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Halting Bow
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Halting Bow (Japanese: 制止の弓 Control bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes. When its user's HP is not low, Halting Bow reduces the foe's attack and defense and prevents them from making follow-up attacks.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Halting Bow) |
8 | 2 | 200 | -- | Steel Bow | -- | ✓ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. | ||
Heroes (Halting Bow+; refine: Unrefined) |
12 | 2 | 300 | -- | Halting Bow | -- | ✓ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. | ||
Heroes (Halting Bow+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. Grants +2 HP. | ||
Heroes (Halting Bow+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. Grants +2 HP and +2 speed. | ||
Heroes (Halting Bow+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. Grants +2 HP and +3 defense. | ||
Heroes (Halting Bow+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. If user's HP ≥ 25% at start of combat, inflicts −5 each to attack and defense on foe and foe cannot make follow-up attacks during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Halting Bow | Halting Bow+ | |
Unit (★★★) | Wil: Unequaled Archer | — |
Unit (★★★★★) | — | Wil: Unequaled Archer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Effective against flying foes. At start of
combat, if unit's HP ≥ 25%, inflicts Atk/Def-5 on foe and foe cannot make a follow-up attack during combat. |
飛行特効
戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、守備-5、敵は追撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Halting Bow |
-- |
Japanese |
制止の弓 |
Control bow |
Spanish |
Arco inhibidor |
Inhibitor bow |
French |
Arc restrictif |
Restrictive bow |
German |
Hemmnisbogen |
Hindrance bow |
Italian |
Arco incerto |
Uncertain bow |
Portuguese |
Arco retentor |
Retainer bow |
Traditional Chinese |
制止之弓 |
Control bow |
Gallery
The Halting Bow as it appears in Heroes.