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Arcfire: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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[[File:Ss ssb4 robin arcfire.jpg|thumb|right|250px|[[Robin]] casting Arcfire on [[icaruspedia:Dark Pit|Dark Pit]] in {{SSBWU}}.]]
[[File:Ss ssb4 robin arcfire.jpg|thumb|right|250px|[[Robin]] casting Arcfire on [[icaruspedia:Dark Pit|Dark Pit]] in {{SSBWU}}.]]
{{SmashWiki|Arcfire}}
{{SmashWiki|Arcfire}}
Arcfire is [[Robin]]'s [[smashwiki:Side special move|side special move]] in {{SSB4}}. Described by director [[smashwiki:Masahiro Sakurai|Masahiro Sakurai]] as "[calling] down a bolt of flame from above, then [launching] a pillar of fire".<ref>{{cite web|url=https://web.archive.org/web/20170722161912/https://miiverse.nintendo.net/replies/AYMHAAACAAAYUKldLOBPfA|title=Director's Room|author=Sakurai, M.|published=July 16, 2014|site=Miiverse (archived by the Wayback Machine)|retrieved=July 25, 2014}}</ref> Arcfire is also used as a finisher for Robin's [[smashwiki:Neutral attack|neutral attack]] if the player doesn't keep pressing the attack button during it, finishing the combo with an explosion.
Arcfire is [[Robin]]'s [[smashwiki:Side special move|side special move]] in {{SSB4}}. Described by director [[smashwiki:Masahiro Sakurai|Masahiro Sakurai]] as "&NoBreak;[calling] down a bolt of flame from above, then [launching] a pillar of fire".<ref>{{cite web|url=https://web.archive.org/web/20170722161912/https://miiverse.nintendo.net/replies/AYMHAAACAAAYUKldLOBPfA|title=Director's Room|author=Sakurai, M.|published=July 16, 2014|site=Miiverse (archived by the Wayback Machine)|retrieved=July 25, 2014}}</ref> Arcfire is also used as a finisher for Robin's [[smashwiki:Neutral attack|neutral attack]] if the player doesn't keep pressing the attack button during it, finishing the combo with an explosion.


Like all of Robin's weapons, Arcfire - both as a side special move and as part of Robin's neutral attack - is governed by an emulation of the ''Fire Emblem'' [[durability]] system. It begins a match with 6 durability points, which are subtracted from until it runs out, at which point Arcfire "breaks" and must be left to recharge for 10 seconds before it can be used again, during which the move will fail if the player attempts to use it. Each use of Arcfire, whether it be the side special or the neutral attack, consumes one durability point.
Like all of Robin's weapons, Arcfire&nbsp;– both as a side special move and as part of Robin's neutral attack&nbsp;– is governed by an emulation of the ''Fire Emblem'' [[durability]] system. It begins a match with 6 durability points, which are subtracted from until it runs out, at which point Arcfire "breaks" and must be left to recharge for 10 seconds before it can be used again, during which the move will fail if the player attempts to use it. Each use of Arcfire, whether it be the side special or the neutral attack, consumes one durability point.


As with all special moves in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' (aside from those used by DLC characters), Arcfire has two alternate variations which can be applied to Robin as [[smashwiki:Customization#List of custom specials|customization options]]. These moves are found at random and collected during the course of the game's other modes, such as [[smashwiki:Classic Mode|Classic Mode]] and [[smashwiki:Smash Run|Smash Run]]. The standard variant of Arcfire functions very similarly to [[wikibound:Ness|Ness's]] [[wikibound:PK Fire|PK Fire]] move, with its variant Arcfire+ functioning similarly to [[wikibound:Lucas|Lucas's]] PK Fire.
As with all special moves in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'' (aside from those used by DLC characters), Arcfire has two alternate variations which can be applied to Robin as [[smashwiki:Customization#List of custom specials|customization options]]. These moves are found at random and collected during the course of the game's other modes, such as [[smashwiki:Classic Mode|Classic Mode]] and [[smashwiki:Smash Run|Smash Run]]. The standard variant of Arcfire functions very similarly to [[wikibound:Ness|Ness]]'s [[wikibound:PK Fire|PK Fire]] move, with its variant Arcfire+ functioning similarly to [[wikibound:Lucas|Lucas]]'s PK Fire.


* '''Arcfire+''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion'') is slower to cast, but in exchange deals a single, large and powerful explosion.
* '''Arcfire+''' (Japanese: {{hl|エクスプロージョン|Ekusupurōjon}} ''Explosion'') is slower to cast, but in exchange deals a single, large and powerful explosion.