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List of weapons in Fire Emblem: The Binding Blade
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page lists all of the weapons and staves in Fire Emblem: The Binding Blade.
Weapon | Icon | Type | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Iron Sword | Sword | E | 5 | 5 | 85 | 0 | 1 | 46 | 460 | -- | |
Iron Blade | Sword | D | 9 | 12 | 65 | 0 | 1 | 35 | 980 | -- | |
Steel Sword | Sword | D | 8 | 10 | 70 | 0 | 1 | 30 | 600 | -- | |
Silver Sword | Sword | A | 13 | 8 | 75 | 0 | 1 | 20 | 1,500 | -- | |
Slim Sword | Sword | E | 3 | 2 | 95 | 5 | 1 | 30 | 480 | -- | |
Poison Sword | Sword | D | 3 | 6 | 70 | 0 | 1 | 40 | 0 | Inflicts poison upon hit. | |
Brave Sword | Sword | B | 9 | 12 | 80 | 0 | 1 | 30 | 3,000 | Strikes twice consecutively. | |
Light Brand | Sword | C | 9 | 9 | 70 | 0 | 1–2 | 25 | 1,250 | At 2-range, deals 10 damage, cannot land critical hits, and counts as light magic. | |
Durandal | Sword | S | 17 | 12 | 90 | 0 | 1 | 20 | 0 | +5 strength when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Armorslayer | Sword | D | 8 | 11 | 85 | 0 | 1 | 18 | 1,260 | Deals bonus damage to armored units. | |
Rapier | Sword | E | 5 | 5 | 95 | 10 | 1 | 25 | 2,000 | Lord only. Deals bonus damage to cavalry and armored units. | |
Killing Edge | Sword | C | 9 | 7 | 80 | 30 | 1 | 20 | 1,300 | -- | |
Lancereaver | Sword | C | 9 | 9 | 80 | 5 | 1 | 15 | 1,800 | Reverses the weapon triangle. | |
Wo Dao | Sword | D | 8 | 5 | 75 | 40 | 1 | 20 | 1,200 | Myrmidon and Swordmaster only. | |
Binding Blade | Sword | -- | 18 | 8 | 95 | 10 | 1–2 | 20 | 0 | Lord only. +5 defense, +5 resistance when equipped. Deals bonus damage to dragon units. Can be used to recover 30 HP. Cannot be sold. | |
Iron Lance | Lance | E | 7 | 8 | 70 | 0 | 1 | 45 | 360 | -- | |
Steel Lance | Lance | D | 10 | 13 | 55 | 0 | 1 | 30 | 480 | -- | |
Silver Lance | Lance | A | 14 | 10 | 65 | 0 | 1 | 20 | 1,200 | -- | |
Slim Lance | Lance | E | 4 | 4 | 80 | 5 | 1 | 30 | 450 | -- | |
Poison Lance | Lance | E | 4 | 8 | 55 | 0 | 1 | 40 | 0 | Inflicts poison upon hit. | |
Brave Lance | Lance | B | 10 | 14 | 70 | 0 | 1 | 30 | 2,400 | Strikes twice consecutively. | |
Javelin | Lance | E | 6 | 11 | 55 | 0 | 1–2 | 20 | 400 | -- | |
Maltet | Lance | S | 16 | 11 | 80 | 0 | 1 | 20 | 0 | +5 skill when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Ridersbane | Lance | D | 11 | 13 | 75 | 0 | 1 | 16 | 1,040 | Deals bonus damage to cavalry units. | |
Killer Lance | Lance | C | 10 | 9 | 75 | 30 | 1 | 20 | 1,200 | -- | |
Axereaver | Lance | C | 10 | 11 | 75 | 5 | 1 | 15 | 1,950 | Reverses the weapon triangle. | |
Iron Axe | Axe | E | 8 | 10 | 65 | 0 | 1 | 45 | 270 | -- | |
Steel Axe | Axe | E | 11 | 15 | 50 | 0 | 1 | 30 | 360 | -- | |
Silver Axe | Axe | A | 15 | 12 | 55 | 0 | 1 | 20 | 1,000 | -- | |
Poison Axe | Axe | D | 4 | 10 | 50 | 0 | 1 | 40 | 0 | Inflicts poison upon hit. | |
Brave Axe | Axe | B | 10 | 16 | 55 | 0 | 1 | 30 | 2,250 | Strikes twice consecutively. | |
Hand Axe | Axe | E | 7 | 12 | 50 | 0 | 1–2 | 20 | 300 | -- | |
Armads | Axe | S | 18 | 13 | 75 | 0 | 1 | 20 | 0 | +5 defense when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Hammer | Axe | D | 8 | 15 | 45 | 0 | 1 | 20 | 800 | Deals bonus damage to armored units. | |
Killer Axe | Axe | C | 11 | 11 | 65 | 30 | 1 | 20 | 1,000 | -- | |
Swordreaver | Axe | C | 11 | 13 | 60 | 5 | 1 | 20 | 2,800 | Reverses the weapon triangle. | |
Devil Axe | Axe | E | 18 | 18 | 55 | 0 | 1 | 20 | 900 | Has a (21 − level)% chance to backfire on the user. | |
Poleax | Axe | D | 10 | 15 | 55 | 0 | 1 | 18 | 810 | Deals bonus damage to cavalry units. | |
Iron Bow | Bow | E | 6 | 5 | 80 | 0 | 2 | 45 | 540 | Deals bonus damage to flying units. | |
Steel Bow | Bow | D | 9 | 9 | 65 | 0 | 2 | 30 | 720 | Deals bonus damage to flying units. | |
Silver Bow | Bow | A | 13 | 6 | 70 | 0 | 2 | 20 | 1,600 | Deals bonus damage to flying units. | |
Poison Bow | Bow | D | 4 | 5 | 65 | 0 | 2 | 40 | 0 | Unused. Deals bonus damage to flying units. | |
Killer Bow | Bow | C | 9 | 7 | 80 | 30 | 2 | 20 | 1,400 | Deals bonus damage to flying units. | |
Brave Bow | Bow | B | 10 | 12 | 75 | 0 | 2 | 30 | 3,600 | Deals bonus damage to flying units. Strikes twice consecutively. | |
Short Bow | Bow | D | 5 | 3 | 80 | 10 | 2 | 22 | 1,760 | Deals bonus damage to flying units. | |
Longbow | Bow | D | 5 | 10 | 55 | 0 | 2–3 | 20 | 2,000 | Deals bonus damage to flying units. | |
Mulagir | Bow | S | 16 | 9 | 80 | 0 | 2 | 20 | 0 | +5 speed when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Ballista | Bow | E | 8 | 20 | 70 | 0 | 3–10 | 5 | 0 | Deals bonus damage to flying units. User and foe cannot counterattack. | |
Long Ballista | Bow | E | 13 | 20 | 60 | 0 | 3–15 | 5 | 0 | Deals bonus damage to flying units. User and foe cannot counterattack. | |
Killer Ballista | Bow | E | 12 | 20 | 65 | 10 | 3–10 | 5 | 0 | Deals bonus damage to flying units. User and foe cannot counterattack. | |
Fire | Anima | E | 5 | 1 | 95 | 0 | 1–2 | 30 | 420 | -- | |
Thunder | Anima | D | 6 | 2 | 80 | 5 | 1–2 | 25 | 500 | -- | |
Fimbulvetr | Anima | A | 13 | 8 | 80 | 0 | 1–2 | 15 | 3,900 | -- | |
Elfire | Anima | C | 8 | 4 | 75 | 0 | 1–2 | 20 | 800 | -- | |
Aircalibur | Anima | B | 8 | 2 | 85 | 0 | 1–2 | 20 | 1,100 | Deals bonus damage to flying units. | |
Fenrir | Dark | A | 15 | 13 | 65 | 0 | 1–2 | 13 | 7,800 | -- | |
Bolting | Anima | A | 12 | 10 | 70 | 0 | 3–10 | 5 | 3,000 | User and foe cannot counterattack. | |
Forblaze | Anima | S | 14 | 6 | 85 | 5 | 1–2 | 20 | 0 | +5 luck when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Lightning | Light | E | 5 | 1 | 75 | 0 | 1–2 | 30 | 540 | -- | |
Divine | Light | C | 8 | 3 | 65 | 0 | 1–2 | 25 | 1,250 | -- | |
Purge | Light | A | 10 | 8 | 70 | 0 | 3–10 | 5 | 3,500 | User and foe cannot counterattack. | |
Aureola | Light | S | 15 | 9 | 90 | 5 | 1–2 | 20 | 0 | +5 resistance when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Flux | Dark | D | 8 | 5 | 70 | 0 | 1–2 | 30 | 780 | -- | |
Nosferatu | Dark | C | 10 | 6 | 70 | 0 | 1–2 | 20 | 3,000 | Restores (damage dealt) HP to the user. | |
Eclipse | Dark | B | 255 | 9 | 10 | 0 | 3–10 | 5 | 4,000 | Reduces a foe to 1 HP; kills a foe that is at 1 HP. Cannot perform follow-up attacks or critical hits. User and foe cannot counterattack. | |
Apocalypse | Dark | S | 18 | 12 | 80 | 5 | 1–2 | 20 | 0 | +5 magic when equipped. Deals bonus damage to dragon units. Cannot be sold. | |
Heal | Staff | E | -- | 2 | -- | -- | 1 | 30 | 600 | Restores (10 + magic) HP to an ally. | |
Mend | Staff | D | -- | 4 | -- | -- | 1 | 20 | 1,000 | Restores (20 + magic) HP to an ally. | |
Recover | Staff | C | -- | 6 | -- | -- | 1 | 15 | 2,250 | Restores all HP to an ally. | |
Physic | Staff | B | -- | 5 | -- | -- | 1 – 5+(magic/2) | 15 | 3,750 | Restores (10 + magic) HP to an ally. | |
Fortify | Staff | A | -- | 7 | -- | -- | 1 – 5+(magic/2) | 8 | 8,000 | Restores (10 + magic) HP to all allies. | |
Warp | Staff | A | -- | 5 | -- | -- | 1 | 5 | 7,500 | Transports an ally to a traversable tile; destination range: 1 – 5+(magic/2). | |
Rescue | Staff | B | -- | 6 | -- | -- | 1 – 5+(magic/2) | 3 | 1,800 | Transports an ally next to the user. | |
Restore | Staff | C | -- | 4 | -- | -- | 1 | 10 | 2,000 | Removes all status effects from an ally. | |
Silence | Staff | B | -- | 7 | 70 | -- | 1 – 5+(magic/2) | 3 | 1,200 | Inflicts silence on an enemy. | |
Sleep | Staff | B | -- | 8 | -- | -- | 1 – 5+(magic/2) | 3 | 1,500 | Inflicts sleep on an enemy. | |
Torch | Staff | D | -- | 5 | -- | -- | 1 | 10 | 1,000 | Increases the user's vision to 9 tiles; decreases by 1 tile per turn. | |
Hammerne | Staff | C | -- | 7 | -- | -- | 1 | 3 | 1,800 | Restores the durability of an ally's weapon; cannot repair itself. | |
Watch | Staff | C | -- | 6 | -- | -- | 1 – 5+(magic/2) | 5 | 2,000 | Unused. Non-functional. | |
Berserk | Staff | B | -- | 8 | -- | -- | 1 – 5+(magic/2) | 3 | 1,800 | Inflicts berserk on an enemy. | |
Unlock | Staff | D | -- | 7 | -- | -- | 1–2 | 3 | 1,200 | Opens a door. | |
Barrier | Staff | C | -- | 4 | -- | -- | 1 | 15 | 2,250 | +7 resistance to an ally; buff decreases by 1 point per turn. | |
Firestone | Stone | -- | 15 | 0 | 100 | 5 | 1 | -- | 0 | Manakete only. +10 strength, +10 skill, +20 defense, +5 resistance when equipped. | |
Divinestone | Stone | -- | 16 | 0 | 100 | 15 | 1 | 30 | 0 | Manakete only. +12 strength, +12 skill, +15 defense, +20 resistance when equipped. Deals bonus damage to dragon units. | |
Magestone | Stone | -- | 20 | 0 | 100 | 10 | 1 | -- | 0 | Unused. Manakete only. +15 strength, +15 skill, +20 defense, +15 resistance when equipped. | |
Dark Breath | Stone | -- | 20 | 0 | 100 | 10 | 1 | -- | 0 | Manakete only. | |
Eckesachs | Sword | -- | 15 | 15 | 90 | 5 | 1–2 | -- | 0 | Zephiel only. | |
Steel Blade | Sword | C | 11 | 14 | 60 | 0 | 1 | 25 | 1,250 | -- | |
Silver Blade | Sword | A | 14 | 13 | 55 | 0 | 1 | 15 | 1,800 | -- | |
Al's Sword | Sword | D | 7 | 7 | 75 | 0 | 1 | 50 | 1,000 | -- | |
Gant's Lance | Lance | D | 9 | 10 | 65 | 0 | 1 | 50 | 800 | -- | |
Tina's Staff | Staff | E | -- | 3 | -- | -- | 1 | 30 | 1,800 | Restores (15 + magic) HP to an ally. | |
Staff of the Saint | Staff | S | -- | 5 | -- | -- | ∞ | 3 | 0 | Restores all HP and removes all status effects for all allies. Cannot be sold. | |
Wyrmslayer | Sword | C | 10 | 5 | 70 | 0 | 1 | 15 | 2,250 | Deals bonus damage to dragon units. | |
Runesword | Sword | A | 12 | 11 | 60 | 0 | 1–2 | 15 | 3,300 | Restores (damage dealt) HP to the user. | |
Spear | Lance | B | 10 | 10 | 65 | 5 | 1–2 | 15 | 1,500 | -- | |
Tomahawk | Axe | A | 13 | 14 | 55 | 0 | 1–2 | 15 | 3,000 | -- |
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