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Return of the Prince: Difference between revisions
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|image=[[File:Cm fe12 15.png|200px]] | |image=[[File:Cm fe12 15.png|200px]] | ||
|location=[[Altea]] | |location=[[Altea]] | ||
|new units=[[Est]], [[Dolph]],{{ | |new units=[[Est]], [[Dolph]],<ref group="Note">Only in {{title|New Mystery of the Emblem}}.</ref> [[Abel]] | ||
|boss=[[Eibel]] | |boss=[[Eibel]] | ||
|previous=[[A Mystery Revealed]] | |previous=[[A Mystery Revealed]] | ||
Line 9: | Line 9: | ||
}} | }} | ||
'''Return of the Prince''' (Japanese: {{hl|王子の帰還|Ōji no kikan}} ''The Prince's Return'') is the fifteenth chapter of {{FE3}} Book II and {{FE12}}. | '''Return of the Prince''' (Japanese: {{hl|王子の帰還|Ōji no kikan}} ''The Prince's Return'') is the fifteenth chapter of {{FE3}} Book II and {{FE12}}. | ||
==Plot== | ==Plot== | ||
{{main|Return of the Prince/Script}} | {{main|Return of the Prince/Script}} | ||
[[Gotoh]] teleports [[Marth]]'s troops to [[Altea]], where they face an enemy general | [[Gotoh]] teleports [[Marth]]'s troops to [[Altea]], where they face an enemy general – [[Eibel]] – who sends [[Gra]] forces in their direction to lure them in. These forces include [[Abel]], who is forced to fight for [[Archanea (country)|Archanea]] because [[Est]] has been taken hostage. If Marth talks to Abel, Abel no longer has the resolve to fight him and joins him instead; alternately, Est can talk to Abel, and knowing that she is free, Abel switches sides. | ||
Eventually, Eibel is defeated, and Marth briefly questions his ability as a leader, because he allowed this conquest and cruelty to happen. However, [[Jagen]] reassures | Eventually, Eibel is defeated, and Marth briefly questions his ability as a leader, because he allowed this conquest and cruelty to happen. However, [[Jagen]] reassures him, then orders him to storm Altea Castle's interior, as that area has not been seized yet. | ||
==Chapter data== | ==Chapter data== | ||
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|content1={{ChapData | |content1={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] dies | ||
|ally= | |ally=1–15{{h|+2|Upon Est and Abel being recruited}} | ||
|enemy=31{{h|+30|Reinforcements}}{{h| | |enemy=31{{h|+30|Reinforcements}}{{h|−1|Upon Abel being recruited}} | ||
|map=[[File:Cm fe03 b2 15.png]] | |map=[[File:Cm fe03 b2 15.png]] | ||
|col=30 | |col=30 | ||
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|content1={{ChapData | |content1={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] or [[Kris]] dies | ||
|ally= | |ally=1–12{{h|+3|Upon Est, Dolph, and Abel being recruited}} | ||
|enemy=33{{h|+14|Reinforcements}}{{h| | |enemy=33{{h|+14|Reinforcements}}{{h|−1|Upon Abel being recruited}} | ||
|map=[[File:Cm fe12 15.png|512px]] | |map=[[File:Cm fe12 15.png|512px]] | ||
|col=30 | |col=30 | ||
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|content2={{ChapData | |content2={{ChapData | ||
|victory=Seize | |victory=Seize | ||
|defeat=Marth dies | |defeat=[[Marth]] or [[Kris]] dies | ||
|ally= | |ally=1–12{{h|+3|Upon Est, Dolph, and Abel being recruited}} | ||
|enemy=33{{h|+21|Reinforcements}}{{h| | |enemy=33{{h|+21|Reinforcements}}{{h|−1|Upon Abel being recruited}} | ||
|map=[[File:Cm fe12 15 h.png|512px]] | |map=[[File:Cm fe12 15 h.png|512px]] | ||
|col=30 | |col=30 | ||
Line 57: | Line 57: | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{tab | {{tab | ||
|width=100% | |width=100% | ||
Line 82: | Line 82: | ||
}} | }} | ||
|game#=03 | |game#=03 | ||
| | |forced1=marth 02 | ||
| | |forced1article=Marth | ||
| | |return1=luke | ||
| | |return2=arran | ||
| | |return3=cecil | ||
| | |return4=roderick | ||
| | |return5=gordin | ||
| | |return6=ryan | ||
| | |return7=draug | ||
| | |return8=marisha | ||
| | |return9=catria | ||
| | |return10=warren | ||
| | |return11=linde 02 | ||
| | |return11article=Linde | ||
| | |return12=palla | ||
| | |return13=julian | ||
| | |return14=matthis | ||
| | |return15=ogma | ||
| | |return16=yuliya | ||
| | |return17=jubelo | ||
| | |return18=sirius | ||
| | |return19=castor | ||
| | |return20=caeda 02 | ||
| | |return20article=Caeda | ||
| | |return21=rickard | ||
| | |return22=samuel | ||
| | |return23=wendell | ||
| | |return24=navarre | ||
| | |return25=phina | ||
| | |return26=cain | ||
| | |return27=bantu | ||
| | |return28=jeorge | ||
| | |return29=minerva | ||
| | |return30=merric 02 | ||
| | |return30article=Merric | ||
| | |return31=arlen | ||
| | |return32=xane | ||
| | |return33=tiki 02 | ||
| | |return33article=Tiki | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
Line 151: | Line 151: | ||
|recruitment method=Enemy, talk with [[Marth]] or [[Est]] | |recruitment method=Enemy, talk with [[Marth]] or [[Est]] | ||
}} | }} | ||
|return1= | |forced1=marth | ||
|return1=kris {{#var:A}} | |||
|return1article=Kris | |return1article=Kris | ||
|return2=ryan | |return2=ryan | ||
Line 159: | Line 160: | ||
|return6=cecil | |return6=cecil | ||
|return7=draug | |return7=draug | ||
|return8= | |return8=arran | ||
|return9= | |return9=marisha | ||
|return10= | |return10=catria | ||
|return11= | |return11=warren | ||
|return12= | |return12=cord | ||
|return13= | |return13=linde | ||
|return14= | |return14=palla | ||
|return15= | |return15=bord | ||
|return16= | |return16=julian | ||
|return17= | |return17=matthis | ||
|return18= | |return18=wrys | ||
|return19= | |return19=ogma | ||
|return20= | |return20=yuliya | ||
|return21= | |return21=jubelo | ||
|return22= | |return22=sirius | ||
|return23= | |return23=castor | ||
|return24= | |return24=caeda | ||
|return25= | |return25=barst | ||
|return26= | |return26=rickard | ||
|return27= | |return27=frey | ||
|return28= | |return28=norne | ||
|return29= | |return29=samuel | ||
|return30= | |return30=wendell | ||
|return31= | |return31=caesar | ||
|return32= | |return32=radd | ||
|return33= | |return33=navarre | ||
|return34= | |return34=phina | ||
|return35= | |return35=cain | ||
|return36= | |return36=bantu | ||
|return37= | |return37=roger | ||
|return38= | |return38=jeorge | ||
|return39= | |return39=minerva | ||
|return40= | |return40=etzel | ||
|return41= | |return41=merric | ||
|return42= | |return42=arlen | ||
|return43= | |return43=dice | ||
|return44= | |return44=malice | ||
|return45= | |return45=horace | ||
|return46= | |return46=jake | ||
|return47= | |return47=darros | ||
|return48= | |return48=roberto | ||
|return49= | |return49=belf | ||
|return50= | |return50=reiden | ||
|return51= | |return51=beck | ||
|return52= | |return52=athena | ||
|return53= | |return53=xane | ||
|return54 | |return54=tiki | ||
}} | }} | ||
:Est retains any stat gains she acquired in the prologue. | :Est retains any stat gains she acquired in the prologue. | ||
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|item2=Power Ring | |item2=Power Ring | ||
|obtain2=Visit the east village<br><small>(Mutually exclusive with the Dracoshield)</small> | |obtain2=Visit the east village<br><small>(Mutually exclusive with the Dracoshield)</small> | ||
|item3= | |item3=Silver Lance | ||
|obtain3= | |obtain3=• Dropped by [[Eibel]]<br>• Dropped by a [[General]]<br>• Dropped by a [[Paladin]] | ||
|item4= | |item4=Elfire | ||
|obtain4=Dropped by | |obtain4=(×2) Dropped by [[Mage]]s | ||
|item5= | |item5=Physic | ||
|obtain5=Dropped by a [[ | |obtain5=Dropped by a [[Bishop]] | ||
|item6= | |item6=Ridersbane | ||
|obtain6=Dropped by a [[Paladin]] | |obtain6=Dropped by a [[Paladin]] | ||
|item7= | |item7=Steel Lance | ||
|obtain7= | |obtain7=Dropped by a [[Paladin]] | ||
|item8=Silver Bow | |item8=Silver Bow | ||
|obtain8=(×2) Dropped by [[Horseman|Horsemen]] | |obtain8=(×2) Dropped by [[Horseman|Horsemen]] | ||
Line 256: | Line 256: | ||
|item2=Energy Drop | |item2=Energy Drop | ||
|obtain2=From the east village<br><small>(Mutually exclusive with the Dracoshield)</small> | |obtain2=From the east village<br><small>(Mutually exclusive with the Dracoshield)</small> | ||
|item3= | |item3=Silver Lance | ||
|obtain3=Dropped by [[ | |obtain3=• Dropped by [[Eibel]]<br>• Dropped by a [[Paladin]] | ||
|item4= | |item4=Ridersbane | ||
|obtain4=Dropped by | |obtain4=Dropped by [[Abel]] | ||
|item5= | |item5=Killer Bow | ||
|obtain5= | |obtain5=Dropped by a [[Sniper]] | ||
|item6=Vulnerary | |||
|obtain6=• Dropped by a [[Mage]]<br>• Dropped by a [[Paladin]]<br>• Dropped by a [[Horseman]]<br>• Dropped by a [[Knight]] | |||
|item7= | |item7=Physic | ||
|obtain7=Dropped by a [[Bishop]] | |obtain7=Dropped by a [[Bishop]] | ||
|item8= | |item8=Heal | ||
|obtain8=Dropped by a [[ | |obtain8=Dropped by a [[Bishop]] | ||
|item9= | |item9=Steel Sword | ||
|obtain9= | |obtain9=Dropped by a [[Paladin]] | ||
|item10=Silver Bow | |item10=Silver Bow | ||
|obtain10=Dropped by a [[Horseman]] | |obtain10=Dropped by a [[Horseman]] | ||
Line 275: | Line 275: | ||
|obtain11=Dropped by a [[Knight]] | |obtain11=Dropped by a [[Knight]] | ||
|item12=Fire | |item12=Fire | ||
|obtain12=Dropped by a [[Mage]] | |obtain12=Dropped by a [[Mage]] | ||
|item13=Killer Lance | |item13=Killer Lance | ||
Line 337: | Line 336: | ||
<!-- Upper Vendor --> | <!-- Upper Vendor --> | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=500 | |tocost1=500 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=630 | |tocost2=630 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 399: | Line 396: | ||
<!-- Upper Vendor --> | <!-- Upper Vendor --> | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=300 | |tocost1=300 | ||
|tome2=Thunder | |tome2=Thunder | ||
|tocost2=420 | |tocost2=420 | ||
|tome3=Blizzard | |tome3=Blizzard | ||
Line 431: | Line 426: | ||
|tab2=''New Mystery of the Emblem'' | |tab2=''New Mystery of the Emblem'' | ||
|content1={{ChapUnitHdr|type=Enemy|platform=snes01}} | |content1={{ChapUnitHdr|type=Enemy|platform=snes01}} | ||
{{ChapUnitCellFE3 | |||
|name=[[Eibel]] | |||
|class=General | |||
|lv=10 | |||
|#=1 | |||
|hp=45 | |||
|str=14 | |||
|skill=9 | |||
|spd=7 | |||
|def=19 | |||
|res=3 | |||
|mov=5 | |||
|inventory={{Item|3|Silver Lance|type=drop}} | |||
|notes=Does not move; stands on a [[Terrain/Super Famicom games#Fire Emblem: Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name=[[Abel]] | |name=[[Abel]] | ||
Line 722: | Line 732: | ||
|inventory={{Item|3|Iron Sword}} • {{item|snes01|Rapier|type=drop}} | |inventory={{Item|3|Iron Sword}} • {{item|snes01|Rapier|type=drop}} | ||
|notes=Ignores combat; moves to raid [[village]]s. | |notes=Ignores combat; moves to raid [[village]]s. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=snes01}} | |||
{{ChapUnitCellFE3 | {{ChapUnitCellFE3 | ||
|name=Archanea | |||
|class=Cavalier | |||
|lv=5 | |||
|#=5 | |||
|hp=21 | |||
|str=6 | |||
|name=Archanea | |||
|class=Cavalier | |||
|lv=5 | |||
|#=5 | |||
|hp=21 | |||
|str=6 | |||
|skill=3 | |skill=3 | ||
|spd=5 | |spd=5 | ||
Line 821: | Line 816: | ||
|tab4=Lunatic | |tab4=Lunatic | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE12 | |||
|name=[[Eibel]] | |||
|class=General | |||
|lv=10 | |||
|#=1 | |||
|hp=38 | |||
|str=15 | |||
|mag=1 | |||
|skill=11 | |||
|spd=11 | |||
|lck=0 | |||
|def=19 | |||
|res=3 | |||
|inventory={{Item|12|Silver Lance|type=drop}} • {{Item|12|Silver Bow}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=[[Abel]] | |name=[[Abel]] | ||
Line 1,102: | Line 1,113: | ||
|res=5.4 | |res=5.4 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|12|Fire | |inventory={{Item|12|Fire|type=drop}} | ||
}} | }} | ||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
Line 1,284: | Line 1,295: | ||
|res=5.4 | |res=5.4 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|12|Thunder | |inventory={{Item|12|Thunder}} • {{Item|12|Door Key|type=drop}} | ||
}} | }} | ||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
Line 1,336: | Line 1,347: | ||
|inventory={{Item|12|Steel Sword}} • {{Item|12|Silver Axe|type=drop}} | |inventory={{Item|12|Steel Sword}} • {{Item|12|Silver Axe|type=drop}} | ||
|notes=Moves to raid the west [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | |notes=Moves to raid the west [[village]], and ignores combat except to attack player units blocking the village; moves to attack units unprovoked once the village has been raided or visited. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=Archanea | |||
|class=Cavalier | |||
|name=Archanea | |||
|class=Cavalier | |||
|lv=15 | |lv=15 | ||
|#=4 | |#=4 | ||
Line 1,440: | Line 1,435: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content2={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE12 | |||
|name=[[Eibel]] | |||
|class=General | |||
|lv=10 | |||
|#=1 | |||
|hp=45.2 | |||
|str=19 | |||
|mag=1 | |||
|skill=14.6 | |||
|spd=15 | |||
|lck=0 | |||
|def=19 | |||
|res=3 | |||
|inventory={{Item|12|Spear}} • {{Item|12|Silver Lance|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=[[Abel]] | |name=[[Abel]] | ||
Line 1,723: | Line 1,734: | ||
|res=5.4 | |res=5.4 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|12|Elfire}} • {{Item|12|Fire | |inventory={{Item|12|Elfire}} • {{Item|12|Fire|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | ||
}} | }} | ||
Line 1,962: | Line 1,973: | ||
|inventory={{Item|12|Elfire}} • {{Item|12|Door Key|type=drop}} | |inventory={{Item|12|Elfire}} • {{Item|12|Door Key|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=Archanea | |||
|name=Archanea | |||
|class=Cavalier | |class=Cavalier | ||
|lv=15 | |lv=15 | ||
Line 2,066: | Line 2,061: | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
|content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content3={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE12 | |||
|name=[[Eibel]] | |||
|class=General | |||
|lv=10 | |||
|#=1 | |||
|hp=52.4 | |||
|str=23 | |||
|mag=1 | |||
|skill=18.2 | |||
|spd=19 | |||
|lck=0 | |||
|def=19 | |||
|res=3 | |||
|inventory={{Item|12|Spear}} • {{Item|12|Silver Lance|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=[[Abel]] | |name=[[Abel]] | ||
Line 2,350: | Line 2,361: | ||
|res=5.4 | |res=5.4 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|12|Bolganone}} • {{Item|12|Fire | |inventory={{Item|12|Bolganone}} • {{Item|12|Fire|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | ||
}} | }} | ||
Line 2,589: | Line 2,600: | ||
|inventory={{Item|12|Bolganone}} • {{Item|12|Door Key|type=drop}} | |inventory={{Item|12|Bolganone}} • {{Item|12|Door Key|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ds}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=Archanea | |||
|name=Archanea | |||
|class=Cavalier | |class=Cavalier | ||
|lv=15 | |lv=15 | ||
Line 2,727: | Line 2,722: | ||
All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | All {{forged|forged|article=Forge}} weapons have +4 might and +20 hit. | ||
|content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | |content4={{ChapUnitHdr|type=Enemy|platform=ds01}} | ||
{{ChapUnitCellFE12 | |||
|name=[[Eibel]] | |||
|class=General | |||
|lv=10 | |||
|#=1 | |||
|hp=56 | |||
|str=25 | |||
|mag=1 | |||
|skill=20 | |||
|spd=21 | |||
|lck=0 | |||
|def=19 | |||
|res=3 | |||
|inventory={{Item|12|Spear|type=forged}} • {{Item|12|Silver Lance|type=drop}} | |||
|notes=Stands on a [[Terrain/Nintendo DS games#Fire Emblem: New Mystery of the Emblem|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE12 | {{ChapUnitCellFE12 | ||
|name=[[Abel]] | |name=[[Abel]] | ||
Line 3,011: | Line 3,022: | ||
|res=5.4 | |res=5.4 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|12|Bolganone|type=forged}} • {{Item|12|Fire | |inventory={{Item|12|Bolganone|type=forged}} • {{Item|12|Fire|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Knight]]s or [[Sniper]], at which point they begin moving unprovoked. | ||
}} | }} | ||
Line 3,250: | Line 3,261: | ||
|inventory={{Item|12|Bolganone|type=forged}} • {{Item|12|Door Key|type=drop}} | |inventory={{Item|12|Bolganone|type=forged}} • {{Item|12|Door Key|type=drop}} | ||
|notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | |notes=Will not move until a player unit is in range of at least two of him and the nearby [[Fighter]]s, at which point they begin moving unprovoked. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 3,526: | Line 3,521: | ||
|eng-fan-mean=• Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}<br>• Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}} | |eng-fan-mean=• Used in the [[Fan translation#Fire Emblem: Mystery of the Emblem|''Mystery of the Emblem'' fan translation]].{{clarify|which?}}<br>• Used in the [[Fan translation#Fire Emblem: New Mystery of the Emblem|''New Mystery of the Emblem'' fan translation]].{{clarify|which?}} | ||
|jpn-name={{h|王子の帰還|Ōji no kikan}} | |jpn-name={{h|王子の帰還|Ōji no kikan}} | ||
|jpn-mean=The Prince's Return | |jpn-mean=The Prince's Return. Officially romanized as '''The Return of the Prince''' in the [[Fire Emblem: Mystery of the Emblem (guide)|''Mystery of the Emblem'' guide]]. | ||
}} | }} | ||
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Cg fe12 c15.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}} | Cg fe12 c15.png|CG image displayed during the intro in {{title|New Mystery of the Emblem}} | ||
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Latest revision as of 10:49, 28 April 2024
This page has been marked as a stub. Please help improve the page by adding information. |
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Return of the Prince (Japanese: 王子の帰還 The Prince's Return) is the fifteenth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.
Plot
- Main article:
Return of the Prince/Script
Gotoh teleports Marth's troops to Altea, where they face an enemy general – Eibel – who sends Gra forces in their direction to lure them in. These forces include Abel, who is forced to fight for Archanea because Est has been taken hostage. If Marth talks to Abel, Abel no longer has the resolve to fight him and joins him instead; alternately, Est can talk to Abel, and knowing that she is free, Abel switches sides.
Eventually, Eibel is defeated, and Marth briefly questions his ability as a leader, because he allowed this conquest and cruelty to happen. However, Jagen reassures him, then orders him to storm Altea Castle's interior, as that area has not been seized yet.
Chapter data
Mystery of the Emblem New Mystery of the Emblem
Character data
Mystery of the Emblem New Mystery of the Emblem
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New units
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Required characters
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Available characters
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- Est retains any stat gains she acquired in the prologue.
Item data
Mystery of the Emblem New Mystery of the Emblem
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Shop data
Mystery of the Emblem New Mystery of the Emblem
Swords Lances Axes Bows Tomes Staves Items Secret
Name | Cost | |
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Iron Sword | 400 | |
Steel Sword | 875 | |
Silver Sword | 2000 | |
Rapier | 1120 |
Only one Rapier and Wing Spear may be purchased.
Enemy data
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
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Reinforcements
Mystery of the Emblem
- Upon approaching the center-west island, continuing until five of each have appeared
New Mystery of the Emblem
- Upon reaching the center-west or southeast island (columns 9–13, rows 16–23; columns 14–24, rows 22–30; or columns 25–30, rows 26–30) or on turn 8 (Hard mode and higher), and again one (Hard mode and higher) and two turns afterward
- Two Cavaliers (one with an Armorslayer and one a Ridersbane on higher difficulties), one Horseman (with a Swordslayer on higher difficulties), and one Mage from the northwestern forts each turn
- One Paladin from the southeastern fort each turn
- Upon reaching the center-west or southeast island
- Two Thieves from the central forts near the castle for the first turn
- One (Hard mode and higher) and two turns after reaching the center-west or southeast island
- Two Horsemen (one with an Armorslayer and one a Swordslayer on higher difficulties) from the central forts near the castle for the last two turns
Boss data
- Main article:
Eibel
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter uses a modified version of the map from The Battle for Altea.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
• Prince's Return |
• Used in the Mystery of the Emblem fan translation.[which?] |
Japanese |
王子の帰還 |
The Prince's Return. Officially romanized as The Return of the Prince in the Mystery of the Emblem guide. |
Gallery
CG image displayed during the intro in Mystery of the Emblem
CG image displayed during the intro in New Mystery of the Emblem
Notes
- ↑ Only in New Mystery of the Emblem.
References
← A Mystery Revealed • | Return of the Prince | • Regaining the Capital → |
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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