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Arcane Þrima
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Arcane Þrima (Japanese: 魔器スリマ Magic vessel Þrima) is a weapon skill in the axe category which debuted in Fire Emblem Heroes. When its user's HP is not low, Arcane Þrima reduces the attack and defense of nearby foes, boosts the user's stats, reduces the foe's stats, and neutralizes effects that boost the foe's or reduce the user's special cooldown charges or guarantee the foe or deny the user a follow-up attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 300 | -- | Silver Axe | -- | ✓ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of turn, inflicts −6 each to attack and defense on closest foes and enemies within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, inflicts −(highest penalty on stat between foe and enemies within 2 spaces of foe; calculated independently) each on foe, neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of turn, inflicts −6 each to attack and defense on closest foes and enemies within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, inflicts −(highest penalty on stat between foe and enemies within 2 spaces of foe; calculated independently) each on foe, neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of turn, inflicts −6 each to attack and defense on closest foes and enemies within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, inflicts −(highest penalty on stat between foe and enemies within 2 spaces of foe; calculated independently) each on foe, neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of turn, inflicts −6 each to attack and defense on closest foes and enemies within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, inflicts −(highest penalty on stat between foe and enemies within 2 spaces of foe; calculated independently) each on foe, neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of turn, inflicts −6 each to attack and defense on closest foes and enemies within 2 spaces of those foes through their next actions. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user, inflicts −(highest penalty on stat between foe and enemies within 2 spaces of foe; calculated independently) each on foe, neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat, and if user's speed > foe's speed, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lucina: Fate's Resolve |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of turn, if unit's HP ≥ 25%, inflicts Atk/Def-6 on closest foes and foes within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, inflicts Atk/Spd/Def/Res-X on foe (X = highest penalty on each stat between target and foes within 2 spaces of target; calculates each stat penalty independently), neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
奥義が発動しやすい(発動カウント-1)
ターン開始時、自身のHPが25%以上なら、 最も近い敵とその周囲2マス以内の敵の 攻撃、守備-6(敵の次回行動終了時まで) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 敵の攻撃、速さ、守備、魔防が減少、 減少値は、敵とその周囲2マス以内にいる敵のうち 弱化が最も高い値(能力値ごとに計算)、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効、 かつ、速さが敵より1以上高い時、 戦闘中、敵の絶対追撃を無効、かつ、 自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Arcane Þrima |
In Norse mythology, Þrima is a valkyrie whose name means "fight". |
Japanese |
魔器スリマ |
Magic vessel Þrima |
Spanish |
Þrima arcana |
Arcane Þrima |
French |
Þrima arcane |
Arcane Þrima |
German |
Arkane Þrima |
Arcane Þrima |
Italian |
Þrima arcana |
Arcane Þrima |
Portuguese |
Þrima arcano |
Arcane Þrima |
Traditional Chinese |
魔器斯利瑪 |
Magic vessel Þrima |
Gallery
The Arcane Þrima as it appears in Heroes.