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Amatsu: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Stats: Harmonization)
 
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{{Item Infobox
{{Item Infobox
|name=Amatsu
|image=[[File:FEA Amatsu.png|x250px]]
|image=[[File:FEA Amatsu.png|x250px]]
|caption=Concept artwork of Amatsu from {{title|Awakening}}.
|caption=Concept artwork of Amatsu from {{title|Awakening}}.
|help_text=Myrmidon classes only. Yen'fay's blade.
|help_text=Myrmidon classes only. Yen'fay's blade.
|type=[[Sword]]
|type=[[Sword]]
|bearer=[[Yen'fay]]
|bearer=[[Yen'fay]]
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'''Amatsu''' (Japanese: {{hl|アマツ|Amatsu}} ''Amatsu'') is a [[regalia]] [[sword]] introduced in {{FE13}}. It is characterized as a sword belonging to [[Yen'fay]], the former king of [[Chon'sin]]. Its distinguishing feature is its ability to attack at both close and distant [[range]], being thrown at enemies when attacking from 2 range, but it can only be used by units in the [[Myrmidon]] and [[Swordmaster]] classes like Yen'fay himself.
'''Amatsu''' (Japanese: {{hl|アマツ|Amatsu}} ''Amatsu'') is a [[regalia]] [[sword]] introduced in {{FE13}}. It is characterized as a sword belonging to [[Yen'fay]], the former king of [[Chon'sin]]. Its distinguishing feature is its ability to attack at both close and distant [[range]], being thrown at enemies when attacking from 2 range, but it can only be used by units in the [[Myrmidon]] and [[Swordmaster]] classes like Yen'fay himself.
{{toclimit}}
 
__toc__
{{clear}}
{{clear}}


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|game1={{title|Awakening}}
|game1={{title|Awakening}}
|sprite1=[[File:Is 3ds01 amatsu.png]]
|sprite1=[[File:Is 3ds01 amatsu.png]]
|rank1={{Sword13}} {{hover|A*|Myrmidons and Swordmasters only}}
|rank1={{Sword13}} [[Personal weapons|A]]{{h|*|Myrmidons and Swordmasters only}}
|mt1=12
|mt1=12
|wt1=--
|hit1=60
|hit1=60
|crt1=5
|crt1=5
|rng1=1-2
|rng1=1–2
|uses1=30
|uses1=30
|worth1=0
|worth1=0
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===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill offense.png|20px]]
|skill=Amatsu
|rank1={{SwordFEH}} 5{{star}}
|refine=Unrefined
|mt1=16
|type=Sword
|wt1=--
|mt=16
|hit1=--
|rng=1
|crt1=--
|sp=400
|rng1=1
|pre=[[Silver Sword]]
|uses1=Infinite
|inherit=n
|worth1=400 SP
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 50% at start of combat, user can [[counterattack]] regardless of [[range]].
|wex1=--
}}
|notes1=Accelerates Special trigger (cooldown count-1).<br>If user's [[Hit point|HP]] is 50% or higher at start of combat, user may counterstrike regardless of target's range.
{{WeaponDataCell FEH
|skill=Amatsu
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7&nbsp;damage during combat.<br>Grants +3&nbsp;HP.<br>If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, foe's first attack deals −40%&nbsp;damage, and grants +1&nbsp;special cooldown charge to user per attack during combat, and restores 7&nbsp;HP to user after combat.
}}
{{WeaponDataCell FEH
|skill=Amatsu
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7&nbsp;damage during combat.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|skill=Amatsu
|refine=Spd
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7&nbsp;damage during combat.<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Amatsu
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7&nbsp;damage during combat.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Amatsu
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, user can [[counterattack]] regardless of [[range]].<br>If user's HP ≥ 25% at start of combat, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and foe's first attack deals −7&nbsp;damage during combat.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataCell FEH
|skill=Carnage Amatsu
|type=Sword
|mt=16
|rng=1
|sp=400
|pre=[[Silver Sword]]
|inherit=n
|notes=Grants +3&nbsp;[[speed]].<br>User can counterattack regardless of [[range]].<br>If user is not adjacent to an ally and user's speed > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 4)% damage (except from Røkkr specials).
}}
}}
{{WeaponDataFtr FEH}}
{{Nav|Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information|
{{Nav|Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information|
The Amatsu appears as one of [[Yashiro Tsurugi]]'s Carnages in {{TMSFE}}. It is only available if Yashiro's carnage, [[Navarre]], has been made a Hero.
The Amatsu appears as one of [[Yashiro Tsurugi]]'s Carnages in {{TMSFE}}. It is only available if Yashiro's carnage, [[Navarre]], has been made a Hero.
{{CarnageTMS|Amatsu}}
{{CarnageTMS|Amatsu}}
}}
}}
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{{ItemLoc
{{ItemLoc
|method1=Dropped by
|method1=Dropped by
|data1=[[Sibling Blades|Chapter 18]], enemy [[Yen'fay]]
|data1=[[Sibling Blades|Chapter&nbsp;18]], enemy [[Yen'fay]]
|methodlast=Treasure
|methodlast=Treasure
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items.
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items.
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===''Heroes''===
===''Heroes''===
{{ItemLoc1
====Amatsu====
|method=Units
{{FEH skill availability}}
|data=[[Say'ri|Say'ri: Chon'sin's Blade]]
 
====Carnage Amatsu====
{{FEH skill availability
|skill=Carnage Amatsu
}}
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Awakening}}
{{DescriptionCell
|english1=Myrmidon classes only. Yen'fay's blade.
|game={{title|Awakening}}
|japanese1=??
|english=Myrmidon classes only. Yen'fay's blade.
|japanese=剣士系専用 剣聖の剣
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Amatsu; unrefined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 50%, unit can<br>counterattack regardless of foe's range.
|japanese=奥義が発動しやすい(発動カウント-1)<br>戦闘開始時、自身のHPが50%以上なら<br>敵から攻撃された時、距離に関係なく反撃する
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Amatsu; refined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, unit<br>can counterattack regardless of foe's range.<br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit and reduces<br>damage from foe's first attack by 7 during<br>combat ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes).
|japanese=奥義が発動しやすい(発動カウント-1)<br>戦闘開始時、自身のHPが25%以上なら、<br>敵から攻撃された時、距離に関係なく反撃する<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>最初に受けた攻撃と2回攻撃のダメージ-7<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Amatsu; refined: +effect)</small>
|english=If foe initiates combat or foe's HP ≥ 75% at<br>start of combat, grants Atk/Spd/Def/Res+4 to<br>unit, reduces damage from foe's first attack<br>by 40% ("first attack" normally means only the<br>first strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes),<br>and grants Special cooldown charge +1 to<br>unit per attack during combat (only highest<br>value applied; does not stack), and restores<br>7 HP to unit after combat.
|japanese=敵から攻撃された時、または、<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、<br>戦闘後、7回復
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Carnage Amatsu)</small>
|english=Grants Spd+3. Unit can counterattack<br>regardless of foe's range. If unit is not adjacent<br>to an ally and unit's Spd > foe's Spd, reduces<br>damage from attacks during combat and from<br>area-of-effect Specials (excluding Røkkr<br>area-of-effect Specials) by percentage =<br>difference between stats × 4 (max 40%).
|japanese=速さ+3<br>敵から攻撃された時、距離に関係なく反撃する<br><br>周囲1マス以内に味方がいなければ、<br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
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{{Names
{{Names
|eng-name=Amatsu
|eng-name=Amatsu
|eng-mean=From the Japanese {{hover|天津|Amatsu}} ''Amatsu'' (an archaic word meaning "heavenly" or "imperial"), a contraction of {{hover|天津甕星|Amatsumikaboshi}} ''[[wikipedia:Amatsu-Mikaboshi|Amatsu-Mikaboshi]]'', a malevolent Japanese god of stars.
|eng-mean=From the Japanese {{lang|ja|天津}} ''{{lang|ja-Latn|Amatsu}}'' (an archaic word meaning "heavenly" or "imperial"), a contraction of {{lang|ja|天津甕星}} ''[[wikipedia:Amatsu-Mikaboshi|Amatsu-Mikaboshi]]'', a malevolent Japanese god of stars.
|jap-name={{hover|アマツ|Amatsu}}
|jpn-name={{h|アマツ|Amatsu}}
|jap-mean=Amatsu
|jpn-mean=Amatsu
|span-name=Amatsu
|fren-name=Amatsu
|fren-name=Amatsu
|fren-mean=As above.
|ger-name=Amatsu
|ger-name=Amatsu
|ger-mean=As above.
|span-name=Amatsu
|span-mean=As above.
|ital-name=Amatsu
|ital-name=Amatsu
|ital-mean=As above.
|por-name=Amatsu
|por-br-name=
|ch-trad-name={{h|天都|tiān dū}}
|por-br-mean=
|ch-trad-mean=Elegant sky
}}
 
===Carnage Amatsu===
{{Names
|eng-name=Carnage Amatsu
|jpn-name={{h|修羅アマツ|Shura amatsu}}
|jpn-mean=Carnage Amatsu
|span-name=Amatsu ejecutora
|span-mean=Executor Amatsu
|fren-name=Amatsu sanglante
|fren-mean=Bloody Amatsu
|ger-name=Massaker-Amatsu
|ger-mean=Massacre Amatsu
|ital-name=Amatsu brutale
|ital-mean=Brutal Amatsu
|por-name=Amatsu facínora
|por-mean=Violent Amatsu
|ch-trad-name={{h|修羅天都|Xiūluó tiān dū}}
|ch-trad-mean=Carnage Elegant sky
}}
}}


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<gallery>
<gallery>
FEA Amatsu.png|Concept artwork of Amatsu from {{title|Awakening}}.
FEA Amatsu.png|Concept artwork of Amatsu from {{title|Awakening}}.
Is feh amatsu.png|Amatsu in ''Heroes''.
Is feh carnage amatsu.png|Carnage Amatsu in ''Heroes''.
Ss fe13 yen'fay wielding amatsu.png|[[Yen'fay]] wielding Amatsu in {{title|Awakening}}.
Ss fe13 yen'fay wielding amatsu.png|[[Yen'fay]] wielding Amatsu in {{title|Awakening}}.
</gallery>
</gallery>