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Dark Emperor: Difference between revisions
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Thecornerman (talk | contribs) (Added previous and next chapters) |
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|new units=[[Midia]] | |new units=[[Midia]] | ||
|boss=[[Hardin]] | |boss=[[Hardin]] | ||
|previous=[[The Last Decisive Battle]] | |||
|next=*[[The Wyvern's Dale]] | |||
*[[Bottom of the Deep Abyss]] | |||
}} | }} | ||
Revision as of 06:15, 14 November 2021
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Dark Emperor (Japanese: 暗黒皇帝 The Dark Emperor) is the twentieth chapter of Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem.
Plot
- Main articles:
Dark Emperor/Script and Dark Emperor/Conversations
Marth and his allies break into the Archanean castle. Jagen reminds him that whoever wants to defeat Hardin must hold the Lightsphere to counter the effects of the Darksphere. In the castle, Midia has been captured, and Hardin tells her that the world is better off without humans. While fighting the enemy troops, Marth speaks to Hardin. Marth tries to get Hardin to see some reason, saying that the Darksphere has consumed his mind. He responds that he despised Marth in the previous war, and hated the decision of Nyna to give Marth the Fire Emblem. He remains convinced that he will kill Marth.
After Hardin is defeated, he returns to his old self for a brief moment. He laments how he couldn't fight the Darksphere's influence, and asks for forgiveness. He begs Marth to save Nyna, whom he loved until the very end. The four abducted princesses suddenly show up, with Nyna expressing her happiness at Marth's return. However, it turns out to be a trick by Gharnef, and the Binding Shield, which is now complete with the addition of the Darksphere, removes the disguises. Gharnef is surprised and signals for a retreat, saying that the Shadow Dragon must be revived. Gotoh then appears in the castle, and applauds Marth for his efforts in restoring the Binding Shield. He warns that the earth dragons will soon rise and cause a cataclysm, and tells Marth to go and seal the dragons before it's too late.
Chapter data
Mystery of the Emblem New Mystery of the Emblem
Character data
Mystery of the Emblem New Mystery of the Emblem
Characters | |||||||||||
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New units
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Available characters
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Default female player's unit |
Item data
Mystery of the Emblem New Mystery of the Emblem
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Enemy data
Mystery of the Emblem New Mystery of the Emblem
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Reinforcements
Mystery of the Emblem
- Upon entering the throne room, continuing until 5 of each appear
- Note: All reinforcements are halted when Hardin is defeated.
New Mystery of the Emblem
- After going into the treasure room or the corridor right next to it, or after the conversation with Hardin
- After the conversation with Hardin
Boss data
- Main article:
Hardin
Mystery of the Emblem New Mystery of the Emblem
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In lower difficulties, this chapter is best beaten by warping a strong bosskiller to defeat Hardin and warping Marth afterwards to seize the throne. If the player wishes to get the items on this map, they can warp a thief or use the thief staff. This is recommended as the only brave weapons available in the game (in the remake, at least) can be found in the chests of this chapter.
Playing without the warp staff, or on higher difficulties, further complicates the chapter.
First, the thief can pose an annoyance as you cannot reach him turn one without dancing or usage of the Anew staff, but he isn't particularly bulky and a trained Katarina or Linde should be able to one-shot him. Another thing to consider is the hallway guarded by two heroes. On the opposite side of the wall, there is a sniper, general, and sage nearby. The heroes have capped skill and can only be doubled by swordmasters with capped speed or berserkers and snipers using the Starsphere. The swordslayer deals bonus damage to them, but be careful as one of the Lunatic-exclusive characters also carries a swordslayer. As it is extremely difficult to take on the enemies on both sides, it is best to bait the sage and sniper first by getting in their range with one of your bulkier units and then finishing each of them separately. In the meantime, be careful with the bishop in the jail cell with Swarm. After crossing said hallway, reinforcements will begin to appear; as they are rather strong, it is best to just ignore them and rush towards Hardin. At this point it is a good idea to rescue Midia as it can be difficult to rescue her otherwise. Now, you must choose between going left or right. Going right is more practical as the enemies there are weaker compared to the Earth Dragon and two heroes, the door makes for a good chokepoint, and there are good items there to take. Now, the final part of this map is the Dark Emperor himself, Hardin. Note that it is only possible to harm him if the unit that attacks him has the Lightsphere in their inventory. However, Hardin is incredibly strong, fast and bulky; he will double Generals, Warriors and Dracoknights, even if they have the Starsphere in their inventory. There isn't a particularly easy way to deal with him and it's best to kill him in a single turn by dancing or using the Anew staff with your strongest unit. After defeating him and seizing with Marth, you will either complete the Binding Shield and unlock the Endgame, or only get the Darksphere and finish the game with the bad ending.
In order to access Chapter 20x, the player must have completed the Binding Shield recruited Wolf, Sedgar, Vyland, Roshea and Midia and kept them alive, or must clear this chapter in a certain number of turns. The turn count of the latter requirement varies by difficulty, as follows:
Difficulty | Turn Count |
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Normal | 24 |
Hard | 28 |
Maniac | 33 |
Lunatic | 38 |
Lunatic′ | 43 |
Trivia
- This chapter uses a modified version of the map from The Ageless Palace.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Dark Emperor |
Used in the Mystery of the Emblem and New Mystery of the Emblem fan translations |
Gallery
CG image displayed during the intro in Mystery of the Emblem
CG image displayed during the intro in New Mystery of the Emblem
References
← The Last Decisive Battle • | Dark Emperor | • The Wyvern's Dale → • Bottom of the Deep Abyss → |
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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