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Battle of the Pass: Difference between revisions
m (Text replacement - "|return19article=Sirius (character)" to "") |
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===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose> | |||
{{tab | {{tab | ||
|default=2 | |default=2 | ||
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|return18=yubello | |return18=yubello | ||
|return19=sirius | |return19=sirius | ||
|return20=castor | |return20=castor | ||
|return21=caeda 02 | |return21=caeda 02 | ||
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|HP=26 | |HP=26 | ||
|lv=5 | |lv=5 | ||
|recruitment method=Automatically from [[preparations]] | |recruitment method=Automatically from [[preparations]] | ||
}} | |||
|return1= | |return1=default {{#var:A}} player's unit | ||
|return1article=Kris | |return1article=Kris | ||
|return2=raian | |return2=raian | ||
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|return22=yubello | |return22=yubello | ||
|return23=sirius | |return23=sirius | ||
|return24=castor | |return24=castor | ||
|return25=caeda | |return25=caeda | ||
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===Enemy data=== | ===Enemy data=== | ||
{{sectstub}} | |||
<!-- To be sorted --> | <!-- To be sorted --> | ||
{{ChapEnemies | {{ChapEnemies | ||
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|lv1=3 | |lv1=3 | ||
|#1=6 | |#1=6 | ||
|inventory1={{ | |inventory1={{Item|3|Steel Lance}} | ||
|notes1=Moves north to retreat after visiting the village. | |notes1=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lv2=5 | |lv2=5 | ||
|#2=6 | |#2=6 | ||
|inventory2={{ | |inventory2={{Item|3|Steel Bow}} | ||
|notes2=Moves north to retreat after visiting the village. | |notes2=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lv3=1 | |lv3=1 | ||
|#3=8 | |#3=8 | ||
|inventory3={{ | |inventory3={{Item|3|Silver Lance}} | ||
|- | |- | ||
|name4=Archanea | |name4=Archanea | ||
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|lv4=5 | |lv4=5 | ||
|#4=2 | |#4=2 | ||
|inventory4={{ | |inventory4={{Item|3|Stonehoist}} | ||
|notes4=Immobile. | |notes4=Immobile. | ||
|- | |- | ||
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|lv5=5 | |lv5=5 | ||
|#5=3 | |#5=3 | ||
|inventory5={{ | |inventory5={{Item|3|Fortify}} | ||
|- | |- | ||
|name6=[[Roshea]] | |name6=[[Roshea]] | ||
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|lv6=8 | |lv6=8 | ||
|#6=1 | |#6=1 | ||
|inventory6={{ | |inventory6={{Item|3|Steel Lance}} | ||
|notes6=Moves north to retreat after visiting the village. | |notes6=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lv7=8 | |lv7=8 | ||
|#7=1 | |#7=1 | ||
|inventory7={{ | |inventory7={{Item|3|Steel Lance}} | ||
|notes7=Moves north to retreat after visiting the village. | |notes7=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lv8=10 | |lv8=10 | ||
|#8=1 | |#8=1 | ||
|inventory8={{ | |inventory8={{Item|3|Steel Bow}} | ||
|notes8=Moves north to retreat after visiting the village. | |notes8=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lvl=12 | |lvl=12 | ||
|#l=1 | |#l=1 | ||
|inventoryl={{ | |inventoryl={{Item|3|Steel Bow}} | ||
|notesl=Moves north to retreat after visiting the village. | |notesl=Moves north to retreat after visiting the village. | ||
|- | |- | ||
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|lvr1=1 | |lvr1=1 | ||
|#r1=10 | |#r1=10 | ||
|inventoryr1={{ | |inventoryr1={{Item|3|Iron Sword}} | ||
|- | |- | ||
|namerl=Dragoon | |namerl=Dragoon | ||
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|lvrl=10 | |lvrl=10 | ||
|#rl=7 | |#rl=7 | ||
|inventoryrl={{ | |inventoryrl={{Item|3|Silver Lance}} | ||
}} | }} | ||
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|content1={{BossStats FE3 | |content1={{BossStats FE3 | ||
|portrait=[[File:Generic portrait general fe03.png]] | |portrait=[[File:Generic portrait general fe03.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=1 | |lv=1 | ||
|exp=45 | |||
|HP=37 | |HP=37 | ||
|str=11 | |str=11 | ||
|skill=6 | |skill=6 | ||
|spd=5 | |spd=5 | ||
|def=17 | |def=17 | ||
|res=3 | |res=3 | ||
|move=5 | |move=5 | ||
|inventory={{ | |inventory={{Item|3|Silver Lance}} | ||
|la=y | |la=y | ||
}} | }} | ||
<!-- I hesitate to call this guy a boss. He does start on the gate, but | <!-- I hesitate to call this guy a boss. He does start on the gate, but he is otherwise completely identical to the other generals. I've listed his stats here, but I grouped him with the other generic generals in the enemies section. --> | ||
|content2={{Tab | |content2={{Tab | ||
|tab1=Normal | |tab1=Normal | ||
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|content1={{BossStats DS | |content1={{BossStats DS | ||
|portrait=[[File:generic portrait general fe12.png]] | |portrait=[[File:generic portrait general fe12.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 | ||
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|content2={{BossStats DS | |content2={{BossStats DS | ||
|portrait=[[File:generic portrait general fe12.png]] | |portrait=[[File:generic portrait general fe12.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 | ||
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|content3={{BossStats DS | |content3={{BossStats DS | ||
|portrait=[[File:generic portrait general fe12.png]] | |portrait=[[File:generic portrait general fe12.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 | ||
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|content4={{BossStats DS | |content4={{BossStats DS | ||
|portrait=[[File:generic portrait general fe12.png]] | |portrait=[[File:generic portrait general fe12.png]] | ||
|sprite=general enemy | |||
|class=General | |class=General | ||
|lv=7 | |lv=7 |
Revision as of 04:06, 28 October 2019
This page has been marked as a stub. Please help improve the page by adding information. |
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Battle of the Pass (Japanese: 峠の戦い Battle of the Mountain Pass) is the eighteenth chapter of Fire Emblem: Mystery of the Emblem and Fire Emblem: New Mystery of the Emblem.
Plot
- Main article:
Battle of the Pass/Script
This section has been marked as a stub. Please help improve the page by adding information.
Chapter data
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Victory: Seize | Player | Enemy | ||||
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Defeat: Marth dies | 15 | 29+17-16 | ||||
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Character data
Mystery of the Emblem New Mystery of the Emblem
Characters | |||||||||||
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New units
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Available characters
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Default female player's unit Raian Malliesia Yumina Yubello Samto Ellerean Leiden |
Item data
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Shop data
Swords Lances Axes Bows Tomes Staves Items Secret
None
- Note: The secret shop is located on the northernmost river tile with rocks
Enemy data
This section has been marked as a stub. Please help improve the page by adding information.
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Reinforcements
- Starting turn 1, continuing until 10 have appeared
- 1 Thief from the cave
- After visiting the village, with no particular pattern
- 7 Dracoknights from the northeast
Boss data
Mystery of the Emblem New Mystery of the Emblem
Normal Hard Maniac Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In New Mystery of the Emblem, this chapter can be rather easily cleared in 1 turn if you've trained a few certain units:
If you want the Lifesphere from the village, you will require 4 Staff Users (3 whose Staff Rank is C or higher), a flying Unit that can easily defeat the boss (i.e. a trained Dracoknight Caeda with a forged Wing Spear and the Lightsphere) and Phina; Without the Lifesphere you will only need 1 Staff User whose Rank is C or higher.
Frost and Wendell (after the latter has reclassed into a Bishop) instantly have the ability to use Warp. For a third Warp User either a trained Malliesia or Wrys are the prime candidates if you haven't beaten Hard Mode yet; if you did, you can reclass Etzel into a Bishop for a third Warp User.The Rescue User can be any Unit that can use staves.
- [Lifesphere Only] Warp Marth to the village and visit it, then Rescue him and Dance for him with Phina (without the Dance he can't seize this turn).
- Warp the trained Caeda next to the Boss (it needs to be a flying Unit because the only space that isn't occupied by an enemy can only be occupied by flying units) and attack with the Wing Spear; The amount of training she needs (obviously) varies depending on the difficulty. (Caeda will survive the battle with the boss without any HP or Defense increases except in Lunatic Mode)
- Normal Mode: Dracoknight Caeda (with the Lightsphere) can kill the boss without any Strength increases or Wing Spear Forges. (She will deal a total of 36 damage in 2 hits).
- Hard Mode: Caeda needs to have +3 Speed to double attack the boss [which she will most likely have thanks to her ludicrously high 95% Speed Growth] & will either require a +1 Might Wing Spear forge or +3 Strength to kill the boss (She will deal a total of 42 damage in 2 hits).
- Maniac Mode: Caeda needs to have +7 Speed [2 of which gained from levels as a Dracoknight due to the speed cap of Pegasus Knights] to double attack the boss & a +2 Wing Spear Forge and +1 Strength to kill the boss (She will deal a total of 50 damage in 2 hits)
- After killing the Boss, Warp Marth to the seize point and end the Chapter.
- [Non-Lifesphere] Warp Caeda to the boss, kill him,dance for the Warp User with Phina, and then Warp Marth to seize.
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Battle of the Pass |
Used in the Mystery of the Emblem and New Mystery of the Emblem fan translations |
Gallery
- Ss fe03 b2 ch18.png
CG image displayed during the intro in Mystery of the Emblem
CG image displayed during the intro in New Mystery of the Emblem
References
← Gra's Sun Sets • | Battle of the Pass | • The Last Decisive Battle → |
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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