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Thökk: Difference between revisions

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{{WeaponDataHdr FEH}}
{{WeaponDataHdr FEH}}
{{WeaponDataCell FEH
{{WeaponDataCell FEH
|skill=Thökk
|refine=Unrefined
|refine=Unrefined
|type=Staff
|type=Staff
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}}
}}
{{WeaponDataCell FEH
{{WeaponDataCell FEH
|skill=Thökk
|refine=Effect
|refine=Effect
|type=Staff
|type=Staff
Line 30: Line 32:
|inherit=n
|inherit=n
|notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7&nbsp;[[attack (stat)|attack]] and Stall (Converts "unit can move 1&nbsp;extra space" effects into "restricts movement to 1&nbsp;space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7&nbsp;[[resistance]] and Gravity (Restricts movement to 1&nbsp;space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1&nbsp;special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1&nbsp;space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat.
|notes=Damage is not halved after defense calculations.<br>At start of turn, inflicts −7&nbsp;[[attack (stat)|attack]] and Stall (Converts "unit can move 1&nbsp;extra space" effects into "restricts movement to 1&nbsp;space") on [[sword]], [[lance]], [[axe]], [[breath]], and [[beast]] foes with [[HP]] < user's [[HP]] in cardinal directions of user through their next actions.<br>At start of turn, inflicts −7&nbsp;[[resistance]] and Gravity (Restricts movement to 1&nbsp;space) on [[bow]]; [[dagger]]; [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]; and [[staff]] foes with HP < user's HP in cardinal directions of user through their next actions.<br>At start of turn, inflicts Guard (Inflicts −1&nbsp;special cooldown count on unit per attack during combat through their next action) on foes with lowest [[speed]] and enemies within 1&nbsp;space of those foes.<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat.
}}
{{WeaponDataCell FEH
|skill=Thökk
|type=Staff
|mt=14
|rng=2
|sp=400
|pre=[[Assault]]
|inherit=n
|notes=Enables Canto (1) (Unit can move 1&nbsp;space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than granted by Canto).<br>Damage is not halved after defense calculations.<br>Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of turn, grants −1&nbsp;special cooldown count to user.<br>If user's HP ≥ 25% at start of combat, grants +&NoBreak;(6 + [user's [[resistance]] at start of combat × 20%]) each to [[attack (stat)|attack]] and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and user deals +&NoBreak;(user's resistance × 20%) damage during combat.
}}
}}
{{WeaponDataFtr FEH}}
{{WeaponDataFtr FEH}}
Line 35: Line 47:
==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Thökk====
{{FEH skill availability}}
{{FEH skill availability}}
====Supreme Thökk====
{{FEH skill availability
|skill=Supreme Thökk
}}


==Flavor text==
==Flavor text==
{{DescriptionHdr}}
{{DescriptionHdr}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|game={{title|Heroes}}<br><small>(Thökk; unrefined)</small>
|english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action.
|english=Calculates damage from staff like other<br>weapons. At start of turn, if foe's HP ≤ unit's<br>HP-3 and foe is in cardinal direction and<br>uses bow, dagger, magic, or staff, foe<br>cannot move more than 1 space through its<br>action.
|japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで)
|japanese=杖は他の武器同様のダメージ計算になる ターン開始時、<br>十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の<br>敵の移動を最大1マスに制限(敵の次回行動終了まで)
}}
}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|game={{title|Heroes}}<br><small>(Thökk; refined)</small>
|english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.
|english=Calculates damage from staff like other weapons.<br><br>At start of turn, inflicts Atk-7 and【Stall】on<br>sword, lance, axe, dragonstone, and beast foes<br>with HP < unit's HP in cardinal directions<br>through their next actions.<br><br>At start of turn, inflicts Res-7 and【Gravity】<br>on bow, dagger, magic, and staff foes with<br>HP < unit's HP in cardinal directions through<br>their next actions.<br><br>【Stall】<br>If unit has "unit can move 1 extra space,"<br>converts that effect into "restricts movement<br>to 1 space" through its next action.<br><br>【Gravity】<br>Restricts target's movement to 1 space through<br>its next action.
|japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)
|japanese=杖は他の武器同様のダメージ計算になる<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の<br>敵の攻撃-7(敵の次回行動終了まで)、<br>【空転】を付与<br><br>ターン開始時、<br>十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の<br>敵の魔防-7(敵の次回行動終了まで)、<br>【グラビティ】を付与<br><br>【空転】<br>「移動+1」の効果が<br>「移動を最大1マスに制限する」の効果として<br>扱われる状態異常<br>(敵の次回行動終了まで)<br><br>【グラビティ】<br>移動を最大1マスに制限する状態異常<br>(敵の次回行動終了まで)
}}
}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|game={{title|Heroes}}<br><small>(Thökk; refined: +effect)</small>
|english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)
|english=At start of turn, inflicts【Guard】on foes on<br>the enemy team with the lowest Spd and any<br>foes within 1 space of those foes. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Spd+4<br>during combat.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)
|japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)
|japanese=ターン開始時、敵軍内で最も速さが低い敵と<br>その周囲1マスの敵に【キャンセル】を付与<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+4<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Supreme Thökk)</small>
|english=Enables【Canto (1)】.<br><br>Calculates damage from staff like other weapons.<br>Accelerates Special trigger (cooldown count-1;<br>max cooldown count cannot be reduced below<br>1). At start of turn, if unit's HP ≥ 25%, grants<br>Special cooldown count-1 to unit. At start of<br>combat, if unit's HP ≥ 25%, grants Atk/Res+X<br>to unit (X = 6 + 20% of unit's Res at start of<br>combat), unit makes a guaranteed follow-up<br>attack, and unit deals damage = 20% of<br>unit's Res during combat (excluding<br>area-of-effect Specials).<br><br>【Canto (1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 1 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)
|japanese=【再移動(1)】を発動可能<br><br>杖は他の武器同様のダメージ計算になる<br>奥義が発動しやすい(発動カウント-1)<br>(奥義発動カウント最大値の下限は1)<br><br>ターン開始時、自身のHPが25%以上なら、<br>奥義発動カウント-1<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、魔防+6、<br>さらに、攻撃、魔防が<br>戦闘開始時の魔防の20%だけ増加、<br>絶対追撃、ダメージ+魔防の20%(範囲奥義を除く)<br><br>【再移動(1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に1マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)
}}
}}
{{DescriptionFtr}}
{{DescriptionFtr}}
Line 68: Line 91:
|ger-name=Thökk
|ger-name=Thökk
|ital-name=Thökk
|ital-name=Thökk
|por-br-name=Thökk
|por-name=Thökk
|ch-trad-name={{h|索克|Suǒkè}}
|ch-trad-name={{h|索克|Suǒkè}}
|ch-trad-mean=Thökk
|ch-trad-mean=Thökk
}}
===Supreme Thökk===
{{Names
|eng-name=Supreme Thökk
|jpn-name={{h|神杖セック|Shinjō sekku}}
|jpn-mean=Divine staff Thökk
|span-name=Thökk supremo
|span-mean=Supreme Thökk
|fren-name=Thökk suprême
|fren-mean=Supreme Thökk
|ger-name=Mythischer Thökk
|ger-mean=Mythic Thökk
|ital-name=Thökk supremo
|ital-mean=Supreme Thökk
|por-name=Thökk supremo
|por-mean=Supreme Thökk
|ch-trad-name={{h|神杖索克|Shén zhàng suǒkè}}
|ch-trad-mean=Divine staff Thökk
}}
}}
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Latest revision as of 21:36, 28 April 2024

Thökk

Is feh thökk.png
Thökk as it appears in Heroes.

Type

Staff

Wielder(s)

Loki

First game

Heroes

Thökk (Japanese: セック Thökk) is a weapon staff-type skill which debuted in Fire Emblem Heroes. It is the personal weapon of Loki, a shapeshifter of Múspell.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Thökk; refine: Unrefined)
Is feh skill weapon.png Staves 14 2 400 -- Assault -- Damage is not halved after defense calculations.
At start of turn, if foe's HP ≤ (user's HP − 3), foe is in cardinal direction of user, and foe uses bow; dagger; red, blue, green, or colorless tome; or staff, restricts foe's movement to 1 space through their next action.
Heroes
(Thökk; refine: +Effect)
Is feh wpn thökk refined.png Staves 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Damage is not halved after defense calculations.
At start of turn, inflicts −7 attack and Stall (Converts "unit can move 1 extra space" effects into "restricts movement to 1 space") on sword, lance, axe, breath, and beast foes with HP < user's HP in cardinal directions of user through their next actions.
At start of turn, inflicts −7 resistance and Gravity (Restricts movement to 1 space) on bow; dagger; red, blue, green, or colorless tome; and staff foes with HP < user's HP in cardinal directions of user through their next actions.
At start of turn, inflicts Guard (Inflicts −1 special cooldown count on unit per attack during combat through their next action) on foes with lowest speed and enemies within 1 space of those foes.
If user's HP ≥ 25% at start of combat, grants +4 each to attack and speed to user during combat.
Heroes
(Thökk)
Is feh skill weapon.png Staves 14 2 400 -- Assault -- Enables Canto (1) (Unit can move 1 space after attacking, using an assist skill, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than granted by Canto).
Damage is not halved after defense calculations.
Grants −1 special cooldown count.
If user's HP ≥ 25% at start of turn, grants −1 special cooldown count to user.
If user's HP ≥ 25% at start of combat, grants +⁠(6 + [user's resistance at start of combat × 20%]) each to attack and resistance to user, user makes guaranteed follow-up attack, and user deals +⁠(user's resistance × 20%) damage during combat.

Availability

Heroes

Thökk

Method Data
Unit (★★★★★) Loki: The Trickster

Supreme Thökk

Method Data
Unit (★★★★★) Loki: Trickster God

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Thökk; unrefined)
Calculates damage from staff like other
weapons. At start of turn, if foe's HP ≤ unit's
HP-3 and foe is in cardinal direction and
uses bow, dagger, magic, or staff, foe
cannot move more than 1 space through its
action.
杖は他の武器同様のダメージ計算になる ターン開始時、
十字方向の自身よりHPが3以上低い弓、暗器、魔法、杖の
敵の移動を最大1マスに制限(敵の次回行動終了まで)
Heroes
(Thökk; refined)
Calculates damage from staff like other weapons.

At start of turn, inflicts Atk-7 and【Stall】on
sword, lance, axe, dragonstone, and beast foes
with HP < unit's HP in cardinal directions
through their next actions.

At start of turn, inflicts Res-7 and【Gravity】
on bow, dagger, magic, and staff foes with
HP < unit's HP in cardinal directions through
their next actions.

【Stall】
If unit has "unit can move 1 extra space,"
converts that effect into "restricts movement
to 1 space" through its next action.

【Gravity】
Restricts target's movement to 1 space through
its next action.
杖は他の武器同様のダメージ計算になる

ターン開始時、
十字方向の自身よりHPが1以上低い剣、槍、斧、竜、獣の
敵の攻撃-7(敵の次回行動終了まで)、
【空転】を付与

ターン開始時、
十字方向の自身よりHPが1以上低い弓、暗器、魔法、杖の
敵の魔防-7(敵の次回行動終了まで)、
【グラビティ】を付与

【空転】
「移動+1」の効果が
「移動を最大1マスに制限する」の効果として
扱われる状態異常
(敵の次回行動終了まで)

【グラビティ】
移動を最大1マスに制限する状態異常
(敵の次回行動終了まで)
Heroes
(Thökk; refined: +effect)
At start of turn, inflicts【Guard】on foes on
the enemy team with the lowest Spd and any
foes within 1 space of those foes. At start of
combat, if unit's HP ≥ 25%, grants Atk/Spd+4
during combat.

【Guard】
Inflicts Special cooldown charge -1 on target
per attack during combat through its next action.
(Only highest value applied. Does not stack.)
ターン開始時、敵軍内で最も速さが低い敵と
その周囲1マスの敵に【キャンセル】を付与

戦闘開始時、自身のHPが25%以上なら
戦闘中、攻撃、速さ+4

【キャンセル】
奥義発動カウント変動量-1になる状態異常
(同系統効果複数時、最大値適用)
(敵の次回行動終了まで)
Heroes
(Supreme Thökk)
Enables【Canto (1)】.

Calculates damage from staff like other weapons.
Accelerates Special trigger (cooldown count-1;
max cooldown count cannot be reduced below
1). At start of turn, if unit's HP ≥ 25%, grants
Special cooldown count-1 to unit. At start of
combat, if unit's HP ≥ 25%, grants Atk/Res+X
to unit (X = 6 + 20% of unit's Res at start of
combat), unit makes a guaranteed follow-up
attack, and unit deals damage = 20% of
unit's Res during combat (excluding
area-of-effect Specials).

【Canto (1)】
After an attack, Assist skill, or structure
destruction, unit can move 1 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(1)】を発動可能

杖は他の武器同様のダメージ計算になる
奥義が発動しやすい(発動カウント-1)
(奥義発動カウント最大値の下限は1)

ターン開始時、自身のHPが25%以上なら、
奥義発動カウント-1

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、魔防+6、
さらに、攻撃、魔防が
戦闘開始時の魔防の20%だけ増加、
絶対追撃、ダメージ+魔防の20%(範囲奥義を除く)

【再移動(1)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に1マス移動できる

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Thökk

From Þökk, a giantess in Norse mythology thought to be Loki in disguise. She was the one living thing on earth who refused to cry for Baldr; if all living beings on earth had cried for him, Baldr would have returned from Hel.

Japanese

セック

Thökk

Spanish

Thökk

--

French

Thökk

--

German

Thökk

--

Italian

Thökk

--

Portuguese

Thökk

--

Traditional Chinese

索克

Thökk

Supreme Thökk

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Supreme Thökk

--

Japanese

神杖セック

Divine staff Thökk

Spanish

Thökk supremo

Supreme Thökk

French

Thökk suprême

Supreme Thökk

German

Mythischer Thökk

Mythic Thökk

Italian

Thökk supremo

Supreme Thökk

Portuguese

Thökk supremo

Supreme Thökk

Traditional Chinese

神杖索克

Divine staff Thökk

References

See also

Staff skills in Heroes
Staff skills AbsorbAidArcane CharmerAssaultCandlelightFearFlashGrandscratcherGravityIncurableJoyous LanternKumadeMelancholyObservant StaffOvoid StaffPainPalm StaffPanicRapport WandRespiteSeaside ParasolSerpentine StaffSlowStaff of TributeStaff of TwelveSunlightTannenbatonToasty SkewerTrilemmaUmbra BurstWitchy Wand
Regalia and personal staff skills AsclepiusCaduceus StaffCrimean ScepterDiplomacy StaffDoting StaffDusk-Dawn StaffElena's StaffElise's StaffExalt's War StaffGjallarbrúHliðskjálfKia StaffKitty-Cat ParasolMystic War StaffPunishment StaffRepairSacrifice StaffSanngriðrSpringtime StaffStaff of LiliesStaff of RaustenStaff of the SaintSunshade StaffSupreme ThökkThiefThökk