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:''"Rng" redirects here. For "RNG", see [[random number generator]].'' | :''"Rng" redirects here. For "RNG", see [[random number generator]].'' | ||
[[File:Ss fe05 osian's range.png|thumb|right|256px| | [[File:Ss fe05 osian's range.png|thumb|right|256px|In all games since {{title|Thracia 776}}, the range of weapons is denoted by glowing red squares when their wielders are selected. Here, [[Osian]]'s only weapon is an [[Iron Axe]], so he can only attack enemies within one tile of his [[movement]] range.]] | ||
A weapon's '''range''' (Japanese: {{hl|射程|Shatei}} ''range''), abbreviated '''Rng''', denotes the distance with which its wielder can attack. Measured in terms of spaces, the range with which a [[unit]] can attack with a weapon is, generally speaking, the unit's [[movement]] plus the range of the weapon; almost anywhere which falls inside this radius can be attacked, depending on the terrain properties and the weapon. The vast majority of weapons have a range of 1 or 2; attacking at 1 range is traditionally called "direct" or "melee combat", while attacking at 2 or more range is referred to as "indirect" or "ranged combat". | A weapon's '''range''' (Japanese: {{hl|射程|Shatei}} ''range''), abbreviated '''Rng''', denotes the distance with which its wielder can attack. Measured in terms of spaces, the range with which a [[unit]] can attack with a weapon is, generally speaking, the unit's [[movement]] plus the range of the weapon; almost anywhere which falls inside this radius can be attacked, depending on the terrain properties and the weapon. The vast majority of weapons have a range of 1 or 2; attacking at 1 range is traditionally called "direct" or "melee combat", while attacking at 2 or more range is referred to as "indirect" or "ranged combat". | ||
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| [[Sword]] | | [[Sword]] | ||
| 1 | | 1 | ||
| | | 1–2 ([[Magic sword]]s) | ||
|- | |- | ||
| [[Lance]] | | [[Lance]] | ||
| 1 | | 1 | ||
| | | 1–2 ([[Javelin]]s) | ||
|- | |- | ||
| [[Axe]] | | [[Axe]] | ||
| 1 | | 1 | ||
| | | 1–2 ([[Hand Axe]]s) | ||
|- | |- | ||
| [[Bow]] | | [[Bow]] | ||
| 2 | | 2 | ||
| | | 3–10 ([[Ballista]]e)<br>2–3 ([[Longbow]]s) | ||
|- | |- | ||
| [[Knife]] | | [[Knife]] | ||
| 1 | | 1 | ||
| | | 1–2 (Daggers) | ||
|- | |- | ||
| Magic | | Magic | ||
| | | 1–2 | ||
| | | 3–10 ([[Siege tome]]s) | ||
|- | |- | ||
| [[Stone]] | | [[Stone]] | ||
| 1 | | 1 | ||
| | | 1–2 (Some [[dragonstone]]s) | ||
|- | |- | ||
| [[Strike|Non-Human]] | | [[Strike|Non-Human]] | ||
| 1 | | 1 | ||
| | | 1–2 ([[breath]] and [[Crest Stone]]) | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="3" | | ! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="3" | | ||
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|- | |- | ||
| [[File:Is ns01 counterattack.png|20px]] | | [[File:Is ns01 counterattack.png|20px]] | ||
| [[Counterattack]] | | [[Counterattack (ability)|Counterattack]] | ||
| Can counterattack regardless of the range between user and target. | | Can counterattack regardless of the range between user and target. | ||
| {{title|Three Houses}} | | {{title|Three Houses}} | ||
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==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|The Binding Blade}} | ||
| | |english=Weapon Range. A range of 1<br>can only hit adjacent spaces.{{h|*|Fan translation}} | ||
|japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|The Blazing Blade}} | ||
|english=Weapon Range. A range of 1<br>can only hit adjacent spaces. | |||
| | |japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|The Sacred Stones}} | |||
| | |english=Weapon Range. A range of 1<br>can only hit adjacent spaces. | ||
| | |japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | ||
| | }} | ||
{{DescriptionCell | |||
| | |game={{title|Path of Radiance}} | ||
| | |english=The weapon range.<br>A range of 1 means the weapon can<br>reach only enemies in adjacent spaces. | ||
| | |japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | ||
}} | |||
| | {{DescriptionCell | ||
| | |game={{title|Radiant Dawn}}<br><small>(NTSC)</small> | ||
|english=The weapon range. Weapons with a<br>range of 1 can reach adjacent units<br>and 2 can reach units 2 spaces away. | |||
| | |japanese=武器の射程<br>1は隣接攻撃2は間接攻撃可能 | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Radiant Dawn}}<br><small>(PAL)</small> | |||
|english=The weapon range. 1 indicates a<br>direct-combat weapon, 2 or more<br>indicates an indirect-combat weapon. | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Three Houses}} | |||
|english=Distance from which the unit can attack<br>an enemy unit. | |||
|japanese=敵を攻撃できる距離。 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Etymology and other languages== | ==Etymology and other languages== |
Latest revision as of 00:34, 17 March 2024
- "Rng" redirects here. For "RNG", see random number generator.
A weapon's range (Japanese: 射程 range), abbreviated Rng, denotes the distance with which its wielder can attack. Measured in terms of spaces, the range with which a unit can attack with a weapon is, generally speaking, the unit's movement plus the range of the weapon; almost anywhere which falls inside this radius can be attacked, depending on the terrain properties and the weapon. The vast majority of weapons have a range of 1 or 2; attacking at 1 range is traditionally called "direct" or "melee combat", while attacking at 2 or more range is referred to as "indirect" or "ranged combat".
Typical ranges
Typical ranges for weapon types | ||
---|---|---|
Weapon type | Standard range | Special range |
Sword | 1 | 1–2 (Magic swords) |
Lance | 1 | 1–2 (Javelins) |
Axe | 1 | 1–2 (Hand Axes) |
Bow | 2 | 3–10 (Ballistae) 2–3 (Longbows) |
Knife | 1 | 1–2 (Daggers) |
Magic | 1–2 | 3–10 (Siege tomes) |
Stone | 1 | 1–2 (Some dragonstones) |
Non-Human | 1 | 1–2 (breath and Crest Stone) |
Each weapon type is primarily associated with a basic range possessed by the majority of weapons of the type; however, for each weapon type there are a small number of rarer weapons which to some degree exceed this basic range. The extended ranges almost always occur in set patterns associated with a certain type of weapon variation.
In addition, there are rare occasions on which range can be extended by other means; for example, the Marksman gains +1 range boost for all bows except longbows.
Items and skills affecting range
Items and skills awarding range bonuses or penalties | |||
---|---|---|---|
Item | Effect | Games | |
Point Blank | Can attack at 1 range if user has a bow or yumi equipped. | Fates | |
Mage Ring | Sets range to 5 when using black magic. (Gaiden) +2 Range when using black magic. (Shadows of Valentia) |
Gaiden, Echoes: Shadows of Valentia | |
Bowrange +1 | +1 Range if user has a bow equipped. | Echoes: Shadows of Valentia, Three Houses | |
Bowrange +2 | +2 Range if user has a bow equipped. | Echoes: Shadows of Valentia, Three Houses | |
Bowrange +3 | +3 Range if user has a bow equipped. | Echoes: Shadows of Valentia | |
Sophisticate | +2 Range when using a black magic spell. | Echoes: Shadows of Valentia | |
Caduceus Staff | +1 Range with magic if equipped. | Three Houses | |
Thyrsus | +2 Range with magic if equipped. | Three Houses | |
Black Magic Range +1 | +1 Range if user has black magic equipped. | Three Houses | |
Dark Magic Range +1 | +1 Range if user has dark magic equipped. | Three Houses | |
White Magic Range +1 | +1 Range if user has white magic equipped. | Three Houses | |
Close Counter | Can counterattack at 1 range if user has a bow equipped. | Three Houses | |
Counterattack | Can counterattack regardless of the range between user and target. | Three Houses | |
Retribution | Grants Retribution status to all allies within its area of effect, allowing them to counterattack regardless of the range between them and their targets for 5 turns. | Three Houses | |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Binding Blade | Weapon Range. A range of 1
can only hit adjacent spaces.* |
武器の射程です
1なら 隣接する敵に攻撃します |
The Blazing Blade | Weapon Range. A range of 1
can only hit adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
The Sacred Stones | Weapon Range. A range of 1
can only hit adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
Path of Radiance | The weapon range.
A range of 1 means the weapon can reach only enemies in adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
Radiant Dawn (NTSC) |
The weapon range. Weapons with a
range of 1 can reach adjacent units and 2 can reach units 2 spaces away. |
武器の射程
1は隣接攻撃2は間接攻撃可能 |
Radiant Dawn (PAL) |
The weapon range. 1 indicates a
direct-combat weapon, 2 or more indicates an indirect-combat weapon. |
--
|
Three Houses | Distance from which the unit can attack
an enemy unit. |
敵を攻撃できる距離。
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Range |
-- |
Japanese |
射程 |
Range |
Spanish |
Alcance |
Scope |
French |
Portée |
Range |
German |
Reichweite |
Range |
Italian |
Raggio |
Radius |
Dutch |
Bereik |
Range |
Korean |
사정 |
Range |
Simplified Chinese |
射程+ |
Range |
Traditional Chinese |
射程+ |
Range |