Amatsu; refined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, unit<br>can counterattack regardless of foe's range.<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit and reduces<br>damage from foe's first attack by 7 during<br>combat ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes). | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>戦闘開始時、自身のHPが25%以上なら、<br>敵から攻撃された時、距離に関係なく反撃する<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>最初に受けた攻撃と2回攻撃のダメージ-7<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Amatsu; refined: +effect)</small> | |||
|english=If foe initiates combat or foe's HP ≥ 75% at<br>start of combat, grants Atk/Spd/Def/Res+4 to<br>unit, reduces damage from foe's first attack<br>by 40% ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes),<br>and grants Special cooldown charge +1 to<br>unit per attack during combat (only highest<br>value applied; does not stack), and restores<br>7 HP to unit after combat. | |||
|japanese=敵から攻撃された時、または、<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、<br>戦闘後、7回復 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Carnage Amatsu)</small> | |||
|english=Grants Spd+3. Unit can counterattack<br>regardless of foe's range. If unit is not adjacent<br>to an ally and unit's Spd > foe's Spd, reduces<br>damage from attacks during combat and from<br>area-of-effect Specials (excluding Røkkr<br>area-of-effect Specials) by percentage =<br>difference between stats × 4 (max 40%). | |||
|japanese=速さ+3<br>敵から攻撃された時、距離に関係なく反撃する<br><br>周囲1マス以内に味方がいなければ、<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
Line 78: | Line 167: | ||
{{Names | {{Names | ||
|eng-name=Amatsu | |eng-name=Amatsu | ||
|eng-mean=From the Japanese {{ | |eng-mean=From the Japanese {{lang|ja|天津}} ''{{lang|ja-Latn|Amatsu}}'' (an archaic word meaning "heavenly" or "imperial"), a contraction of {{lang|ja|天津甕星}} ''[[wikipedia:Amatsu-Mikaboshi|Amatsu-Mikaboshi]]'', a malevolent Japanese god of stars. | ||
| | |jpn-name={{h|アマツ|Amatsu}} | ||
| | |jpn-mean=Amatsu | ||
|span-name=Amatsu | |||
|fren-name=Amatsu | |fren-name=Amatsu | ||
|ger-name=Amatsu | |ger-name=Amatsu | ||
|ital-name=Amatsu | |ital-name=Amatsu | ||
|ital-mean= | |por-name=Amatsu | ||
|por- | |ch-trad-name={{h|天都|tiān dū}} | ||
| | |ch-trad-mean=Elegant sky | ||
}} | |||
===Carnage Amatsu=== | |||
{{Names | |||
|eng-name=Carnage Amatsu | |||
|jpn-name={{h|修羅アマツ|Shura amatsu}} | |||
|jpn-mean=Carnage Amatsu | |||
|span-name=Amatsu ejecutora | |||
|span-mean=Executor Amatsu | |||
|fren-name=Amatsu sanglante | |||
|fren-mean=Bloody Amatsu | |||
|ger-name=Massaker-Amatsu | |||
|ger-mean=Massacre Amatsu | |||
|ital-name=Amatsu brutale | |||
|ital-mean=Brutal Amatsu | |||
|por-name=Amatsu facínora | |||
|por-mean=Violent Amatsu | |||
|ch-trad-name={{h|修羅天都|Xiūluó tiān dū}} | |||
|ch-trad-mean=Carnage Elegant sky | |||
}} | }} | ||
Line 96: | Line 201: | ||
<gallery> | <gallery> | ||
FEA Amatsu.png|Concept artwork of Amatsu from {{title|Awakening}}. | FEA Amatsu.png|Concept artwork of Amatsu from {{title|Awakening}}. | ||
Is feh amatsu.png|Amatsu in ''Heroes''. | |||
Is feh carnage amatsu.png|Carnage Amatsu in ''Heroes''. | |||
Ss fe13 yen'fay wielding amatsu.png|[[Yen'fay]] wielding Amatsu in {{title|Awakening}}. | Ss fe13 yen'fay wielding amatsu.png|[[Yen'fay]] wielding Amatsu in {{title|Awakening}}. | ||
</gallery> | </gallery> |
Latest revision as of 23:37, 8 May 2024
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Amatsu (Japanese: アマツ Amatsu) is a regalia sword introduced in Fire Emblem Awakening. It is characterized as a sword belonging to Yen'fay, the former king of Chon'sin. Its distinguishing feature is its ability to attack at both close and distant range, being thrown at enemies when attacking from 2 range, but it can only be used by units in the Myrmidon and Swordmaster classes like Yen'fay himself.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | A* | 12 | -- | 60 | 5 | 1–2 | 30 | 0 | 2 | Cannot be forged. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Amatsu; refine: Unrefined) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 50% at start of combat, user can counterattack regardless of range. | ||
Heroes (Amatsu; refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +3 HP. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, foe's first attack deals −40% damage, and grants +1 special cooldown charge to user per attack during combat, and restores 7 HP to user after combat. | ||
Heroes (Amatsu; refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP. | ||
Heroes (Amatsu; refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +3 speed. | ||
Heroes (Amatsu; refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +4 defense. | ||
Heroes (Amatsu; refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +4 resistance. | ||
Heroes (Carnage Amatsu) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 speed. User can counterattack regardless of range. If user is not adjacent to an ally and user's speed > foe's speed, user takes −([user's speed − foe's speed] × 4)% damage (except from Røkkr specials). |
Click "Expand" to view Tokyo Mirage Sessions ♯FE information | |
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Locations
Awakening
Dropped by | Chapter 18, enemy Yen'fay |
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Heroes
Amatsu
Method | Data |
---|---|
Unit (★★★★★) | Say'ri: Chon'sin's Blade |
Carnage Amatsu
Method | Data |
---|---|
Unit (★★★★★) | Yen'fay: Blade Legend |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Myrmidon classes only. Yen'fay's blade.
|
剣士系専用 剣聖の剣
|
Heroes (Amatsu; unrefined) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, unit can counterattack regardless of foe's range. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが50%以上なら 敵から攻撃された時、距離に関係なく反撃する |
Heroes (Amatsu; refined) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 敵から攻撃された時、距離に関係なく反撃する 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃と2回攻撃のダメージ-7 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) |
Heroes (Amatsu; refined: +effect) |
If foe initiates combat or foe's HP ≥ 75% at
start of combat, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 戦闘後、7回復 |
Heroes (Carnage Amatsu) |
Grants Spd+3. Unit can counterattack
regardless of foe's range. If unit is not adjacent to an ally and unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
速さ+3
敵から攻撃された時、距離に関係なく反撃する 周囲1マス以内に味方がいなければ、 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) |
Trivia
- Amatsu takes its design from the Seven-Branched Sword, an ancient and distinctively designed sword which was given as a gift by the Korean kingdom of Baekje in the 4th century.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Amatsu |
From the Japanese 天津 Amatsu (an archaic word meaning "heavenly" or "imperial"), a contraction of 天津甕星 Amatsu-Mikaboshi, a malevolent Japanese god of stars. |
Japanese |
アマツ |
Amatsu |
Spanish |
Amatsu |
-- |
French |
Amatsu |
-- |
German |
Amatsu |
-- |
Italian |
Amatsu |
-- |
Portuguese |
Amatsu |
-- |
Traditional Chinese |
天都 |
Elegant sky |
Carnage Amatsu
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Carnage Amatsu |
-- |
Japanese |
修羅アマツ |
Carnage Amatsu |
Spanish |
Amatsu ejecutora |
Executor Amatsu |
French |
Amatsu sanglante |
Bloody Amatsu |
German |
Massaker-Amatsu |
Massacre Amatsu |
Italian |
Amatsu brutale |
Brutal Amatsu |
Portuguese |
Amatsu facínora |
Violent Amatsu |
Traditional Chinese |
修羅天都 |
Carnage Elegant sky |
Gallery
Concept artwork of Amatsu from Awakening.
References
Swords | ||||||||||
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Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Sword skills in Heroes | ||||||
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