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List of items in Fire Emblem: Shadow Dragon
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page lists all of the items in Fire Emblem: Shadow Dragon.
Item | Icon | Uses | Worth | Effects and notes | |
---|---|---|---|---|---|
Vulnerary | 3 | 360 | Restores 10 HP to its user. | ||
Pure Water | 3 | 600 | Grants +7 resistance on the turn used. Decreases this boost by 1 for each turn afterward. | ||
Door Key | 1 | 500 | Used to open a single door. | ||
Bridge Key | 1 | 900 | Used to release a single drawbridge. | ||
Master Key | 5 | 2,400 | Opens any door, treasure chest, or drawbridge. | ||
Dracoshield | 1 | 2,500 | Permanently increases defense by 2 points when used. | ||
Talisman | 1 | 2,500 | Permanently increases resistance by 2 points when used. | ||
Boots | 1 | 2,500 | Permanently increases movement by 2 points when used. | ||
Secret Book | 1 | 2,500 | Permanently increases skill by 2 points when used. | ||
Energy Drop | 1 | 2,500 | Permanently increases strength or by 2 points when used. | ||
Spirit Dust | 1 | 2,500 | Permanently increases magic by 2 points when used. | ||
Speedwing | 1 | 2,500 | Permanently increases speed by 2 points when used. | ||
Goddess Icon | 1 | 2,500 | Permanently increases luck by 2 points when used. | ||
Seraph Robe | 1 | 2,500 | Permanently increases maximum HP by 7 points when used. | ||
Arms Scroll | 1 | 2,500 | Raises the weapon level of the equipped weapon's type by one level. | ||
Master Seal | 1 | 2,500 | Initiates class change for every base class when at Level 10 or higher. | ||
Elysian Whip | 1 | 2,500 | Initiates class change for Pegasus Knights, promoting them to Falcoknight instead of Dracoknight. | ||
Bullion (Bullion (S)) |
-- | 20,000 | Sells for 10,000 gold. | ||
Bullion (Bullion (M)) |
-- | 30,000 | Sells for 15,000 gold. | ||
Bullion (Bullion (L)) |
-- | 40,000 | Sells for 20,000 gold. | ||
Bullion (Bullion (XL)) |
-- | 60,000 | Sells for 30,000 gold. | ||
Geosphere | 3 | -- | Deals damage to all allied and enemy units upon usage. (13 Might) Cannot be used in a multiplayer battle. | ||
Starsphere | -- | Cannot be sold | Prevents a unit's weapon durability from decreasing when held in their inventory. | ||
VIP Card | -- | 0 | Allows access into secret shops. | ||
Silver Card | -- | 0 | Drops shop prices by half for the holder. Can't be used in preparations or on the Online Shop. | ||
Lightsphere | -- | -- | Negates enemies' terrain bonuses. | ||
Iote's Shield | -- | -- | Negates bonus damage bonus when equipped by a flying unit. | ||
Fire Emblem | -- | -- | Locked to Marth's inventory. Allows Marth to open any treasure chest. | ||
Strength | -- | Cannot be sold | All units on the player's team get +1 Strength, unless a unit has hit the Strength cap. Can only be used in multiplayer battles. | ||
Skill | -- | Cannot be sold | All units on the player's team get +1 Skill, unless a unit has hit the Skill cap. Can only be used in multiplayer battles. | ||
Haste | -- | Cannot be sold | All units on the player's team get +1 Speed, unless a unit has hit the Speed cap. Can only be used in multiplayer battles. | ||
Magic | -- | Cannot be sold | All units on the player's team get +1 Magic, unless a unit has hit the Magic cap. Can only be used in multiplayer battles. | ||
Adamant | -- | Cannot be sold | All units on the player's team get +1 Defense, unless a unit has hit the Defense cap. Can only be used in multiplayer battles. | ||
Guardian | -- | Cannot be sold | All units on the player's team get +1 Resistance, unless a unit has hit the Resistance cap. Can only be used in multiplayer battles. | ||
Fleet Feet | -- | Cannot be sold | All armored units get +1 Movement. Can only be used in multiplayer battles. | ||
Judgment | -- | Cannot be sold | Reduces HP of all units on the opponent's team by 20% on the first turn. Can only be used in multiplayer battles. | ||
Dazzle | -- | Cannot be sold | Negates all critical hits. Can only be used in multiplayer battles. | ||
Maelstrom | -- | Cannot be sold | All flying units get -1 Movement. Can only be used in multiplayer battles. | ||
Whetstone | -- | Cannot be sold | All swords on the player's team get +10% accuracy in battle. Can only be used in multiplayer battles. | ||
Spearhead | -- | Cannot be sold | All lances on the player's team get +10% accuracy in battle. Can only be used in multiplayer battles. | ||
Battle-axe | -- | Cannot be sold | All axes on the player's team get +10% accuracy in battle. Can only be used in multiplayer battles. | ||
Fletcher | -- | Cannot be sold | All bows on the player's team get +10% accuracy in battle. Can only be used in multiplayer battles. | ||
Sorcerer | -- | Cannot be sold | All tomes on the player's team get +10% accuracy in battle. Can only be used in multiplayer battles. | ||
Apotrope | -- | Cannot be sold | Negates all bonus damage. Can only be used in multiplayer battles. | ||
Recovery | -- | Cannot be sold | All units on the player's team recover 2 HP each turn. Can only be used in multiplayer battles. | ||
Gravity | -- | Cannot be sold | +1 to all terrain movement costs. Can only be used in multiplayer battles. | ||
Umbra | -- | Cannot be sold | Reduces vision in fog of war to 1. Can only be used in multiplayer battles. | ||
Generosity | -- | Cannot be sold | If the player's team is victorious, the player wins 2 cards at the end of battle instead of 1. Can only be used in multiplayer battles. | ||
Torch | 5 | 500 | Unused. Increases the user's fog of war sight range by 5 squares. Effect decreases by 1 each turn. |
Notes
References
Items in Fire Emblem: Shadow Dragon | ||||||||||||||
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