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Harvest Scramble
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“ | What's wrong, Victor? Where's your party hat?! And your face—you look like you've seen a ghost! | ” | — Vincent |
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Harvest Scramble (Japanese: 絆の収穫祭 Harvest festival of bonds) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Harvest Scramble is the nineteenth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Harvest Scramble is part of the second series of DLC releases, a distinction that does not exist in the PAL regions.
This chapter was first made available on August 9, 2012 in Japan and April 25-26 in North America and the PAL regions.
In this chapter, Risen have attacked a harvest festival, and it's up to the Shepherds to protect the area.
Plot
- Main article:
Harvest Scramble/Script - See also:
Harvest Scramble/Conversations
Chrom and the Shepherds arrive in an Outrealm in the midst of a harvest festival. One of the villagers—a version of Vincent—explains the festival to the Shepherds, who consider celebrating; however, Victor arrives and informs them that Risen are attacking the village. Chrom volunteers to fend them off; he is ignored by Vincent and Victor, who flee, but he resolves to fight the Risen anyway.
After the battle, Vincent and Victor emerge, realize the Shepherds are soldiers, and thank them for defeating the Risen. Chrom reflects on the peace in the village, and hopes to host a similar festival in Ylisse once peace is established.
Website summary
American: An Outrealm town is brimming with excitement during the annual harvest festival. Chrom and his team must take action to drive out a pack of Risen that threaten to ruin the festival.[1]
European: An Outrealm town is brimming with excitement during the annual harvest festival…until the Risen arrive. Chrom and his team must take action to drive them out before they ruin the festival.
North American eShop summary
At the Harvest Festival, units of the same gender have many secrets to share with each other.
Chapter data
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Victory: Rout the enemy | Player | Enemy | ||||
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Defeat: Chrom or Robin dies | 1–12 | 21+8 | ||||
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Difficulty rating: ★ Map dimensions: 21 columns by 21 rows |
Block sizes: Japan: ?? North America: 45 PAL region: 50 | |||||
Map phase music: "We should turn in for the night.", originating in the base game Battle phase music: "Main Theme (Festival)", original to this chapter Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play. | ||||||
Pricing: Japan: ¥200 United States: $3.00 Europe: €2.49 United Kingdom: £2.29 Australia: $3.25 New Zealand: $4.25 |
Also available in: Scramble Pack United States: $6.50 Europe: €5.99 United Kingdom: £5.39 Australia: $7.80 New Zealand: $10.20 |
Character data
Characters | |
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New units
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Required characters
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Available characters
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Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.
If Lissa is deployed in this chapter, she will wear a party hat.
Item data
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Event tiles
- Column 11, row 17: Two squares north of the north-center player deployment position
- Column 10, row 15: One square north of the green half of a supplies tile pair
- Column 5, row 20: Four squares west of the north-westernmost player deployment position
- Column 1, row 19: Between two edifice tiles
- Column 3, row 10: One square north of the northwestern tile of a four-tile partition
- Column 1, row 6: Between an edifice tile and a partition tile
- Column 3, row 1: Next to an edifice tile
- Column 11, row 3: The boss Entombed's initial position
- Column 9, row 7: One square north of the green half of a supplies tile pair
- Column 12, row 9: Between the west half of a covered supplies tile pair and an edifice tile
- Column 14, row 10: One square west of the red half of a supplies tile pair
- Column 19, row 1: Next to an edifice tile
- Column 20, row 8: Two squares north, one square west of the easternmost Counter Revenant
- Column 17, row 11: One square north of the northwestern tile of a four-tile partition
- Column 16, row 13: Between an edifice tile and a partition tile
- Column 21, row 14: Two squares east, one square north of a Vantage Revenant
- Column 21, row 20: One square south, two squares east of a Vengeance Revenant
- Column 20, row 21: One square south, one square west of the previous event tile
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic
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Reinforcements
- Turn 5
- 4 Revenants with Blighted Claws from the northern border of the map
- Turn 8
- 4 Revenants with Blighted Talons from the northern border of the map
Boss data
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In this xenologue, you face off against Risen Revenants who possess a pair of skills to make a challenge. They all come with Miracle and 50 Luck to grant them half a chance to survive otherwise fatal attacks. Note that there are some Revenants who come with Counter, meaning your units are in danger should they end up in a fight with one: a otherwise fatal attack can activate Miracle and return the fatal blow. The Revenants who possess Vengeance can be troublesome if their victim is incapable of counterattacking, as any health those enemies have lost can be added to their attack power.
Scattered around the map are chokepoints, these can be used to attack incoming foes from two to three tiles away and avoid the Counter skill. Having an unarmed high-Defense unit defend an Archer or mage in this manner can be effective unless the weapon runs out of uses. Archers are somewhat useful in this xenologue as they cannot counter adjacent enemies and thus safe from the Counter, though if they have low Defense they may end up being less reliable.
Trivia
- This is the only DLC chapter released on the same day in both North America and Europe.
- This chapter's announcement as one of the first DLC chapter releases for the PAL regions was the first sign that the two-series concept officially used in Japan (and unofficially used in North America based on release timeframes) was to not apply in the PAL regions.
- The PAL regions release of this chapter censors the conversation between Nowi and Tharja. The uncensored Japanese and North American conversation centers mainly around Tharja's breasts, whereas the censored PAL region conversation instead centers mainly around Tharja's hair.
- Despite being given a one-star difficulty rating compared to the two-star ratings of the other Scramble Pack chapters, Harvest Scramble is widely believed to be the hardest map in the Scramble Pack. This stems from enemies potentially having a combination of the Miracle and Counter skills combined with every enemy having 50 Luck.
- The early release of this chapter in the PAL regions, along with the other chapters in the Scramble Pack, was initially believed to be based around the chapters' low difficulty settings. This belief was later disproven when the high-difficulty Rogues & Redeemers and The Future Past chapters saw their PAL region releases before the easier Lost Bloodlines and Smash Brethren maps.
- Despite the chapter's enemies being Risen Revenants and Entombed, they are never once referred to as Risen in any part of the chapter that isn't the character name listings or an optional conversation. This makes this chapter one of four in Awakening to include generic Risen that do not refer to the Risen as such in dialogue, the others being chapter 1, paralogue 16, and EXPonential Growth.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Harvest Scramble |
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Japanese |
絆の収穫祭 |
Harvest festival of bonds |
Spanish |
Gresca de la cosecha |
Brawl of the harvest |
French |
Voyage automnal |
Autumn voyage |
German |
Ernteausflug |
Harvest trip |
Italian |
Viaggio autunnale |
Autumnal travel |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
Lissa, here depicted as a War Cleric, wearing her party hat in this chapter.
References
- ↑ Official Site - Fire Emblem Awakening - DLC - Harvest Scramble, nintendo.com (archived by the Wayback Machine), Retrieved: November 10, 2014
← Roster Rescue • | Harvest Scramble | • Summer Scramble → |
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