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Attack/Speed Prime
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Attack/Speed Prime (Japanese: 攻撃速さの備え Attack/Speed preparation) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Spd Prime 1, Atk/Spd Prime 2, Atk/Spd Prime 3, and Atk/Spd Prime 4 in order from lowest to highest. Atk/Spd Prime boosts its user's attack and speed based on the number of bonus effects active on the user.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Spd Prime 1) |
A | If bonus is active on user, grants +([number of bonuses on user × 2] + 1; maximum: 3) each to user's attack and speed. | 60 | -- | ✓ | -- | ||
Heroes (Atk/Spd Prime 2) |
A | If bonus is active on user, grants +([number of bonuses on user × 2] + 1; maximum: 5) each to user's attack and speed. | 120 | Atk/Spd Prime 1 | ✓ | -- | ||
Heroes (Atk/Spd Prime 3) |
A | If bonus is active on user, grants +([number of bonuses on user × 2] + 3; maximum: 7) each to user's attack and speed. | 240 | Atk/Spd Prime 2 | ✓ | -- | ||
Heroes (Atk/Spd Prime 4) |
A | If bonus is active on user, grants +([number of bonuses on user × 2] + 3; maximum: 9) each to user's attack and speed, and if number of bonuses on user ≥ 4, user can counterattack regardless of foe's range. | 300 | Atk/Spd Prime 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Atk/Spd Prime 1 | Atk/Spd Prime 2 | Atk/Spd Prime 3 | Atk/Spd Prime 4 | |
Unit (★★★★★) | Anna: Twice the Anna • Claude: Golden Breeze • Dimitri: Blessed Protector | Anna: Twice the Anna • Claude: Golden Breeze • Dimitri: Blessed Protector | Anna: Twice the Anna • Claude: Golden Breeze • Dimitri: Blessed Protector | Anna: Twice the Anna • Claude: Golden Breeze • Dimitri: Blessed Protector |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Spd Prime 1) |
If【Bonus】is active on unit, grants
Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 3). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
自分が【有利な状態】を受けている時、
戦闘中、攻撃、速さが、 自分が受けている強化を除いた 【有利な状態】の数×2+1だけ増加(上限3) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Spd Prime 2) |
If【Bonus】is active on unit, grants
Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 1; max 5). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
自分が【有利な状態】を受けている時、
戦闘中、攻撃、速さが、 自分が受けている強化を除いた 【有利な状態】の数×2+1だけ増加(上限5) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Spd Prime 3) |
If【Bonus】is active on unit, grants
Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 7). 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
自分が【有利な状態】を受けている時、
戦闘中、攻撃、速さが、 自分が受けている強化を除いた 【有利な状態】の数×2+3だけ増加(上限7) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Atk/Spd Prime 4) |
If【Bonus】is active on unit, grants
Atk/Spd+X to unit during combat (X = number of【Bonus】effects active on unit, excluding stat bonuses, × 2, + 3; max 9), and also, if number of【Bonus】effects active on unit (excluding stat bonuses) ≥ 4, unit can counterattack regardless of foe's range during combat. 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
自分が【有利な状態】を受けている時、
戦闘中、攻撃、速さが、 自分が受けている強化を除いた 【有利な状態】の数×2+3だけ増加(上限9)、 かつ、自分が受けている強化を除いた 【有利な状態】の数が4以上の時、 戦闘中、距離に関係なく反撃する 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Attack/Speed Prime |
Abbreviated as Atk/Spd Prime. |
Japanese |
攻撃速さの備え |
Attack/Speed preparation |
Spanish (Spain) |
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Spanish (Latin America) |
Preparación Ataque/Velocidad |
Attack/Speed preparation; abbreviated as Prep. Atq./Vel. |
French |
Prélude Attaque/Vitesse |
Attack/Speed prelude; abbreviated as Prélude Atq/Vit. |
German |
Angriff/Geschwindigkeit Auftakt |
Attack/Speed onset; abbreviated as A/G Auftakt. |
Italian |
Zelo Attacco/Velocità |
Attack/Speed zeal; abbreviated as Zelo Att/Vel. |
Portuguese |
Zelo Ataque/Velocidade |
Attack/Speed zeal; abbreviated as Zelo Atq./Vel. |
Traditional Chinese |
攻擊速度的準備 |
Attack/Speed preparation |