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Physic: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Fixed FE11, 12 and 13 exp gains
(Fixed FE11, 12 and 13 exp gains)
Line 219: Line 219:
|game11={{title|Shadow Dragon}}
|game11={{title|Shadow Dragon}}
|effect11=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|effect11=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|exp11={{h|40|Unpromoted units}}/{{h|20|Promoted units}}
|exp11={{h|40|Base value; experience gain varies according to displayed level and promotion status.}}
|-
|-
|game12={{title|New Mystery of the Emblem}}
|game12={{title|New Mystery of the Emblem}}
|effect12=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|effect12=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|exp12={{h|40|Unpromoted units}}/{{h|20|Promoted units}}
|exp12={{h|40|Base value; experience gain varies according to displayed level and promotion status.}}
|-
|-
|game13={{title|Awakening}}
|game13={{title|Awakening}}
|effect13=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|effect13=Restores [8 + (healer's [[magic (stat)|magic]] / 2)] [[HP]] to one ally.
|exp13=30{{h|*|For a level 1 unpromoted unit; experience gain varies according to level.}}
|exp13={{h|30|Base value; experience gain varies according to internal level, promotion status and difficulty.}}
|-
|-
|game14={{title|Fates}}
|game14={{title|Fates}}
Line 245: Line 245:
|explast=35{{h|*|For a level 1 unit; experience gain varies according to level.}}
|explast=35{{h|*|For a level 1 unit; experience gain varies according to level.}}
}}
}}
In-depth calculations can be found in the [[Experience#Using_a_staff_or_white_magic|experience page]].


===In other ''Fire Emblem'' series titles===
===In other ''Fire Emblem'' series titles===
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