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Striving Sword
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Striving Sword (Japanese: 憧憬の剣 Sword of yearning) is a weapon skill in the sword category which debuted in Fire Emblem Heroes; it is a personal weapon of Severa. When its user is near allies, Striving Sword boosts their stats based on their foe's attack, reduces their foe's special cooldown charge, and neutralizes effects that reduce the damage its user deals by a percentage
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If user is within 3 spaces of an ally, grants +([foe's attack × 25%] − 4; maximum: 14) each to attack, speed, defense, and resistance to user during combat, inflicts −1 special cooldown charge on foe per attack, and when user's attack triggers special, neutralizes non-Special effects that reduce damage by percentage. If user is within 3 spaces of an ally and foe's attack trigger's user's special, user's next attack neutralizes non-Special effects that reduce damage by percentage. If user is within 3 spaces of an ally and special triggers before or during combat, grants −2 special cooldown count after combat. |
Availability
Method | Data |
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Unit (★★★★★) | Severa: Secret Dreamer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+X to unit during combat (X = 25% of foe's Atk at start of combat, - 4; max 14; min 5) and inflicts Special cooldown charge -1 on foe per attack (only highest value applied; does not stack), and also, when unit's attack triggers unit's Special, neutralizes "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials). If unit is within 3 spaces of an ally and foe's attack triggers unit's Special, unit's next attack neutralizes "reduces damage by X%" effects from foe's non-Special skills (resets at end of combat). If unit is within 3 spaces of an ally and Special triggers before or during combat, grants Special cooldown count-2 after combat. |
奥義が発動しやすい(発動カウント-1)
周囲3マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防が、 戦闘開始時の敵の攻撃の25%-4だけ増加 (最大14、最低5)、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用)、かつ 自分が攻撃時に発動する奥義発動時、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を無効 (範囲奥義を除く) 周囲3マス以内に味方がいる時、かつ 戦闘中、敵から攻撃を受ける際に発動する奥義発動時、 自分の次の攻撃は、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を無効 (その戦闘中のみ) 周囲3マス以内に味方がいる時、かつ 戦闘(または戦闘前)で奥義を発動した場合、 戦闘後、奥義発動カウント-2 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Striving Sword |
-- |
Japanese |
憧憬の剣 |
Sword of yearning |
Spanish |
Filo del anhelo |
Edge of loning |
French |
Épée avide |
Eager sword |
German |
Sehnsuchtsklinge |
Yearning blade |
Italian |
Spada bramosa |
Longing sword |
Portuguese |
Espada anelante |
Longing sword |
Traditional Chinese |
憧憬之劍 |
Sword of longing |
Gallery
Striving Sword as it appears in Heroes.