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[[File:Ss fe05 osian's range.png|thumb|right|256px| | :''"Rng" redirects here. For "RNG", see [[random number generator]].'' | ||
[[File:Ss fe05 osian's range.png|thumb|right|256px|In all games since {{title|Thracia 776}}, the range of weapons is denoted by glowing red squares when their wielders are selected. Here, [[Osian]]'s only weapon is an [[Iron Axe]], so he can only attack enemies within one tile of his [[movement]] range.]] | |||
A weapon's '''range''' (Japanese: {{ | A weapon's '''range''' (Japanese: {{hl|射程|Shatei}} ''range''), abbreviated '''Rng''', denotes the distance with which its wielder can attack. Measured in terms of spaces, the range with which a [[unit]] can attack with a weapon is, generally speaking, the unit's [[movement]] plus the range of the weapon; almost anywhere which falls inside this radius can be attacked, depending on the terrain properties and the weapon. The vast majority of weapons have a range of 1 or 2; attacking at 1 range is traditionally called "direct" or "melee combat", while attacking at 2 or more range is referred to as "indirect" or "ranged combat". | ||
==Typical ranges== | ==Typical ranges== | ||
{| | {| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="width: 40%" | ||
!style=" | ! style="background: none"" colspan="3" | Typical ranges for weapon types | ||
|- style="color: #fff" | |||
! style="border-top-left-radius: 15px" | Weapon type | |||
! Standard range | |||
! style="border-top-right-radius: 15px" | Special range | |||
|- | |- | ||
| [[Sword]] | |||
| 1 | |||
| 1–2 ([[Magic sword]]s) | |||
|- | |- | ||
| [[Lance]] | |||
| 1 | |||
| | | 1–2 ([[Javelin]]s) | ||
|- | |- | ||
| [[Axe]] | |||
| 1 | |||
| | | 1–2 ([[Hand Axe]]s) | ||
|- | |- | ||
| [[Bow]] | |||
| | | 2 | ||
| | | 3–10 ([[Ballista]]e)<br>2–3 ([[Longbow]]s) | ||
|- | |- | ||
| [[Knife]] | |||
| | | 1 | ||
| | | 1–2 (Daggers) | ||
|- | |- | ||
| | | Magic | ||
| 1–2 | |||
| 3–10 ([[Siege tome]]s) | |||
|- | |- | ||
| | | [[Stone]] | ||
| 1 | |||
| | | 1–2 (Some [[dragonstone]]s) | ||
|- | |- | ||
| [[Strike|Non-Human]] | |||
| 1 | |||
| | | 1–2 ([[breath]] and [[Crest Stone]]) | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="3" | | |||
|} | |} | ||
Each weapon type is primarily associated with a basic range possessed by the majority of weapons of the type; however, for each weapon type there are a small number of rarer weapons which to some degree exceed this basic range. | Each weapon type is primarily associated with a basic range possessed by the majority of weapons of the type; however, for each weapon type there are a small number of rarer weapons which to some degree exceed this basic range. The extended ranges almost always occur in set patterns associated with a certain type of weapon variation. | ||
In addition, there are rare occasions on which range can be extended by other means; for example, the [[Marksman]] gains +1 range boost for all bows except longbows. | In addition, there are rare occasions on which range can be extended by other means; for example, the [[Marksman]] gains +1 range boost for all bows except longbows. | ||
== | ==Items and skills affecting range== | ||
{ | {| class="cellpadding-3 mw-collapsible mw-collapsed basic" style="border-width: 2px; width: 70%" | ||
! style="background: none" colspan="4" | Items and skills awarding range bonuses or penalties | |||
|- | |||
! style="border-top-left-radius: 15px; width: 1%" | | |||
! style="width: 14%" | Item | |||
! style="width: 45%" | Effect | |||
! style="border-top-right-radius: 15px; width: 30%" | Games | |||
|- | |||
| [[File:Is 3ds02 point blank.png]] | |||
| [[Point Blank]] | |||
| Can attack at 1 range if user has a bow or yumi equipped. | |||
| {{title|Fates}} | |||
|- | |||
| [[File:Is 3ds03 ring.png]] | |||
| [[Mage Ring]] | |||
| Sets range to 5 when using [[black magic]]. <small>(''Gaiden'')</small><br>+2 Range when using [[black magic]]. <small>(''Shadows of Valentia'')</small> | |||
| {{title|Gaiden}}, {{title|Echoes: Shadows of Valentia}} | |||
|- | |||
| [[File:Is ns01 bowrange +1.png|20px]] | |||
| [[Bowrange +1]] | |||
| +1 Range if user has a bow equipped. | |||
| {{title|Echoes: Shadows of Valentia}}, {{title|Three Houses}} | |||
|- | |||
| [[File:Is ns01 bowrange +2.png|20px]] | |||
| [[Bowrange +2]] | |||
| +2 Range if user has a bow equipped. | |||
| {{title|Echoes: Shadows of Valentia}}, {{title|Three Houses}} | |||
|- | |||
| [[File:Is 3ds03 skill class.png]] | |||
| [[Bowrange +3]] | |||
| +3 Range if user has a bow equipped. | |||
| {{title|Echoes: Shadows of Valentia}} | |||
|- | |||
| [[File:Is 3ds03 skill ring.png]] | |||
| [[Sophisticate]] | |||
| +2 Range when using a black magic spell. | |||
| {{title|Echoes: Shadows of Valentia}} | |||
|- | |- | ||
| [[File:Is ns01 staff silver.png|20px]] | |||
| [[Caduceus Staff]] | |||
| +1 Range with magic if equipped. | |||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 staff relic.png|20px]] | ||
| | | [[Thyrsus]] | ||
| | | +2 Range with magic if equipped. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 black magic range +1.png|20px]] | ||
| | | [[Black Magic Range +1]] | ||
| | | +1 Range if user has black magic equipped. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 dark magic range +1.png|20px]] | ||
| | | [[Dark Magic Range +1]] | ||
| +1 Range if user has dark magic equipped. | |||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 white magic range +1.png|20px]] | ||
| | | [[White Magic Range +1]] | ||
| | | +1 Range if user has white magic equipped. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 close counter.png|20px]] | ||
| | | [[Close Counter]] | ||
| | | Can counterattack at 1 range if user has a bow equipped. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 counterattack.png|20px]] | ||
| | | [[Counterattack (ability)|Counterattack]] | ||
| | | Can counterattack regardless of the range between user and target. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
| | | [[File:Is ns01 gambit support.png|20px]] | ||
| | | [[Retribution (gambit)|Retribution]] | ||
| | | Grants [[Status effects|Retribution status]] to all allies within its area of effect, allowing them to counterattack regardless of the range between them and their targets for 5 turns. | ||
| {{title|Three Houses}} | |||
|- | |- | ||
|style="border: | | style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px" colspan="4" | | ||
|} | |} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|The Binding Blade}} | |||
|english=Weapon Range. A range of 1<br>can only hit adjacent spaces.{{h|*|Fan translation}} | |||
|japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | |||
}} | |||
{{DescriptionCell | |||
|game={{title|The Blazing Blade}} | |||
|english=Weapon Range. A range of 1<br>can only hit adjacent spaces. | |||
|japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | |||
}} | |||
{{DescriptionCell | |||
|game={{title|The Sacred Stones}} | |||
|english=Weapon Range. A range of 1<br>can only hit adjacent spaces. | |||
|japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Path of Radiance}} | |||
|english=The weapon range.<br>A range of 1 means the weapon can<br>reach only enemies in adjacent spaces. | |||
|japanese=武器の射程です<br>1なら 隣接する敵に攻撃します | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(NTSC)</small> | |||
|english=The weapon range. Weapons with a<br>range of 1 can reach adjacent units<br>and 2 can reach units 2 spaces away. | |||
|japanese=武器の射程<br>1は隣接攻撃2は間接攻撃可能 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(PAL)</small> | |||
|english=The weapon range. 1 indicates a<br>direct-combat weapon, 2 or more<br>indicates an indirect-combat weapon. | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Three Houses}} | |||
|english=Distance from which the unit can attack<br>an enemy unit. | |||
|japanese=敵を攻撃できる距離。 | |||
}} | |||
{{DescriptionFtr}} | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Range | |eng-name=Range | ||
| | |jpn-name={{h|射程|Shatei}} | ||
| | |jpn-mean=Range | ||
|span-name=Alcance | |||
|span-mean=Scope | |||
|fren-name=Portée | |fren-name=Portée | ||
|fren-mean=Range | |fren-mean=Range | ||
|ger-name=Reichweite | |ger-name=Reichweite | ||
|ger-mean=Range | |ger-mean=Range | ||
|ital-name=Raggio | |ital-name=Raggio | ||
|ital-mean=Radius | |ital-mean=Radius | ||
|dut-name= | |dut-name=Bereik | ||
|dut-mean= | |dut-mean=Range | ||
|kor-name=사정 | |kor-name={{h|사정|sajeong}} | ||
|kor-mean= | |kor-mean=Range | ||
|ch-simp-name=射程 | |ch-simp-name={{h|射程|shèchéng}}+ | ||
|ch-simp-mean= | |ch-simp-mean=Range | ||
|ch-trad-name=射程 | |ch-trad-name={{h|射程|shèchéng}}+ | ||
|ch-trad-mean= | |ch-trad-mean=Range | ||
}} | }} | ||
{{NavMech}} | {{NavMech}} | ||
[[Category:Weapon stats]] | [[Category:Weapon stats]] |
Latest revision as of 00:34, 17 March 2024
- "Rng" redirects here. For "RNG", see random number generator.
A weapon's range (Japanese: 射程 range), abbreviated Rng, denotes the distance with which its wielder can attack. Measured in terms of spaces, the range with which a unit can attack with a weapon is, generally speaking, the unit's movement plus the range of the weapon; almost anywhere which falls inside this radius can be attacked, depending on the terrain properties and the weapon. The vast majority of weapons have a range of 1 or 2; attacking at 1 range is traditionally called "direct" or "melee combat", while attacking at 2 or more range is referred to as "indirect" or "ranged combat".
Typical ranges
Typical ranges for weapon types | ||
---|---|---|
Weapon type | Standard range | Special range |
Sword | 1 | 1–2 (Magic swords) |
Lance | 1 | 1–2 (Javelins) |
Axe | 1 | 1–2 (Hand Axes) |
Bow | 2 | 3–10 (Ballistae) 2–3 (Longbows) |
Knife | 1 | 1–2 (Daggers) |
Magic | 1–2 | 3–10 (Siege tomes) |
Stone | 1 | 1–2 (Some dragonstones) |
Non-Human | 1 | 1–2 (breath and Crest Stone) |
Each weapon type is primarily associated with a basic range possessed by the majority of weapons of the type; however, for each weapon type there are a small number of rarer weapons which to some degree exceed this basic range. The extended ranges almost always occur in set patterns associated with a certain type of weapon variation.
In addition, there are rare occasions on which range can be extended by other means; for example, the Marksman gains +1 range boost for all bows except longbows.
Items and skills affecting range
Items and skills awarding range bonuses or penalties | |||
---|---|---|---|
Item | Effect | Games | |
Point Blank | Can attack at 1 range if user has a bow or yumi equipped. | Fates | |
Mage Ring | Sets range to 5 when using black magic. (Gaiden) +2 Range when using black magic. (Shadows of Valentia) |
Gaiden, Echoes: Shadows of Valentia | |
Bowrange +1 | +1 Range if user has a bow equipped. | Echoes: Shadows of Valentia, Three Houses | |
Bowrange +2 | +2 Range if user has a bow equipped. | Echoes: Shadows of Valentia, Three Houses | |
Bowrange +3 | +3 Range if user has a bow equipped. | Echoes: Shadows of Valentia | |
Sophisticate | +2 Range when using a black magic spell. | Echoes: Shadows of Valentia | |
Caduceus Staff | +1 Range with magic if equipped. | Three Houses | |
Thyrsus | +2 Range with magic if equipped. | Three Houses | |
Black Magic Range +1 | +1 Range if user has black magic equipped. | Three Houses | |
Dark Magic Range +1 | +1 Range if user has dark magic equipped. | Three Houses | |
White Magic Range +1 | +1 Range if user has white magic equipped. | Three Houses | |
Close Counter | Can counterattack at 1 range if user has a bow equipped. | Three Houses | |
Counterattack | Can counterattack regardless of the range between user and target. | Three Houses | |
Retribution | Grants Retribution status to all allies within its area of effect, allowing them to counterattack regardless of the range between them and their targets for 5 turns. | Three Houses | |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Binding Blade | Weapon Range. A range of 1
can only hit adjacent spaces.* |
武器の射程です
1なら 隣接する敵に攻撃します |
The Blazing Blade | Weapon Range. A range of 1
can only hit adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
The Sacred Stones | Weapon Range. A range of 1
can only hit adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
Path of Radiance | The weapon range.
A range of 1 means the weapon can reach only enemies in adjacent spaces. |
武器の射程です
1なら 隣接する敵に攻撃します |
Radiant Dawn (NTSC) |
The weapon range. Weapons with a
range of 1 can reach adjacent units and 2 can reach units 2 spaces away. |
武器の射程
1は隣接攻撃2は間接攻撃可能 |
Radiant Dawn (PAL) |
The weapon range. 1 indicates a
direct-combat weapon, 2 or more indicates an indirect-combat weapon. |
--
|
Three Houses | Distance from which the unit can attack
an enemy unit. |
敵を攻撃できる距離。
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Range |
-- |
Japanese |
射程 |
Range |
Spanish |
Alcance |
Scope |
French |
Portée |
Range |
German |
Reichweite |
Range |
Italian |
Raggio |
Radius |
Dutch |
Bereik |
Range |
Korean |
사정 |
Range |
Simplified Chinese |
射程+ |
Range |
Traditional Chinese |
射程+ |
Range |