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Nurturing Breath
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Nurturing Breath (Japanese: 大地母神のブレス Earth mother goddess's breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of Mila. Nurturing Breath boosts the stats of allies within an enormous range of its user during combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 defense. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +2 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. Grants +4 each to user's attack, speed, defense, and resistance. If allies are within 7 rows or columns centered on user, user neutralizes bonuses to foe's attack during combat. Allies within 7 rows or columns centered on user gain "neutralizes bonuses to foe's attack" during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Mila: Goddess of Love |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Def+3. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+2 to allies within 7 rows and 7 columns centered on unit during combat. |
守備+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 自分を中心とした縦7×横7マスにいる味方は、 戦闘中、攻撃、速さ、守備、魔防+2 |
Heroes (Refined) |
Grants Def+3. Grants Atk/Spd/Def/Res+X
during combat (X = number of allies within 7 rows and 7 columns centered on unit × 2; max 6). Grants Atk/Spd/Def/Res+4 to allies within 7 rows and 7 columns centered on unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
守備+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 戦闘中、攻撃、速さ、守備、魔防が 自分を中心とした縦7×横7マスにいる味方の数×2 だけ増加(最大6) 自分を中心とした縦7×横7マスにいる味方は、 戦闘中、攻撃、速さ、守備、魔防+4 |
Heroes (Refined: +effect) |
Grants Atk/Spd/Def/Res+4. If allies are within
7 rows and 7 columns centered on unit, unit neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.) during combat. Allies within 7 rows and 7 columns centered on unit gain "neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.)" during combat. |
攻撃、速さ、守備、魔防+4
自分を中心とした縦7×横7マスに味方がいる時、 自分は、戦闘中、敵の攻撃の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 自分を中心とした縦7×横7マスにいる 味方は、戦闘中、敵の攻撃の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nurturing Breath |
-- |
Japanese |
大地母神のブレス |
Great mother goddess's breath |
Spanish (Spain) |
Aliento benigno |
Benign breath |
Spanish (Latin America) |
Soplo benigno |
Benign breath |
French |
Souffle bénéfique |
Beneficial breath |
German |
Nährender Atem |
Feeder Breath |
Italian |
Soffio benigno |
Benign breath |
Portuguese |
Sopro vital |
Vital breath |
Traditional Chinese |
大地母神吐息 |
Earth mother goddess breath |