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Teatime Set
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Teatime Set+)
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Teatime Set (Japanese: 紅茶 Black tea) is a weapon skill in the green tome category which debuted in Fire Emblem Heroes. Teatime Set allows its user to move again after certain actions; additionally, when its user initiates combat or is near an ally, it boosts its user's stats, and neutralizes effects preventing their follow-up attacks when they have more speed than their foe.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Teatime Set) |
8 | 2 | 200 | -- | Elwind | -- | ✓ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. | ||
Heroes (Teatime Set+; refine: Unrefined) |
12 | 2 | 300 | -- | Teatime Set | -- | ✓ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. | ||
Heroes (Teatime Set+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. Grants +2 HP. | ||
Heroes (Teatime Set+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. Grants +2 HP and +2 speed. | ||
Heroes (Teatime Set+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. Grants +2 HP and +3 defense. | ||
Heroes (Teatime Set+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. If user initiates combat or is within 2 spaces of an ally, grants +5 each to user's attack and speed during combat, and if user's speed > foe's speed, neutralizes effects that prevent user's follow-up attacks during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Teatime Set | Teatime Set+ | |
Unit (★★★★) | Ferdinand: Highborn Sipper | — |
Unit (★★★★★) | — | Ferdinand: Highborn Sipper |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Enables【Canto (1)】.
If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+5 to unit during combat, and also, if unit's Spd > foe's Spd, neutralizes effects that prevent unit's follow-up attacks during combat. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(1)】を発動可能
自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+5、かつ 速さが敵より1以上高い時、 戦闘中、自分の追撃不可を無効 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Teatime Set |
-- |
Japanese |
紅茶 |
Black tea |
Spanish |
Juego de té |
Tea set |
French |
Heure du thé |
Teatime |
German |
Feinster Genuss |
Finest consumption |
Italian |
Servizio da tè |
Tea service |
Portuguese |
Jogo de chá |
Tea set |
Traditional Chinese |
紅茶 |
Black tea |
Gallery
The Teatime Set as it appears in Heroes.